Super Megaforce
   HOME

TheInfoList



OR:

''Space Megaforce'', known in Japan and Europe as , is a vertically scrolling shoot 'em up video game developed by
Compile In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that ...
. It was published by Toho in 1992 for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
as part of the ''Aleste'' series. In a traditional fashion, the player pilots a spaceship through a variety of locales crawling with enemy squadrons to shoot down, though the story in the Japanese version is different from the American and European one. ''Super Aleste'' also offers a "Short Game", featuring short segments of the regular levels, with the emphasis on scoring as many points as possible.


Story

The story differs slightly depending on which version is played, though the opening premise is always the same. In the year 2048, a large mechanical sphere falls from space and starts attacking major cities around the world. After much destruction, the sphere hovers over the jungles of South America, drawing lines into the ground similar to the Nazca Line drawings as it expands itself and draws energy from the jungle foliage. Equipped with its own defense system, The Sphere destroys all attacks made on it by Earth's military. The original Aleste fighter ship's failure to stop the sphere's growth prompts the construction of a space fighter capable of wielding amazing weaponry, that fighter being the Super Aleste. Tasked with flying into and destroying the sphere, the Super Aleste must also destroy any reinforcements the sphere calls for which come from the deepest depths of space. In the original Japanese story, the Super Aleste is piloted by an ace named Raz and his co-pilot is a mysterious young alien woman named Thi, a prisoner aboard the sphere who harnesses strange powers freed by the constant attacks against the sphere. Thi's role in the game is to fly with Raz into the sphere, weaken its defenses and properly wrest the sphere's power source. The presence of both characters, and thus the game's original ending, were cut from ''Space Megaforce'' and the European version of Super Aleste.


Gameplay

There are eight types of
weapon A weapon, arm or armament is any implement or device that can be used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime, law enforcement, s ...
s to use, and each can be powered up by collecting chips (small egg-shaped items). Picking up chips causes the player's current weapon to level-up, to a maximum of six. There are two types of chips to find; Orange chips contribute to a level-up, but at higher levels, more chips are required to reach the next level. Green chips make the weapon level up instantly. Each weapon has a function that can be manipulated with the Shot-Control button, changing around the weapon's abilities to suit different situations. Switching to another weapon is done by picking up a numbered item, with initials representing one of the eight weapons. The player's health is tied to the level of their weapon. When the ship is hit, the weapon loses four levels of power (but it cannot go below 0). If the weapon is already at level 0 upon getting hit, the player dies. This means the weapon must be at level 5 or 6 for the ship to survive two hits. Also, there are two types of extra lives; normally, if the player dies, they try the level again at the last checkpoint. However, it is possible to convert lives into Special Lives with a certain power-up; these allow the player to come back at the exact place they were killed, losing no progress. If the player has enough lives that a number is used to display them, then the icon becomes red if they have at least one Special Life left. The player's ship cannot be directly harmed by on-screen background structures, but will be crushed if caught between an edge of the screen and an object scrolling towards that edge.


Version differences

The Japanese version has more content than the European and American versions: *It has super deformed art on the options and game over screen. *The ending is twice as long and reveals the mystery behind the enemy invasion. More information is revealed upon beating the game on the harder, very hard, and then the hardest difficulty levels. *The names of the levels and their bosses are different. *Some voice samples are different.


Reception

In episode 3 of season 1, British television show '' Bad Influence!'' reviewed ''Super Aleste'' and scored it 10 out of 10 stars. In 1997, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' ranked it the 46th best console video game of all time, citing its ingenuous power-ups and usage of the Super NES's 'mode 7' graphical features to present differing level styles.


Adaptation

A
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
based on the game and written by Kubo Muneo, was published by 'Monthly ASCII Comic' and released on February 22, 1993 in Japan.


See also

*
Naoyuki Kato is a Japanese illustrator, a native of Hamamatsu City, Japan. Illustration works A noted science-fiction artist since the 1970s, he has contributed to many science fiction/fantasy magazines, novels and games. He was one of the four charter me ...
, ''Super Aleste'' illustrator''Super Aleste'' (Japanese back cover)
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...


References


External links


''Super Aleste'' review on SHMUPS!
(Archived fro

on 2007-08-16. Retrieved 2016-06-22.) *
''Space Megaforce''/''Super Aleste''
at Giant Bomb {{Aleste 1992 video games Compile (company) games Vertically scrolling shooters Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Toho Video games developed in Japan Video games set in the 2040s Single-player video games