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Illusions
An illusion is a distortion of the senses, which can reveal how the mind normally organizes and interprets sensory stimulation. Although illusions distort the human perception of reality, they are generally shared by most people. Illusions may occur with any of the human senses, but visual illusions ( optical illusions) are the best-known and understood. The emphasis on visual illusions occurs because vision often dominates the other senses. For example, individuals watching a ventriloquist will perceive the voice as coming from the dummy since they are able to see the dummy mouth the words. Some illusions are based on general assumptions the brain makes during perception. These assumptions are made using organizational principles (e.g., Gestalt theory), an individual's capacity for depth perception and motion perception, and perceptual constancy. Other illusions occur due to biological sensory structures within the human body or conditions outside the body within one's phys ...
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Visual Illusion
In visual perception, an optical illusion (also called a visual illusion) is an illusion caused by the visual system and characterized by a visual perception, percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear but a classification proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class there are four kinds: Ambiguities, distortions, paradoxes, and fictions. A classical example for a physical distortion would be the apparent bending of a stick half immersed in water; an example for a physiological paradox is the motion aftereffect (where, despite movement, position remains unchanged). An example for a physiological fiction is an afterimage. Three typical cognitive distortions are the Ponzo illusion, Ponzo, Poggendorff illusion, Poggendorff, and M� ...
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Perception
Perception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system.Goldstein (2009) pp. 5–7 Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves. Perception is not only the passive receipt of these signals, but it is also shaped by the recipient's learning, memory, expectation, and attention. Gregory, Richard. "Perception" in Gregory, Zangwill (1987) pp. 598–601. Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition). The following process connects a person's concepts and expectations (or knowledge) with restorative and selective mechanisms, ...
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Mach Bands
Mach bands is an optical illusion named after the physicist Ernst Mach. It exaggerates the contrast between edges of the slightly differing shades of gray, as soon as they contact one another, by triggering edge-detection in the human visual system. The Mach band illusion is sometimes called the Chevreul illusion. Explanation The Mach bands effect is due to the spatial high-boost filtering performed by the human visual system on the luminance channel of the image captured by the retina. Mach reported the effect in 1865, conjecturing that filtering is performed in the retina itself, by lateral inhibition among its neurons. This conjecture is supported by observations on other (non-visual) senses, as pointed out by Georg von Békésy. The visual pattern is often found on curved surfaces subject to a particular, naturally-occurring illumination, so the occurrence of filtering can be explained as the result of learnt image statistics. The effect of filtering can be modeled as a co ...
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Gestalt Psychology
Gestalt psychology, gestaltism, or configurationism is a school of psychology and a theory of perception that emphasises the processing of entire patterns and configurations, and not merely individual components. It emerged in the early twentieth century in Austria and Germany as a rejection of basic principles of Wilhelm Wundt's and Edward Titchener's elementalist and structuralist psychology. Gestalt psychology is often associated with the adage, "The whole is greater than the sum of its parts". In Gestalt theory, information is perceived as wholes rather than disparate parts which are then processed summatively. As used in Gestalt psychology, the German word ''Gestalt'' ( , ; meaning "form") is interpreted as "pattern" or "configuration". It differs from Gestalt therapy, which is only peripherally linked to Gestalt psychology. Origin and history Max Wertheimer, Kurt Koffka, and Wolfgang Köhler founded Gestalt psychology in the early 20th century. The dominant view ...
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Time Perception
In psychology and neuroscience, time perception or chronoception is the subjective experience, or sense, of time, which is measured by someone's own perception of the duration of the indefinite and unfolding of events. The perceived time interval between two successive events is referred to as perceived duration. Though directly experiencing or understanding another person's perception of time is not possible, perception can be objectively studied and inferred through a number of scientific experiments. Some temporal illusions help to expose the underlying neural mechanisms of time perception. The ancient Greeks recognized the difference between chronological time (chronos) and subjective time (kairos). Pioneering work on time perception, emphasizing species-specific differences, was conducted by Karl Ernst von Baer. Theories Time perception is typically categorized in three distinct ranges, because different ranges of duration are processed in different areas of the brain: * ...
