Windmill (solitaire)
   HOME

TheInfoList



OR:

Windmill is a
solitaire Solitaire is any tabletop game which one can play by oneself, usually with cards, but also with dominoes. The term "solitaire" is also used for single-player games of concentration and skill using a set layout tiles, pegs or stones. These game ...
card game played with two decks of
playing card A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a fi ...
s; it is a relatively mechanical game that isn't won that frequently. It is so called because of its distinctive initial layout, which resembles a
windmill A windmill is a structure that converts wind power into rotational energy using vanes called windmill sail, sails or blades, specifically to mill (grinding), mill grain (gristmills), but the term is also extended to windpumps, wind turbines, and ...
's sails. It is also known under the name Propeller.


Rules


Set-up

First, an ace is placed at the center. Then eight cards are placed around in such a way that the layout looks like a cross. The ace forms the primary foundation and the eight cards form the reserve. The gaps at the corner of the "sails" are reserved for kings and form the secondary foundations. The suits of the kings to be placed on the secondary foundations are disregarded. The object of the game is to build the primary foundation up to king with 52 cards in it and the secondary foundations down to ace with 13 cards each in them. All foundations are built regardless of suit. The illustration below shows how the tableau is initially laid out. (A) is for the primary foundation, R for the reserve (8 free cells) and (K) for the secondary foundations, empty at first.


Game-play

The game starts by moving cards from the reserve to either the primary foundation or, if available, to one of the secondary foundations. Gaps in the reserve must be immediately filled by cards from the wastepile or, if the wastepile is empty, from the stock. If no more moves are possible from the reserve, the player deals cards from the stock one at a time to the wastepile, searching for playable cards. The player may also move the top card of a secondary foundation to the primary foundation, provided that the next card to be placed on the primary foundation comes from either the wastepile or the reserve. When the primary foundation reaches a king, an ace can be placed over it. But when a secondary foundation reaches an ace, it can longer be built unless the ace is moved to the primary foundation. The game is won when all cards are in the foundations: 52 on the primary foundation and 13 on each of the four secondary foundations.


Variations

There is also an alternate variation wherein the direction of building on the primary and secondary foundations is reversed. In this variation, the primary foundation starts with a laid-out king and is built down while the secondary foundations start with the first available aces and are built up."Windmill" (p.196-7) in ''The Little Giant Encyclopedia of Games for One or Two'' by The Diagram Group, 1998.


References


See also

* List of solitaire games *
Glossary of solitaire terms Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in des ...
{{DEFAULTSORT:Windmill (Solitaire) Double-deck patience card games Reserved builders