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''The World of Greyhawk Fantasy Game Setting'' and the ''World of Greyhawk Fantasy World Setting'' are two closely related publications from
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
that detail the fictional '' World of Greyhawk'' campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Both publications were authored by Gary Gygax, and they were the first stand-alone offerings to provide detailed, comprehensive information regarding a ''D&D'' campaign setting.


Early development of Greyhawk

In 1972, after seeing a demonstration of
Dave Arneson David Lance Arneson (; October 1, 1947Minnesota Department of Health. ''Minnesota Birth Index, 1935–2002'' atabase on-line Provo, UT, USA: The Generations Network, Inc., 2004. – April 7, 2009) was an American game designer best known ...
's Castle Blackmoor game, Gary Gygax agreed with Arneson to co-develop a set of rules for a game that would eventually become known as ''Dungeons & Dragons''. Gygax liked the idea of a castle and dungeon that players could explore, and created his own imaginary place called Castle Greyhawk, which he used to test and develop the game. With almost continuous play during the years 1972–1975, Gygax, and later his co- Dungeon Master (co-DM), Rob Kuntz, expanded the setting to include an entire world. After the creation of TSR, publication of ''D&D'' and the release of several adventures set in his world of Greyhawk, Gygax was surprised to learn that there was strong player demand for access to his fantasy setting. He agreed to publish a campaign setting based on his home campaign.


The 1980 "Folio" edition

TSR intended to publish ''The World of Greyhawk'' early in 1979; the foreword by editor Allen Hammack was dated February 1979. Gygax himself assured ''Dragon'' readers in issue No. 37 that, barring catastrophe, the ''World of Greyhawk'' was ready for official release. However, Gygax's ''The World of Greyhawk'' (TSR 9025) did not hit store shelves until August 1980."Often promised, but often delayed, WORLD OF GREYHAWK sometimes appeared destined to never see the light of publication ... Soon the summer was fast disappearing, along with most of our expectations, but on a fateful day in early August, the cherished cry was finally raised. THE WORLD OF GREYHAWK had arrived!" ''The World of Greyhawk'' consisted of a thirty-two page folio (this edition is often called the "''World of Greyhawk'' folio" to distinguish it from later editions) and a two-piece color map of the Flanaess, by
Darlene Pekul Darlene Jean Pekul (born 1954, Wisconsin), now just known as Darlene (she legally dropped her surname in 1984), is an American artist and calligrapher whose artwork appeared in early ''Dungeons & Dragons'' works published by TSR. Her best-know ...
. The book comes with a folder containing maps and a gazetteer describing every state and region on the maps. In addition to details of geography, history, and political states mentioned above, Gygax also included the following: * names for the days of the week (Starday, Sunday, Moonday, Godsday, Waterday, Earthday, Freeday), * names for the twelve 28-day months and the four 7-day festivals that made up the 360-day year (Needfest, Fireseek, Readying, Coldeven, Growfest, Planting, Flocktime, Wealsun, Richfest, Reaping, Goodmonth, Harvester, Brewfest, Patchwall, Ready'reat, and Sunsebb) * notes on scale and movement, so the DM could keep track of how long it would take the players to move from region to region * royal and noble precedence, so the DM could ensure the players addressed heads of state properly * orders of knighthood, for players who desired to join one * a glossary of runes and glyphs that the DM could use to create puzzling messages, mysterious omens and vaguely worded portents The first edition covers less than a quarter of the landmass of Oerth, concentrating on the eastern part of the continent of Oerik, giving only the most basic descriptions of each state; DMs were expected to elaborate on these areas in order to make them an integral part of their own individual campaigns. The ''World of Greyhawk'' set describes a complete, ready-to-play world for a Dungeon Master to set up a campaign in. The map is in two halves; the Gazetteer is a booklet with a complete description of all the symbols used, as well as monsters, populations, land masses, history, and government of the world.


