The Lost Crowns
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''Dark Souls II: The Lost Crowns'' is a set of three
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
packs for the 2014
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
''
Dark Souls II is a 2014 action role-playing game developed by FromSoftware and published by Bandai Namco Games. An entry in the ''Dark Souls'' series, it was released for Windows, PlayStation 3, and Xbox 360. Taking place in the kingdom of Drangleic, the gam ...
''. The first of the trio, ''Crown of the Sunken King'' was released in July 2014 and was followed by ''Crown of the Old Iron King'' in August and ''Crown of the Ivory King'' in September. The DLC, developed by
FromSoftware FromSoftware, Inc. is a Japanese video game development and publishing company based in Tokyo. Founded by Naotoshi Zin in November 1986, the company developed business software before releasing their first video game, ''King's Field (video game) ...
and published by
Bandai Namco Entertainment is a Japanese multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in ...
, were met with positive reception and drew praise for returning to the complex interlocking and looping level design of ''
Dark Souls is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of ''Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) a ...
''.


Background

Before ''
Dark Souls II is a 2014 action role-playing game developed by FromSoftware and published by Bandai Namco Games. An entry in the ''Dark Souls'' series, it was released for Windows, PlayStation 3, and Xbox 360. Taking place in the kingdom of Drangleic, the gam ...
'' was released, Bandai Namco producer Takeshi Miyazoe said that there was potential for
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
depending on fan reception. According to Yui Tanimura, one of the game's directors, work on the downloadable content began directly after the base game was completed. Early design meetings led to the decision to make the trilogy as varied as possible, and this was facilitated by the freedom of not being bound by ''Dark Souls II's'' overarching story. Director Yui Tanimura also decided to emphasize discovery in the DLC and take advantage of the experience players developed from going through the base game. On June 4, 2014, ''The Lost Crowns'' was officially announced. Each DLC was available for individual purchase or as a complete
season pass A season ticket, or season pass, is a ticket that grants privileges over a defined period of time. History The ''Oxford English Dictionary'' has illustrative quotations which show the term ''season ticket'' used in the United States in 1820 ...
. All three installments of the trilogy received positive reviews, and, thanks to a deliberate effort to employ level designs unlike anything found in ''Dark Souls II'', some critics considered the new content an improvement on the base game.


Plot

The story of ''Dark Souls II'' involved an abyssal entity known as Manus shattering into numerous fragments. These fragments gained individual awareness and began to hunger power. One of these pieces adopted the appearance of a queen and journeyed to a foreign land to manipulate its king into a war, leading to the primary conflict of the game. The plot of ''The Lost Crowns'' focuses on three more such autonomous fragments who set off to various kingdoms in search of control.


''Crown of the Sunken King''

The first part of ''The Lost Crowns'' downloadable content trilogy, ''Crown of the Sunken King'', was released on July 22, 2014. It received positive reviews and was regarded as an improvement over ''Dark Souls II's'' level design.


Setting and gameplay

''Crown of the Sunken King'' takes place in a large, green-hued cavern with vast stepped pyramids that bear resemblance to
Aztec The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
temples. Matt Kamen of ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' said that the DLC features "some of the most disturbing yet beautiful locations seen on a current generation console". The DLC saw an increase of environmental puzzles when compared to its host game and previous entries in the series; large architectural segments slide and rotate and rise, switches that reward observant players are hidden around the level, and traps abound. These shifting elements can sometimes be used to eliminate enemies, protect the player, or access hidden items, lending the DLC a slow, more experimental and contemplative pace that the designers wanted to impart a sense of true exploration. The physical level design of ''Crown of the Sunken King'' departed from ''Dark Souls II's'' relatively linear style, returning to a more considered, interconnected layout with areas that loop back and feature many shortcuts. There is also an emphasis on vertical design in the DLC (something that would be used to greater effect in the following chapter, ''Crown of the Old Iron King''), which some critics found refreshing and others found frustrating. Many of the hazards in ''Crown of the Sunken King'' rely upon a poison mechanic that, if triggered, drains the player's health over time. One notable adversary emits a poisonous haze that afflicts the player if they engage in close combat, incentivizing a switch in style of play. This forced reconsideration is a common element in the DLC's enemies and traps, emphasizing methodical action. ''Crown of the Sunken King'' features three
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
encounters, one of which is optional and set after a difficult challenge path. The final boss, an impaled and poisonous dragon named Sinh, was created as the "linchpin" of the level's harsh atmosphere. In the DLC's story, dragon worshipers constructed the temples around Sinh, and a different sect of cultists invaded and inadvertently woke the dragon. Up to that point, Sinh had been absorbing all of the world's subterranean poisons, but, upon waking, it released the buildup and effectively desolated the city.


