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BCPL
BCPL ("Basic Combined Programming Language") is a procedural, imperative, and structured programming language. Originally intended for writing compilers for other languages, BCPL is no longer in common use. However, its influence is still felt because a stripped down and syntactically changed version of BCPL, called B, was the language on which the C programming language was based. BCPL introduced several features of many modern programming languages, including using curly braces to delimit code blocks. BCPL was first implemented by Martin Richards of the University of Cambridge in 1967. Design BCPL was designed so that small and simple compilers could be written for it; reputedly some compilers could be run in 16 kilobytes. Further, the original compiler, itself written in BCPL, was easily portable. BCPL was thus a popular choice for bootstrapping a system. A major reason for the compiler's portability lay in its structure. It was split into two parts: the front en ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language t ...
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B (programming Language)
B is a programming language developed at Bell Labs circa 1969 by Ken Thompson and Dennis Ritchie. B was derived from BCPL, and its name may possibly be a contraction of BCPL. Thompson's coworker Dennis Ritchie speculated that the name might be based on Bon, an earlier, but unrelated, programming language that Thompson designed for use on Multics. B was designed for recursive, non-numeric, machine-independent applications, such as system and language software. It was a typeless language, with the only data type being the underlying machine's natural memory word format, whatever that might be. Depending on the context, the word was treated either as an integer or a memory address. As machines with ASCII processing became common, notably the DEC PDP-11 that arrived at Bell, support for character data stuffed in memory words became important. The typeless nature of the language was seen as a disadvantage, which led Thompson and Ritchie to develop an expanded version of the langua ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Brace Programming Language
This is a list of notable programming languages, grouped by type. There is no overarching classification scheme for programming languages. Thus, in many cases, a language is listed under multiple headings (in this regard, see " Multiparadigm languages" below). Array languages Array programming (also termed ''vector'' or ''multidimensional'') languages generalize operations on scalars to apply transparently to vectors, matrices, and higher-dimensional arrays. * A+ * Analytica * APL * BQN * Chapel * Fortran 90 * FreeMat * GAUSS * Interactive Data Language (IDL) * J * Julia * K * MATLAB * Octave * Q * R * S * Scilab * S-Lang * SequenceL * Speakeasy * Wolfram Language * X10 * ZPL Assembly languages Assembly languages directly correspond to a machine language (see below), so machine code instructions appear in a form understandable by humans, although there may not be a one-to-one mapping between an individual statement and an individual instructi ...
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Martin Richards (computer Scientist)
Martin Richards (born 21 July 1940) is a British computer scientist known for his development of the BCPL programming language which is both part of early research into portable software, and the ancestor of the B programming language invented by Ken Thompson in early versions of Unix and which Dennis Ritchie in turn used as the basis of his widely used C programming language. Education Richards studied mathematics as an undergraduate student at the University of Cambridge and took the Cambridge Diploma in Computer Science. His PhD was on programming language design and implementation. He was a senior lecturer at the University of Cambridge Computer Laboratory until his retirement in 2007. Research In addition to BCPL Richards' work includes the development of the TRIPOS portable operating system. He was awarded the IEEE Computer Society's Computer Pioneer Award in 2003 for "pioneering system software portability through the programming language BCPL". Richards is a f ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant Programming language implementation, implementation that is treated as a reference implementation, reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming lan ...
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Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are construct ...
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Intermediate Language
An intermediate representation (IR) is the data structure or code used internally by a compiler or virtual machine to represent source code. An IR is designed to be conducive to further processing, such as optimization and translation. A "good" IR must be ''accurate'' – capable of representing the source code without loss of information – and ''independent'' of any particular source or target language. An IR may take one of several forms: an in-memory data structure, or a special tuple- or stack-based code readable by the program. In the latter case it is also called an ''intermediate language''. A canonical example is found in most modern compilers. For example, the CPython interpreter transforms the linear human-readable text representing a program into an intermediate graph structure that allows flow analysis and re-arrangement before execution. Use of an intermediate representation such as this allows compiler systems like the GNU Compiler Collection and LLVM t ...
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Byte Orientation
Byte-oriented framing protocol is "a communications protocol in which full bytes are used as control codes. Also known as character-oriented protocol." For example UART communication is byte-oriented. The term "character-oriented" is deprecated, since the notion of character has changed. An ASCII character fits to one byte (octet) in terms of the amount of information. With the internationalization of computer software, wide characters became necessary, to handle texts in different languages. In particular, Unicode characters (or strictly speaking code points) can be 1, 2, 3 or 4 bytes in UTF-8, and other encodings of Unicode use two or four bytes per code point. See also * Bit-oriented protocol A bit-oriented protocol is a communications protocol that sees the transmitted data as an ''opaque'' stream of bits with no semantics, or meaning. Control codes are defined in terms of bit sequences instead of characters. Bit oriented protocol can ... References Data transmission
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Compilation Unit
In C and C++ programming language terminology, a translation unit (or more casually a compilation unit) is the ultimate input to a C or C++ compiler from which an object file is generated. A translation unit roughly consists of a source file after it has been processed by the C preprocessor, meaning that header files listed in #include directives are literally included, sections of code within #ifndef may be included, and macros have been expanded. Context A C program consists of ''units'' called ''source files'' (or ''preprocessing files''), which, in addition to source code, includes directives for the C preprocessor. A translation unit is the output of the C preprocessor – a source file after it has been preprocessed. Preprocessing notably consists of expanding a source file to recursively replace all #include directives with the literal file declared in the directive (usually header files, but possibly other source files); the result of this step is a ''preprocessing ...
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Procedural Programming
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the '' procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, but no attempt was commercially successful (for example Lisp machines or Java processors). Procedures and modularity Modularity is generally desirable, especially in large, complicated programs. Inputs are usually ...
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