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Exaggeration
Exaggeration is the representation of something as more extreme or dramatic than it really is. Exaggeration may occur intentionally or unintentionally. Exaggeration can be a rhetorical device or figure of speech. It may be used to evoke strong feelings or to create a strong impression. Amplifying achievements, obstacles and problems to seek attention is an everyday occurrence Inflating the difficulty of achieving a goal after attaining it, can be used to bolster self-esteem. In the arts, exaggerations are used to create emphasis or effect. As a literary device, exaggerations is often used in poetry, and is frequently encountered in casual speech. Many times the usages of hyperbole describes something as better or worse than it really is. An example of hyperbole is: "The bag weighed a ton." Hyperbole makes the point that the bag was very heavy, though it probably does not weigh a ton. Exaggerating is also a type of deception,Guerrero, L., Anderson, P., Afifi, W. (2007). Cl ...
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Humor
Humour (Commonwealth English) or humor (American English) is the tendency of experiences to provoke laughter and provide amusement. The term derives from the humoral medicine of the ancient Greeks, which taught that the balance of fluids in the human body, known as humours (Latin: ', "body fluid"), controlled human health and emotion. People of all ages and cultures respond to humour. Most people are able to experience humour—be amused, smile or laugh at something funny (such as a pun or joke)—and thus are considered to have a ''sense of humour''. The hypothetical person lacking a sense of humour would likely find the behaviour to be inexplicable, strange, or even irrational. Though ultimately decided by personal taste, the extent to which a person finds something humorous depends on a host of variables, including geographical location, culture, maturity, level of education, intelligence and context. For example, young children may favour slapstick such as Punch and ...
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Literary Device
A narrative technique (known for literary fictional narratives as a literary technique, literary device, or fictional device) is any of several specific methods the creator of a narrative uses to convey what they want —in other words, a strategy used in the making of a narrative to relay information to the audience and particularly to develop the narrative, usually in order to make it more complete, complex, or interesting. Literary techniques are distinguished from literary elements, which exist inherently in works of writing. Setting } from Homer's epic poem ''Odyssey'', whose role is carried by Leopold Bloom, much of the setting is described realistically, with great attention to detail. The locations within Dublin also represent locations in the Odyssey. Bloom's home is at 7 Eccles Street, and at the same time, Ithaca, the home of Odysseus. The Post office, Westland Row and Sweny's pharmacy on Lombard Street represent the Dublin location for Episode 5, Lotus Eaters; t ...
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Deception
Deception or falsehood is an act or statement that misleads, hides the truth, or promotes a belief, concept, or idea that is not true. It is often done for personal gain or advantage. Deception can involve dissimulation, propaganda and sleight of hand as well as distraction, camouflage or concealment. There is also self-deception, as in bad faith. It can also be called, with varying subjective implications, beguilement, deceit, bluff, mystification, ruse, or subterfuge. Deception is a major relational transgression that often leads to feelings of betrayal and distrust between relational partners. Deception violates relational rules and is considered to be a negative violation of expectations. Most people expect friends, relational partners, and even strangers to be truthful most of the time. If people expected most conversations to be untruthful, talking and communicating with others would require distraction and misdirection to acquire reliable information. A significant amo ...
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Alazon
''Alazṓn'' ( grc, ἀλαζών) is one of three stock characters in comedy of the theatre of ancient Greece. He is the opponent of the '' eirôn''. The ''alazṓn'' is an impostor that sees himself as greater than he actually is. The ''senex iratus'' (the angry father) and the ''miles gloriosus'' (the braggart soldier) are two types of ''alazṓn''. ''Miles Gloriosus'' ''Miles Gloriosus'' (literally, "braggart-soldier", in Latin) is a stock character of a boastful soldier from the comic theatre of ancient Rome, and variations on this character have appeared in drama and fiction ever since.Frye, Northrop. 1957. ''Anatomy of Criticism: Four Essays''. London: Penguin, 1990. . The character derives from the ''alazṓn'' or "braggart" of the Greek Old Comedy (e.g. Aristophanes). The term "Miles Gloriosus" is occasionally applied in a contemporary context to refer to a posturing and self-deceiving boaster or bully. Literary instances In the play ''Miles Gloriosus'' ("Bo ...
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Evil
Evil, in a general sense, is defined as the opposite or absence of good. It can be an extremely broad concept, although in everyday usage it is often more narrowly used to talk about profound wickedness and against common good. It is generally seen as taking multiple possible forms, such as the form of personal moral evil commonly associated with the word, or impersonal natural evil (as in the case of natural disasters or illnesses), and in religious thought, the form of the demonic or supernatural/eternal. While some religions, world views, and philosophies focus on "good versus evil", others deny evil's existence and usefulness in describing people. Evil can denote profound immorality, but typically not without some basis in the understanding of the human condition, where strife and suffering ( cf. Hinduism) are the true roots of evil. In certain religious contexts, evil has been described as a supernatural force. Definitions of evil vary, as does the analysis of it ...
