race games
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Race game is a large category of
board games Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a co ...
, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least the 3rd millennium BC in Egypt, Iraq, and Iran; and also the most widely dispersed: "all cultures that have games at all have race games". Race games often use dice to decide game options and how far to move pieces.


Types of race games

Race games may be categorized by their ratio of luck to skill. Other classifications include geographical distribution or derivation; and shape of track (including spiral, cross and circle, and square—either
boustrophedon Boustrophedon is a style of writing in which alternate lines of writing are reversed, with letters also written in reverse, mirror-style. This is in contrast to modern European languages, where lines always begin on the same side, usually the le ...
as in Snakes and Ladders or "labyrinthine" as in Thaayam).


Simple

Simple race games involve pure luck. Each player has only one piece to move, and the outcome of the game thus depends solely on chance. The Game of the Goose is the progenitor of most simple Western race games, whereas Snakes and Ladders is descended from simple race games originating in the Indian subcontinent. The ancient Egyptian game
Mehen In Egyptian mythology, the name Mehen ( cop, Ⲙⲉϩⲉⲛ), meaning 'coiled one', referred to a mythological snake-god and to a board game. Snake god The earliest references to Mehen occur in the Coffin Texts. Mehen is a protective deity who i ...
was likely a simple race game.


Complex

Complex race games combine luck and skills, but still emphasize more on the former. Each player often has more than one piece to move (typically four), and so choices of move can be made that will put a player in advantageous positions. Many modern complex race games, including Ludo, '' Parcheesi'', '' Trouble'', and '' Sorry!'', ultimately derive from Indian games
Pachisi Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A ...
and
Chaupar Chaupar (IAST: ''caupaṛ''), chopad or chaupad is a cross and circle board game very similar to pachisi, played in India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, a ...
.


Multiplex

Multiplex race games greatly increase the role of strategy, while retaining the element of chance. They include the many varieties of the
tables game Tables games are a class of board game that includes backgammon and which are played on a tables board, typically with two rows of 12 vertical markings called points. Players roll dice to determine the movement of pieces. Tables games are among ...
family, of which
Backgammon Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Pe ...
is the most well-known representative. Others include Trictrac, Nard, and Acey-deucey. The ancient Egyptian game
Senet Senet or senat ( egy, znt, translation=passing; cf. Coptic ⲥⲓⲛⲉ /sinə/ "passing, afternoon") is a board game from ancient Egypt. The earliest representation of senet is dated to E from the Mastaba of Hesy-Re, while similar boards and ...
and the ancient Mesopotamian Royal Game of Ur were almost certainly race games, and may belong in this category.


Strategic

Strategic race games eliminate (or render trivial) the element of chance. Examples include Bantu and
Hare and Tortoise ''Hare and Tortoise'' is a Eurogame designed by David Parlett in 1974 and first published by Intellect Games. In 1978 it was released by Ravensburger in Germany, and received generally positive reviews critically and won the 1979 Spiel des Jahr ...
.


Non-race games

Many board games share some characteristics with these games, but are not categorized as race games. For example, the characteristic roll-and-move mechanism of race games is also found in
running-fight game Running-fight games are board games that essentially combine the ''method'' of race games (such as backgammon or pachisi) and the ''goal'' of elimination-based games such as chess or draughts. Like race games, pieces are moved along linear tracks ...
s (such as ''
Coppit Coppit is a running-fight board game created in 1927 by Otto Maier Verlag which was originally called in german: Fang den Hut (or Capture The Hat in English). It was renamed and has been re-released several times, most notably by the Spear's Game ...
''), but here the object of the game is not to finish first, it is to capture and remove enemy pieces from the board. Similarly in games as diverse as ''
Monopoly A monopoly (from Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situation where a speci ...
'' and ''
Trivial Pursuit ''Trivial Pursuit'' is a board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures gam ...
'', players roll-and-move to spaces which may help or hinder their progress, but there is no physical "finish line": a win is not attained positionally, but rather by the collection of assets. It is possible to broaden the definition of the term "race games" to comprise all board games in which the winner is the first to attain a specified position. In addition to the race games specified above, the category would then include games such as Hex, Agon, Chinese Checkers, and
Tic-tac-toe Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with ''X'' or ''O''. ...
. However, board game surveys generally follow Murray in assigning games played on two-dimensional fields to a separate category, such as Murray's "Games of Alignment and Configuration",Murray (1951, pp. 4, 37–52). Cf. Bell's "Games of Position" (1960, pp. 91–112; 1969, pp. 55–70), and Parlett's "Space Games" (1999, pp. 8–12, 109–182). keeping only linear games (as defined above) in their "race games" category.


References

Bibliography * * * * * {{Tabletop games by type