overlap–add method
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signal processing Signal processing is an electrical engineering subfield that focuses on analyzing, modifying and synthesizing ''signals'', such as audio signal processing, sound, image processing, images, Scalar potential, potential fields, Seismic tomograph ...
, the overlap–add method is an efficient way to evaluate the discrete
convolution In mathematics (in particular, functional analysis), convolution is a operation (mathematics), mathematical operation on two function (mathematics), functions f and g that produces a third function f*g, as the integral of the product of the two ...
of a very long signal x /math> with a finite impulse response (FIR) filter h /math>: where h = 0 for m outside the region ,M  This article uses common abstract notations, such as y(t) = x(t) * h(t), or y(t) = \mathcal\, in which it is understood that the functions should be thought of in their totality, rather than at specific instants t (see Convolution#Notation). The concept is to divide the problem into multiple convolutions of h /math> with short segments of x /math>: :x_k \triangleq\ \begin x + kL & n = 1, 2, \ldots, L\\ 0, & \text, \end where L is an arbitrary segment length. Then: :x = \sum_ x_k - kL\, and y /math> can be written as a sum of short convolutions: :\begin y = \left(\sum_ x_k - kLright) * h &= \sum_ \left(x_k - kL* h right)\\ &= \sum_ y_k - kL \end where the linear convolution y_k \triangleq\ x_k * h , is zero outside the region ,L+M-1 And for any parameter N \ge L + M - 1,\, it is equivalent to the N-point circular convolution of x_k , with h , in the region ,N  The advantage is that the circular convolution can be computed more efficiently than linear convolution, according to the circular convolution theorem: where: * DFTN and IDFTN refer to the
Discrete Fourier transform In mathematics, the discrete Fourier transform (DFT) converts a finite sequence of equally-spaced Sampling (signal processing), samples of a function (mathematics), function into a same-length sequence of equally-spaced samples of the discre ...
and its inverse, evaluated over N discrete points, and * L is customarily chosen such that N=L+M-1 is an integer power-of-2, and the transforms are implemented with the FFT algorithm, for efficiency.


Pseudocode

The following is a pseudocode of the algorithm: (''Overlap-add algorithm for linear convolution'') h = FIR_filter M = length(h) Nx = length(x) N = 8 × 2^ceiling( log2(M) ) (8 times the smallest power of two bigger than filter length M. See next section for a slightly better choice.) step_size = N - (M-1) (L in the text above) H = DFT(h, N) position = 0 y(1 : Nx + M-1) = 0 while position + step_size ≤ Nx do y(position+(1:N)) = y(position+(1:N)) + IDFT(DFT(x(position+(1:step_size)), N) × H) position = position + step_size end


Efficiency considerations

When the DFT and IDFT are implemented by the FFT algorithm, the pseudocode above requires about complex multiplications for the FFT, product of arrays, and IFFT. Each iteration produces output samples, so the number of complex multiplications per output sample is about: For example, when M=201 and N=1024, equals 13.67, whereas direct evaluation of would require up to 201 complex multiplications per output sample, the worst case being when both x and h are complex-valued. Also note that for any given M, has a minimum with respect to N. Figure 2 is a graph of the values of N that minimize for a range of filter lengths (M). Instead of , we can also consider applying to a long sequence of length N_x samples. The total number of complex multiplications would be: :N_x\cdot (\log_2(N_x) + 1). Comparatively, the number of complex multiplications required by the pseudocode algorithm is: :N_x\cdot (\log_2(N) + 1)\cdot \frac. Hence the ''cost'' of the overlap–add method scales almost as O\left(N_x\log_2 N\right) while the cost of a single, large circular convolution is almost O\left(N_x\log_2 N_x \right). The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen.


See also

* Overlap–save method * Circular_convolution#Example


Notes


References


Further reading

* * * {{DEFAULTSORT:Overlap-Add Method Signal processing Transforms Fourier analysis Numerical analysis