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Oversimplification
The fallacy of the single cause, also known as complex cause, causal oversimplification, causal reductionism, and reduction fallacy, is an informal fallacy of questionable cause that occurs when it is assumed that there is a single, simple cause of an outcome when in reality it may have been caused by a number of only jointly sufficient causes. Fallacy of the single cause can be logically reduced to: " X caused Y; therefore, X was the only cause of Y" (although A,B,C...etc. also contributed to Y.) Causal oversimplification is a specific kind of false dilemma A false dilemma, also referred to as false dichotomy or false binary, is an informal fallacy based on a premise that erroneously limits what options are available. The source of the fallacy lies not in an invalid form of inference but in a false ... where conjoint possibilities are ignored. In other words, the possible causes are assumed to be "A or B or C" when "A and B and C" or "A and B and not C" (etc.) are not taken i ...
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Gesture
A gesture is a form of non-verbal communication or non-vocal communication in which visible bodily actions communicate particular messages, either in place of, or in conjunction with, speech. Gestures include movement of the hands, face, or other parts of the body. Gestures differ from physical non-verbal communication that does not communicate specific messages, such as purely expressive displays, proxemics, or displays of joint attention.Kendon, Adam. (2004) ''Gesture: Visible Action as Utterance''. Cambridge: Cambridge University Press. Gestures allow individuals to communicate a variety of feelings and thoughts, from contempt and hostility to approval and affection, often together with body language in addition to words when they speak. Gesticulation and speech work independently of each other, but join to provide emphasis and meaning. Gesture processing takes place in areas of the brain such as Broca's and Wernicke's areas, which are used by speech and sign languag ...
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Acting
Acting is an activity in which a story is told by means of its enactment by an actor or actress who adopts a character—in theatre, television, film, radio, or any other medium that makes use of the mimetic mode. Acting involves a broad range of skills, including a well-developed imagination, emotional facility, physical expressivity, vocal projection, clarity of speech, and the ability to interpret drama. Acting also demands an ability to employ dialects, accents, improvisation, observation and emulation, mime, and stage combat. Many actors train at length in specialist programs or colleges to develop these skills. The vast majority of professional actors have undergone extensive training. Actors and actresses will often have many instructors and teachers for a full range of training involving singing, scene-work, audition techniques, and acting for camera. Most early sources in the West that examine the art of acting ( grc-gre, ὑπόκρισις, ''hypokrisi ...
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Actor
An actor or actress is a person who portrays a character in a performance. The actor performs "in the flesh" in the traditional medium of the theatre or in modern media such as film, radio, and television. The analogous Greek term is (), literally "one who answers".''Hypokrites'' (related to our word for hypocrite) also means, less often, "to answer" the tragic chorus. See Weimann (1978, 2); see also Csapo and Slater, who offer translations of classical source material using the term ''hypocrisis'' ( acting) (1994, 257, 265–267). The actor's interpretation of a rolethe art of actingpertains to the role played, whether based on a real person or fictional character. This can also be considered an "actor's role," which was called this due to scrolls being used in the theaters. Interpretation occurs even when the actor is "playing themselves", as in some forms of experimental performance art. Formerly, in ancient Greece and the medieval world, and in England at the time of ...
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Animation
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, ...
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Villain
A villain (also known as a " black hat" or "bad guy"; the feminine form is villainess) is a stock character, whether based on a historical narrative or one of literary fiction. ''Random House Unabridged Dictionary'' defines such a character as "a cruelly malicious person who is involved in or devoted to wickedness or crime; scoundrel; or a character in a play, novel, or the like, who constitutes an important evil agency in the plot". The antonym of a villain is a hero. The villain's structural purpose is to serve as the opposition of the hero character and their motives or evil actions drive a plot along. In contrast to the hero, who is defined by feats of ingenuity and bravery and the pursuit of justice and the greater good, a villain is often defined by their acts of selfishness, evilness, arrogance, cruelty, and cunning, displaying immoral behavior that can oppose or pervert justice. Etymology The term ''villain'' first came into English from the Anglo-French an ...
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Portrait
A portrait is a painting, photograph, sculpture, or other artistic representation of a person, in which the face and its expressions are predominant. The intent is to display the likeness, personality, and even the mood of the person. For this reason, in photography a portrait is generally not a snapshot, but a composed image of a person in a still position. A portrait often shows a person looking directly at the painter or photographer, in order to most successfully engage the subject with the viewer. History Prehistorical portraiture Plastered human skulls were reconstructed human skulls that were made in the ancient Levant between 9000 and 6000 BC in the Pre-Pottery Neolithic B period. They represent some of the oldest forms of art in the Middle East and demonstrate that the prehistoric population took great care in burying their ancestors below their homes. The skulls denote some of the earliest sculptural examples of portraiture in the history of art. Historical portrait ...
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