Women In Games
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Women in Games WIGJ is a UK-based
community interest company A community interest company (CIC, colloquially pronounced "kick") is a type of company introduced by the United Kingdom government in 2005 under the Companies (Audit, Investigations and Community Enterprise) Act 2004, designed for social ente ...
which aims to recruit more women into the
video gaming Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback m ...
industry and to protect the interests of women in the industry. It was founded in 2009 and originally known as Women in Games Jobs (WIGJ); the initials are still part of its legal name. The company's CEO is Marie Claire Isaaman. The company began a mentoring program in 2015 to support women joining the games industry. In 2018 it was announced that
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin M ...
would be partnering with Women in Games WIGJ in its Women in Gaming Initiative, "dedicated to encouraging more women to join the games industry". Women in Games WIGJ run an annual conference - Women in Games European Conference - in addition to an annual awards ceremony. There was controversy when in 2018 WIGJ awarded its "Best presenter"
esports Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although orga ...
award to a man, James Banks. The award categories that exist are the following; For a public vote there are: Favourite Woman Game Protagonist, Best Representation Of Women In A Video Game; For impact there are: Community Group making an impact in Diversity, Individual Diversity Advocate, Most Inclusive Esports Initiative, Most Inclusive Video Games Initiative, Amplifier of Diversity in the Industry – Media; For education there are: Games or Esports Diversity Initiative, Student Achievement, Games or Esports Educator; For Women in Games Community Award there are: Outstanding Corporate Ambassador of the Year, Outstanding Individual Ambassador of the Year; There is also a Lifetime Achievement award.


See also

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Women and video games The relationship between women and video games has received extensive academic and media attention. Since the 1990s, female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio h ...


References


External links

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Women in Games ArgentinaWomen in Games Colombia

Women in Games France

Women in Games Italy

Women in Games Norway

Women in Games Turkiye
2009 establishments in the United Kingdom Women in the video game industry Video game organizations {{nonprofit-org-stub