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Shepard Tone
A Shepard tone, named after Roger Shepard, is a sound consisting of a superposition of sine waves separated by octaves. When played with the bass pitch of the tone moving upward or downward, it is referred to as the ''Shepard scale''. This creates the auditory illusion of a tone that seems to continually ascend or descend in pitch, yet which ultimately gets no higher or lower. Construction Each square in Figure 1 indicates a tone, with any set of squares in vertical alignment together making one Shepard tone. The color of each square indicates the loudness of the note, with purple being the quietest and green the loudest. Overlapping notes that play at the same time are exactly one octave apart, and each scale fades in and fades out so that hearing the beginning or end of any given scale is impossible. As a conceptual example of an ascending Shepard scale, the first tone could be an almost inaudible C4 (middle C) and a loud C5 (an octave higher). The next would be a slightly ...
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Cutaneous Rabbit Illusion
The cutaneous rabbit illusion (also known as cutaneous saltation and sometimes the cutaneous rabbit effect or CRE) is a tactile illusion evoked by tapping two or more separate regions of the skin in rapid succession. The illusion is most readily evoked on regions of the body surface that have relatively poor spatial acuity, such as the forearm. A rapid sequence of taps delivered first near the wrist and then near the elbow creates the sensation of sequential taps hopping up the arm from the wrist towards the elbow, although no physical stimulus was applied between the two actual stimulus locations. Similarly, stimuli delivered first near the elbow then near the wrist evoke the illusory perception of taps hopping from elbow towards wrist. The illusion was discovered by Frank Geldard and Carl Sherrick of Princeton University, in the early 1970s, and further characterized by Geldard (1982) and in many subsequent studies. Geldard and Sherrick likened the perception to that of a rabbit ...
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Depth Perception
Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions. Depth sensation is the corresponding term for non-human animals, since although it is known that they can sense the distance of an object, it is not known whether they perceive it in the same way that humans do. Depth perception arises from a variety of depth cues. These are typically classified into binocular cues and monocular cues. Binocular cues are based on the receipt of sensory information in three dimensions from both eyes and monocular cues can be observed with just one eye. Binocular cues include retinal disparity, which exploits parallax and vergence. Stereopsis is made possible with binocular vision. Monocular cues include relative size (distant objects subtend smaller visual angles than near objects), texture gradient, occlusion, linear perspective, contrast differences, a ...
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Phantom Limb
A phantom limb is the sensation that an amputated or missing limb is still attached. It is a chronic condition that is often resistant to treatment. When the cut ends of sensory fibres are stimulated during thigh movements, the patient feels as if the sensation is arising from the non-existent limb. Sometimes, the patient might feel pain in the non-existent limb. Approximately 80–100% of individuals with an amputation experience sensations in their amputated limb. However, only a small percentage will experience painful phantom limb sensations (phantom pain). These sensations are relatively common in amputees and usually resolve within two to three years without treatment. Research continues to explore the underlying mechanisms of phantom limb pain (PLP) and effective treatment options. Signs and symptoms Most (80–100%) amputees experience a phantom limb, with some of them having non-painful sensations. The amputee may feel very strongly that the phantom limb is still part ...
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Thermal Grill Illusion
The thermal grill illusion (also known to researchers as the TGI) is a sensory illusion originally demonstrated in 1896 by the Swedish physician Torsten Thunberg. The illusion is created by a grill of bars which are alternately warm, e.g. , and cool, e.g. . When someone presses a hand against the whole grill, they experience the illusion of burning heat. But if they press against only a cool or a warm bar, only coolness or warmth, respectively, is experienced. Researchers have used the illusion to demonstrate that burning pain sensation is in fact a mixture of both cold and heat pain and that it is only the inhibition of the cold pain "channel" that reveals the heat component. The illusion is demonstrated by positioning the middle finger in cold water and the ring and index fingers in warm water. Due to shortcomings in the body map—the multisensory representation of the body—and this particular sensory input configuration, for some people the brain is tricked into thinking t ...
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