Critical reception

''Crown of the Sunken King'' received "generally favorable" reception, according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Simon Parkin of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' praised the DLC's level design and visuals, calling it a "strong start for this series of add-on chapters". Writing for ''GameSpot'', Miguel Concepcion compared the complexly interwoven layout of the DLC to the design of the original ''
Dark Souls is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of ''Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) a ...
'' (2011), writing, "''Crown of the Sunken King's'' standout exploratory design and abundance of engaging enemy encounters make it a terrific adventure, though a hair short of being essential." Brett Phipps of ''VideoGamer'' appreciated how the DLC was "free of nods to the past" and noted the quality and difficulty of combat encounters. Phipps criticized some of the level design, though, citing the increased verticality as somewhat detrimental to the experience. ''
Official Xbox Magazine ''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. Th ...
'' wrote, "It may be tough, but ''Crown of the Sunken King'' delivers some of the series' best, most intricate level design so far." Matt Kamen of ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' called the DLC "a welcome update to ''Dark Souls II'', then, although with two chapters yet to arrive, perhaps a bit light on overall content." Writing for ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'', Cory Banks considered the DLC a tremendous value and favorably noted its consistent challenge. ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'' Dave Tach called ''Crown of the Sunken King'' an "indispensable expansion" that represents "''Dark Souls'' at its best".


''Crown of the Old Iron King''

The second part of ''The Lost Crowns'' downloadable content trilogy, ''Crown of the Old Iron King'', was released on August 26, 2014. It received positive reviews and was praised for its unique setting and unusual vertical layout.


Setting and gameplay

''Crown of the Old Iron King'' is set on a massive, ash-dusted tower with a foundry at the base and an exposed throne room at the top. It is a fantastical area with giant suits of hanging armor that double as elevators and with vast plains of hardened ash from which enemies emerge. The player begins the DLC on a nearby mountain and is faced with a giant chain bridge that leads to the upper level of the isolated tower. Following a precarious crossing, much of the chapter comprises descending the spire and gradually unlocking its various areas. Like the previous DLC, ''Crown of the Old Iron King'' emphasizes attention to environmental details and cautious
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
, but this time to best combat encounters rather than solve puzzles. The tower is complex, with numerous floors and side areas and with a layout that requires backtracking and skillful navigation. Several critics appreciated the area's design and visuals. The enemies in ''Crown of the Old Iron King'' are powerful and tend to appear in groups. Like the poison-emitting enemies in ''Crown of the Sunken King'', this DLC offers adversaries with mechanics that force the player to slow their attack and adapt. For instance, there is a large, iron-clad enemy that discharges damaging lava from its side, alternating between right and left at intervals; this design and others promote well-considered and deliberate movement on the player's part. ''Crown of the Old Iron King'' features three bosses, the primary of which dwells at the bottom of the tower and is surrounded by objects that heal him. These objects can only be destroyed with items found throughout the DLC, again emphasizing the importance of exploration.