Reception

Elisabeth Barrington reviewed the supplement in '' The Space Gamer'' No. 33. She commented that "When I first saw the module as it came in the mail, my reaction was, 'Good heavens!' I was struck by the beautiful artwork on the cover folder, bearing the arms of all the principal persons and organizations of the world. The map is even more beautiful, in full color, and everything is clearly marked and named. ''Everything'' is thought of for descriptions in the booklet; I doubt if most campaign worlds are this complete (mine certainly isn't)." She continued: "Though the map would have been difficult to package in one piece, that would have made laying it out a bit easier. It is almost ''too'' large. We didn't have enough table space for it; it had to go on the wall or the floor. The book is printed in small type. It gives you a headache if you are trying to study some aspect of Greyhawk for any length of time." Barrington concluded her review by saying, "This is an example of how to organize a world if you are a 'completeness' fanatic. Even if you don't use this particular world, it will help you get started on one of your own." The ''World of Greyhawk'' folio received two reviews in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' No. 46. In his review, Jeff Sieken was generally impressed, mentioning its colorful folder, the outside covers of which are "adorned with the numerous coats-of-arms of the various states, cities and factions chronicled within the gazetteer". He said the two maps were "easily the highlight of the product", and that Darlene and the TSR art department "deserve to be congratulated for their quality", although he considered the sometimes dubious accuracy of the maps to be a major drawback. He felt that reading the entire booklet would give one a pretty good understanding of the world depicted on the map, but he found that more information on some places would have been useful, and remarked on the lack of pantheon of Greyhawk-specific deities, as well as the lack of any details on the famous personalities of the world. In Kenneth W. Burke's review, he remarked that he was glad to finally have "a universal constant" in the form of an official campaign setting. Burke complained mostly about minor flaws in the work, but was particularly incensed about the use of the terms "cannibal" and "savages", assuming this was a derogatory reference directed at Africans. Regardless, Burke rated the folio a 9 out of 10, blaming its problems on the product's size and scope. Lawrence Schick, Vice President of Product Development at the time for TSR Hobbies, Inc., responded to the two reviews. He stated that the idea behind the product was "to provide a setting for a fantasy campaign, a coherent place where fantastic things could happen", and that although ''The World of Greyhawk'' was based on Gygax's own campaign, the publication "was made deliberately vague in many areas so that individual DMs could impress their own ideas and personalities upon it". He also responded to Burke's charges: "As regards the savages, nowhere in the text of the Gazetteer is there any indication of anybody's skin color. Nobody here ever gave it any thought, because it doesn't matter." Game designer Jim Bambra found the original set "disappointing", because "there is only so much information you can cram into a 32-page booklet, particularly when covering such a large area". Schick, in his 1991 book ''Heroic Worlds'', describes the campaign setting as "a medieval-Europe-type fantasy world where most of the early ''AD&D'' scenarios are set".


Between editions

Gygax used TSR's ''Dragon'' magazine as a platform to update the folio edition, and from 1980 to 1983, articles on weather, the peoples of Greyhawk, and in-depth examinations of the various political regions appeared in its pages. Gygax also provided details of nineteen deities that could be used in the Greyhawk setting. Numerous projects were planned to add more depth and detail to the setting after the publication of the initial edition of the boxed set, but many of these projects never appeared for various reasons.


The 1983 boxed set

In 1983, TSR published an expanded boxed set of the campaign world, ''World of Greyhawk'' (usually called the "Greyhawk boxed set" to differentiate it from other editions). The boxed set features a cover by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
. This edition increases the total number of pages of information in the folio edition fourfold, to 128 pages. These are divided between an eighty-page booklet titled ''A Guide to the World of Greyhawk Setting: A Catalogue of the Land of the Flanaess, being the eastern portion of the continent of Oerik, of Oerth'' and a 48-page booklet titled ''Glossography for the Guide to the World of Greyhawk Fantasy Setting, compiled by Pluffet Smedger the Elder of the Royal University at Relmord, CY 998''. The same four-color map of the Flanaess from the folio edition is also included. The 1983 edition adds information on the gods of the setting, weather, tables for place-of-birth, encounter tables for the various kingdoms, and suggestions for scenarios. According to game designer Jim Bambra, "The second edition was much larger than the first and addressed itself to making the World of Greyhawk setting a more detailed and vibrant place."


The Guide

The larger ''Guide'' booklet is, in style and content, similar to the previously published folio. All the content of the folio edition is included in it, with a few changes. The focus of some of the details for each region is sharpened. For example, the rulers of countries, which had originally only had titles, were given names, and populations were given to within a thousand, rather than as rough estimates. The section regarding geographical features is reorganized and expanded. Gygax increased the four yearly festivals from six days to seven days; this increases the length of the calendar year from 360 days to 364 days and means each calendar date now always falls on the same day of the week every year. New material was also added, mainly culled from the ''Dragon'' magazine articles published in the previous three years. This includes information about trees and other flora of the Flanaess; an examination of populations, including distribution of the four main human races, demi-humans (elves, dwarves, halflings), and humanoids (goblins and orcs); and human racial characteristics, including languages, appearance and modes of dress. There are also two one page maps, one of regional alignments (good, evil, etc.) and one of regional products and resources. One fifth of the ''Guide'' is devoted to the deities of Greyhawk; in addition to the nineteen gods introduced in Gygax's ''Dragon'' articles, another thirty-one gods are added, for a total of fifty deities. However, only twenty-two are given a full description of their appearance, areas of influence, and worshipers. Nineteen of those are the original Greyhawk deities from Gygax's ''Dragon'' articles; the other three given full descriptions are Raxivort (whose full description had been previously published in issue No. 64 of ''Dragon'',) Ulaa, and Xan Yae. Combat statistics and specific powers for these twenty-two deities are also included, but placed in a separate appendix in the ''Glossography'' booklet. The remainder of the deities are simply listed by name and sphere of influence. In Gygax's original ''Dragon'' articles, no mention had been made of racial preferences for any of the gods. The boxed set edition introduces four pantheons, one for each of the four human races. (In this edition, there are no deities for non-humans.) The twelve deities of the Suel pantheon had been created by Len Lakofka, and he would subsequently publish a five-part article on them in the July–November 1984 issues of ''Dragon''. Most of the other gods are assigned to one of the three remaining pantheons, while a few are either declared either common to all humans or of unknown origin.


