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In complexity theory, ZPP (zero-error probabilistic
polynomial time In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by ...
) is the
complexity class In computational complexity theory, a complexity class is a set of computational problems of related resource-based complexity. The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of ...
of problems for which a
probabilistic Turing machine In theoretical computer science, a probabilistic Turing machine is a non-deterministic Turing machine that chooses between the available transitions at each point according to some probability distribution. As a consequence, a probabilistic Turin ...
exists with these properties: * It always returns the correct YES or NO answer. * The running time is polynomial in expectation for every input. In other words, if the algorithm is allowed to flip a truly-random coin while it is running, it will always return the correct answer and, for a problem of size ''n'', there is some polynomial ''p''(''n'') such that the average running time will be less than ''p''(''n''), even though it might occasionally be much longer. Such an algorithm is called a
Las Vegas algorithm In computing, a Las Vegas algorithm is a randomized algorithm that always gives correct results; that is, it always produces the correct result or it informs about the failure. However, the runtime of a Las Vegas algorithm differs depending on the ...
. Alternatively, ZPP can be defined as the class of problems for which a
probabilistic Turing machine In theoretical computer science, a probabilistic Turing machine is a non-deterministic Turing machine that chooses between the available transitions at each point according to some probability distribution. As a consequence, a probabilistic Turin ...
exists with these properties: * It always runs in polynomial time. * It returns an answer YES, NO or DO NOT KNOW. * The answer is always either DO NOT KNOW or the correct answer. * It returns DO NOT KNOW with probability at most 1/2 for every input (and the correct answer otherwise). The two definitions are equivalent. The definition of ZPP is based on probabilistic Turing machines, but, for clarity, note that other complexity classes based on them include
BPP BPP may refer to: Education * BPP Holdings, a holding company based in the United Kingdom * BPP Law School, a law school based in the United Kingdom and a constituent school of BPP University * BPP University, a private university based in the ...
and RP. The class BQP is based on another machine with randomness: the
quantum computer Quantum computing is a type of computation whose operations can harness the phenomena of quantum mechanics, such as superposition, interference, and entanglement. Devices that perform quantum computations are known as quantum computers. Though ...
.


Intersection definition

The class ZPP is exactly equal to the intersection of the classes RP and co-RP. This is often taken to be the definition of ZPP. To show this, first note that every problem which is in ''both'' RP and co-RP has a
Las Vegas algorithm In computing, a Las Vegas algorithm is a randomized algorithm that always gives correct results; that is, it always produces the correct result or it informs about the failure. However, the runtime of a Las Vegas algorithm differs depending on the ...
as follows: * Suppose we have a language L recognized by both the RP algorithm A and the (possibly completely different) co-RP algorithm B. * Given an input, run A on the input for one step. If it returns YES, the answer must be YES. Otherwise, run B on the input for one step. If it returns NO, the answer must be NO. If neither occurs, repeat this step. Note that only one machine can ever give a wrong answer, and the chance of that machine giving the wrong answer during each repetition is at most 50%. This means that the chance of reaching the ''k''th round shrinks exponentially in ''k'', showing that the expected running time is polynomial. This shows that RP intersect co-RP is contained in ZPP. To show that ZPP is contained in RP intersect co-RP, suppose we have a Las Vegas algorithm C to solve a problem. We can then construct the following RP algorithm: * Run C for at least ''double'' its expected running time. If it gives an answer, give that answer. If it doesn't give any answer before we stop it, give NO. By
Markov's Inequality In probability theory, Markov's inequality gives an upper bound for the probability that a non-negative function (mathematics), function of a random variable is greater than or equal to some positive Constant (mathematics), constant. It is named a ...
, the chance that it will yield an answer before we stop it is at least 1/2. This means the chance we'll give the wrong answer on a YES instance, by stopping and yielding NO, is at most 1/2, fitting the definition of an RP algorithm. The co-RP algorithm is identical, except that it gives YES if C "times out".