Critical reception

''Crown of the Old Iron King'' received "generally favorable" reception, according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Writing for ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'', Simon Parkin praised the unique setting and visual design, calling it "arguably more memorable in terms of both its foes and vistas" than ''Crown of the Sunken King''. He did note that the DLC was relatively brief. Miguel Concepcion of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' wrote, "What is noteworthy about ''Crown of the Old Iron King'' is how it conveys a deep sense history without the help of a flashback. Its slumbering defenses await your arrival, just as they have for countless heroes before and for those who'll follow in your footsteps." ''
Official Xbox Magazine ''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. Th ...
'' called the DLC "a confident step up from the already impressive first part and a tantalising taste of what's still to come." '' Polygon's'' Dave Tach still appreciated the DLC, but he found its difficulty frustrating at times. Ultimately, Tach concluded that ''Crown of the Old Iron King'' takes an investment of time and effort but is worth it. Conversely, Cory Banks of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' found the DLC to be "easier than we'd hoped", but praised the rewarding exploration.


''Crown of the Ivory King''

The conclusion of ''The Lost Crowns'' downloadable content trilogy and of ''Dark Souls II'' at large, ''Crown of the Ivory King'', was scheduled to be released on September 24, 2014, but was delayed until September 30. It was released a day early on PC and a day later on PS3. The DLC received positive reviews and was seen as a fitting sendoff for the game.


Setting and gameplay

''Crown of the Ivory King'' sees the player exploring a sprawling frozen city, Eleum Loyce, with a centralized cathedral-castle and a surrounding parish. Besides one small optional area in ''Dark Souls'', this DLC is the series' first major winter area. Upon first entering the level, visibility is low and much of the city is obscured by frosty fog and rime; hardened ice chunks and glaciers dot the landscape, containing frozen enemies and treasures. After navigating a long, curving rampart and a series of snowy courtyards, the player lifts the blizzard, both clarifying visuals and opening up these previously trapped elements to create a new experience upon backtracking. The DLC's overall level design is more linear than that of the previous two, but that is offset by the profusion of thawable and hidden secrets. As with the two previous DLCs, ''Crown of the Ivory King'' continues the trend of thoughtful level design coupled with environmental puzzles and creative enemies. Upon first entering the city, the player is faced with either going along the wall to the left or right. Immediately to the left is the DLC's first of three bosses, a white tiger that begins invisible and is later revealed by acquiring an item. The player can beat the boss early and bypass a large portion of the level, but to do so is very difficult. Another instance of this unusual design can be seen in ''Crown of the Ivory King's'' titular final boss who can be challenged very early in the DLC. The boss proves virtually undefeatable without the aid of knights that the player recruits throughout the level. Because these knights are optional and scattered apart from each other, the concluding challenge has a self-paced element; the more followers are rallied, the easier the final battle becomes. Marty Sliva of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' called this final encounter "a massive, exciting battle that unfolds with a scope larger than any boss fight in the series."


Reception

''Crown of the Ivory King'' received "generally favorable" reception, according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Simon Parkin of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' appreciated the unusual final boss design of the DLC and how it gave the chapter a "unique pace" that "upsets ''Dark Souls II's'' now familiar structure". Writing for ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', Miguel Concepcion lauded the DLC and said, "''Crown of the Ivory King'' is a melancholic victory lap in the only way a ''Dark Souls'' game can present a finale." ''
Official Xbox Magazine ''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. Th ...
'' wrote that the final entry in the trilogy takes advantage of the series' systems and mechanics in an admirably creative way. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
's'' Ben Griffin concluded that the DLC was high quality and solid, but low on content. Bob Mackey of ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'' wrote, "If you've been playing through ''Dark Souls 2'' DLC up to this point, ''Ivory King'' offers plenty of reasons to see the last of what FromSoftware has to offer," and favorably called the setting "atypical for a ''Souls'' game". ''Hardcore Gamer's'' Adam Beck considered ''Crown of the Ivory King'' the best of the trio, but was disappointed that there was no grand conclusion. Several critics especially praised the DLC's final boss and the way it inspires a style of play previously unusual in the series.


References

{{Portal bar, Video games, Japan Video game downloadable content 2014 video games Action role-playing video games Dark Souls FromSoftware games Bandai Namco games Fantasy video games Video games developed in Japan Video games with gender-selectable protagonists Windows games Xbox 360 games PlayStation 3 games Soulslike video games Video games scored by Motoi Sakuraba Video games about curses