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''WINtA'' is a music video game for the iOS platform, developed ''
pro bono ( en, 'for the public good'), usually shortened to , is a Latin phrase for professional work undertaken voluntarily and without payment. In the United States, the term typically refers to provision of legal services by legal professionals for pe ...
'' by
Masaya Matsuura (born June 16, 1961) is a Japanese musician and video game designer based in Tokyo, Japan. He was born in Osaka on June 16, 1961, and majored in Industrial Society at Ritsumeikan University. He has worked extensively with music and images, and h ...
’s NanaOn-Sha Studio and Triangle Studios, published by ngmoco under the OneBigGame charity initiative. Profits go to Save the Children and the Starlight Foundation Press Release
13 December 2010.
Matsuura-san explained in an interview that through WINtA and the OneBigGame initiative, he wishes to "contribute to the games developer society and communities".Masaya Matsuura (interview)
Gamesindustry.biz, 9 June 2010.


Gameplay

The game consists of buttons, usually square shaped, that players must tap in rhythm with the vocals of the songs. The squares fill up with a color, and players must tap them when they’re full. The player’s timing will influence the voice sample’s timing as well, and if a square is completely missed, no voice sample will be heard. All levels share this same tapping mechanic and vocal focus, though they may look radically different from each other, as the buttons can have any color or any shape.GDC Online 2010: Hands-on and preview of WINtA
TUAW, 7 October 2010.


Soundtrack

The title track, Masaya Matsuura's "War is Not The Answer", is included in the initial free application download, whilst additional tracks from various artists are available via in-app purchasing. Some additional tracks are also available for free download.


References

{{reflist 2010 video games IOS games IOS-only games Music video games NanaOn-Sha games Single-player video games Video games developed in Japan