The Glossography

The smaller 48-page booklet, the ''Glossography'', contains reference tables for rates of movement, random encounter tables, and a list of rulers of each region. The booklet also contains a rewrite of David Axler's weather creation article from ''Dragon'', although the number of tables is reduced from fourteen to ten. There are six examples of adventures that can be placed in the world of Greyhawk in the booklet, and the map coordinates of the twenty-one previously published TSR adventures set in Greyhawk. In addition, there is a section for determining a character's birthplace (from Len Lakofka's ''Dragon'' article), a list of notable non-player characters (from Gygax's ''Dragon'' article), and map coordinates for every region, city, and town marked on the color map. Finally, there are combat statistics for the 22 deities who had been accorded a full description in the ''Guide''.


Reception

Chris Hunter reviewed the boxed set in ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine, giving it a balanced review. Hunter had some problems with the map (the two halves did not fit together well; rivers seemed to flow up into hills; deserts were too close to forests). However, he liked the ''Guide'', noting that it "gives the DM an excellent base on which to construct a campaign". For those looking for a "grand design" for a campaign world and who do not mind "the restrictions imposed by using someone else's", the box "will prove a worthwhile purchase".


Follow-up to 1983 edition

Publication of the ''World of Greyhawk'' was the first step in Gygax's vision for Oerth. Over the next few years, he planned to unveil other areas of the continent of Oerik, giving each new area the same in-depth treatment of history, geography, and politics as had been accorded the Flanaess. Gygax had also mapped out the other hemisphere of Oerth in his personal notes. Part of this would be Gygax's work, but Len Lakofka and Francois Froideval had also created material that Gygax wanted to place on Oerth. Frank Mentzer, Creative Consultant at TSR at the time, wrote four RPGA tournament adventures taken from his home campaign setting of ''Acquaria'' (published by TSR as the first four of the R-series modules: R1 ''
To the Aid of Falx ''To the Aid of Falx'' is an adventure module published in 1982 for the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Plot summary ''To the Aid of Falx'' is an adventure in which the player characters help a silver dragon by brin ...
'', R2 ''
The Investigation of Hydell ''The Investigation of Hydell'' is an adventure module published in 1982 for the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Plot summary ''The Investigation of Hydell'' is an adventure in which the player characters investigate ...
'', R3 ''
The Egg of the Phoenix ''The Egg of the Phoenix'' is an adventure module published in 1982 for the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Plot summary ''The Egg of the Phoenix'' is an adventure in which the player characters travel to the Negati ...
'', and R4 '' Doc's Island''). Mentzer envisioned them as the first part of a new ''Aqua-Oeridian'' campaign set somewhere on Oerth outside of the Flanaess. By the time the 1983 edition was published, Gygax was in Hollywood on a semi-permanent basis, approving scripts for the Saturday morning ''Dungeons & Dragons'' cartoon series and trying to land a deal for a ''D&D'' movie. Without his day-to-day guidance, many of these projects never appeared.


Setting updates

After Gygax was forced out of TSR at the end of 1985 and lost all rights to development of Greyhawk, many subsequent works by TSR, and later Wizards of the Coast, updated or modified the original information. The most significant of these included: * The 1988 hardcover book ''
Greyhawk Adventures ''Greyhawk Adventures'' is an accessory for the ''Advanced Dungeons & Dragons'' (''AD&D'') ''World of Greyhawk'' campaign setting. Contents ''Greyhawk Adventures'' contains information about Greyhawk deities, clerics, major non-player characte ...
'' * The 1992 boxed set '' From the Ashes'' * The 1998 sourcebook '' Greyhawk: The Adventure Begins'' (winner of the 1996 Origins Award for ''Best Roleplaying Supplement'') * The 2000 sourcebook ''
Living Greyhawk Gazetteer The ''Living Greyhawk Gazetteer'' (''LGG'') is a sourcebook for the ''World of Greyhawk'' campaign setting for the 3rd edition of the ''Dungeons & Dragons'' roleplaying game. Despite the title, the ''Living Greyhawk Gazetteer'' is not exclusive ...
''


References

*
Gygax, Gary Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created a ...
. ''The World of Greyhawk'' ( TSR, 1980), . *
Gygax, Gary Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created a ...
. ''World of Greyhawk Fantasy Game Setting'' ( TSR, 1983), .


Further reading

*"Green Nightmare: The Amedio Jungle, Part I", ''The
Oerth Journal Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
'' #4 *"Player's Guide to the World of Greyhawk: Perrenland", ''The Oerth Journal'' #5 *"Sage Advice", ''Dragon'' #141 *"The Iquandex, v. 10", ''The Oerth Journal'' #6


External links

*
World of Greyhawk
' at Acaeum.com. *

' at the TSR Archive. *

' at the TSR Archive. {{DEFAULTSORT:World Of Greyhawk Fantasy Game Setting Greyhawk books Role-playing game supplements introduced in 1980