Witness and proof

The classes NP, RP and ZPP can be thought of in terms of proof of membership in a set. Definition: A ''verifier'' V for a set X is a Turing machine such that: * if ''x'' is in ''X'' then there exists a string ''w'' such that ''V''(''x'',''w'') accepts; * if ''x'' is not in ''X'', then for all strings ''w'', ''V''(''x'',''w'') rejects. The string ''w'' can be thought of as the proof of membership. In the case of short proofs (of length bounded by a polynomial in the size of the input) which can be efficiently verified (''V'' is a polynomial-time deterministic Turing machine), the string ''w'' is called a ''witness''. Notes: * The definition is very asymmetric. The proof of x being in X is a single string. The proof of x not being in X is the collection of all strings, none of which is a proof of membership. * The availability of witness is uniform. For all x in X there must be a witness. It is not the case where certain x in X are too difficult to verify, whereas most are not. * The witness needn't be a traditionally construed proof. If V is a probabilistic Turing machine which could possibly accept x if x is in X, then the proof is the string of coin flips which leads the machine, by luck, intuition, or genius, to accepting ''x''. * The co- concept is a proof of non-membership, or membership in the complement set. The classes NP, RP and ZPP are sets which have witnesses for membership. The class NP requires only that witnesses exist. They may be very rare. Of the 2''f''(, ''x'', ) possible strings, with ''f'' a polynomial, only one need cause the verifier to accept (if x is in X. If x is not in X, no string will cause the verifier to accept). For the classes RP and ZPP any string chosen at random will likely be a witness. The corresponding co-classes have witness for non-membership. In particular, co-RP is the class of sets for which, if x is not in X, any randomly chosen string is likely to be a witness for non-membership. ZPP is the class of sets for which any random string is likely to be a witness of x in X, or x not in X, which ever the case may be. Connecting this definition with other definitions of RP, co-RP and ZPP is easy. The probabilistic polynomial-time Turing Machine ''V*w''(''x'') corresponds to the deterministic polynomial-time Turing Machine ''V''(''x'', ''w'') by replacing the random tape of ''V*'' with a second input tape for V on which is written the sequence of coin flips. By selecting the witness as a random string, the verifier is a probabilistic polynomial-time Turing Machine whose probability of accepting x when x is in ''X'' is large (greater than 1/2, say), but zero if ''x'' ∉ ''X'' (for RP); of rejecting x when x is not in X is large but zero if ''x'' ∈ ''X'' (for co-RP); and of correctly accepting or rejecting ''x'' as a member of ''X'' is large, but zero of incorrectly accepting or rejecting x (for ZPP). By repeated random selection of a possible witness, the large probability that a random string is a witness gives an expected polynomial time algorithm for accepting or rejecting an input. Conversely, if the Turing Machine is expected polynomial-time (for any given x), then a considerable fraction of the runs must be polynomial-time bounded, and the coin sequence used in such a run will be a witness. ZPP should be contrasted with BPP. The class BPP does not require witnesses, although witnesses are sufficient (hence BPP contains RP, co-RP and ZPP). A BPP language has V(x,w) accept on a (clear) majority of strings w if x is in X, and conversely reject on a (clear) majority of strings w if x is not in ''X''. No single string w need be definitive, and therefore they cannot in general be considered proofs or witnesses.


Complexity-theoretic properties

It is known that ZPP is closed under complement; that is, ZPP = co-ZPP. ZPP is
low Low or LOW or lows, may refer to: People * Low (surname), listing people surnamed Low Places * Low, Quebec, Canada * Low, Utah, United States * Lo Wu station (MTR code LOW), Hong Kong; a rail station * Salzburg Airport (ICAO airport code: LO ...
for itself, meaning that a ZPP machine with the power to solve ZPP problems instantly (a ZPP oracle machine) is not any more powerful than the machine without this extra power. In symbols, ZPPZPP = ZPP. ZPPNPBPP = ZPPNP. NPBPP is contained in ZPPNP.


Connection to other classes

Since ZPP = RP ∩ coRP, ZPP is obviously contained in both RP and coRP. The class P is contained in ZPP, and some computer scientists have conjectured that P = ZPP, i.e., every Las Vegas algorithm has a deterministic polynomial-time equivalent. There exists an oracle relative to which ZPP =
EXPTIME In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2''p''(''n'')) time, wh ...
. A proof for ZPP =
EXPTIME In computational complexity theory, the complexity class EXPTIME (sometimes called EXP or DEXPTIME) is the set of all decision problems that are solvable by a deterministic Turing machine in exponential time, i.e., in O(2''p''(''n'')) time, wh ...
would imply that P ≠ ZPP, as P ≠ EXPTIME (see
time hierarchy theorem In computational complexity theory, the time hierarchy theorems are important statements about time-bounded computation on Turing machines. Informally, these theorems say that given more time, a Turing machine can solve more problems. For example, ...
).


See also

*
BPP BPP may refer to: Education * BPP Holdings, a holding company based in the United Kingdom * BPP Law School, a law school based in the United Kingdom and a constituent school of BPP University * BPP University, a private university based in the ...
* RP


External links

* {{ComplexityClasses Probabilistic complexity classes