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''Absolute Obedience'', known in Japan as is a Japanese video game. The game is set in
postwar In Western usage, the phrase post-war era (or postwar era) usually refers to the time since the end of World War II. More broadly, a post-war period (or postwar period) is the interval immediately following the end of a war. A post-war period c ...
West Germany West Germany is the colloquial term used to indicate the Federal Republic of Germany (FRG; german: Bundesrepublik Deutschland , BRD) between its formation on 23 May 1949 and the German reunification through the accession of East Germany on 3 O ...
.


Overview

The game is set in post-
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ...
West Germany, though the exact year is never mentioned; one storyline involves a motorcycle race to the
Berlin Wall The Berlin Wall (german: Berliner Mauer, ) was a guarded concrete barrier that encircled West Berlin from 1961 to 1989, separating it from East Berlin and East Germany (GDR). Construction of the Berlin Wall was commenced by the government ...
and back, so the game must be set sometime after 1961. The player takes the role of either Kia WelBehenna or Louise Hardwich, one of the two members of a secret agency run by Hardwich. The two are assigned to specific targets, which range from members of the KGB to aspiring
soccer Association football, more commonly known as football or soccer, is a team sport played between two teams of 11 players who primarily use their feet to propel the ball around a rectangular field called a pitch. The objective of the game is ...
players. The requests usually include seducing the targets.


Gameplay

Game interaction is extremely limited, as ''Absolute Obedience'' is a
visual novel A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with sta ...
. Most of the game consists of reading text and seeing stationary artwork, most of which is yaoi-themed. Player input is limited to the option to choose one of two paths at a few junctions in the story, which lead to different endings. The primary goal is to fulfill the client's requests and complete the mission. Each of the 12 stories have up to 4 different endings, with a total of 42 different endings and 2 additional endings. In order to obtain a good ending, the player must make the correct choices in a specific order. Some requests lose some of their options at some point and become listed as "expired". Each mission is given a grade: A, B, C, or D. When the game has been successfully completed with an A grade in each request, two additional secret missions are unlocked for both Kia and Louise, in which more of both their pasts is revealed.


References


External links


Official website for Absolute Obedience
{{in lang, ja
JAST USA page for Absolute Obedience
2005 video games Cold War video games Romance video games Video games developed in Japan Video games set in Germany Windows games Windows-only games Yaoi video games