Rainbow Bell Adventures
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''Pop'n TwinBee: Rainbow Bell Adventures'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
published and developed by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
, released for the Super Famicom/Super NES. Released first in Japan, it later appeared in
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
. ''Rainbow Bell Adventures'' is a side-scrolling platform game, the first departure in a series of mostly vertically scrolling shooter games.


Gameplay

''Pop'n TwinBee: Rainbow Bell Adventures'' is the first game in the Twinbee series to be an action title and features three playable characters: Twinbee, Winbee or Gwinbee. All characters use their punch to attack, which can be charged to unleash a punch wave. They have two sets of weapons, one of them is either a short or long-ranged weapon (a hammer for Twinbee, a lasso for Winbee, and throwing rattles for Gwinbee), and the other one is a gun, which is a reference to ''
Detana!! TwinBee , released in Europe and North America as ''Bells & Whistles'', is a 1991 vertically scrolling shooter arcade video game developed and released by Konami. It is the fifth entry in the ''TwinBee'' series and the second to be released for arcades fo ...
''s cutscene, in which Twinbee is shown with two guns on each hand. All three can temporally fly in eight directions by propelling via a rocket pack that must be charged, as well as hover. Aside from their weapons, the major difference between the characters is the time they require to fully charge their punch wave or their rocket propeller: Twinbee has an average charging time; Winbee charges her rocket propeller the fastest, but takes the most to charge a punch wave; Gwinbee, on the other hand, fills charges his punch quickly, but takes a while to charge his propeller. The bell power-up from the rest of the series also appears here, and it allows any of the characters to obtain various kinds of power-ups, depending on the color of the bell, such as the sets of weapons, the gun, speed, options and invincibility. Unlike other ''Twinbee'' games, the bells are obtained by defeating enemies instead of shooting clouds. The game also features a versus mode, in which players must defeat their opponents for three rounds.


Regional differences

*The level order in the Japanese version is a set of levels arranged in a quadrilateral form, with an interconnection between different stages. Some stages have alternate exits, similar to '' Super Mario World''. In the European version, the order is strictly linear and a specific level can't be accessed if the previous ones aren't cleared. *The dialogue by Dr. Cinnamon and the pilots (Light, Pastel and Mint) at the level select screen in the European version were deleted. *The European version exclusively uses passwords for back-up, the Japanese one uses primarily a
battery Battery most often refers to: * Electric battery, a device that provides electrical power * Battery (crime), a crime involving unlawful physical contact Battery may also refer to: Energy source *Automotive battery, a device to provide power t ...
back-up, but the passwords are also an option. *The Japanese version has multiple endings depending on the player's performance.


Reception

Upon release, '' Weekly Famitsu'' gave it a score of 28 out of 40. ''M! Games'' magazine gave it a score of 77 out of 100. ''Mega Fun'' gave it a score of 82% overall. ''
Super Play ''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were ne ...
'' gave the game a score of 70%. ''Total!'' 2+ (B+) ''SuperPro'' 72% ''Fun Vision'' ''Video Games 72%''


Notes


References


External links

*
Original Japanese Game Ending, Translated
{{DEFAULTSORT:Pop'n Twinbee: Rainbow Bell Adventures 1994 video games Platform games Side-scrolling video games Super Nintendo Entertainment System games TwinBee games Video games developed in Japan Virtual Console games Virtual Console games for Wii U