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Westwood Studios, Inc. was an American video game developer, based in
Las Vegas, Nevada Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vega ...
. It was founded by
Brett Sperry Brett Sperry is an American video game designer, a fine arts gallerist, and a professional photographer. He is also a leading developer of the Las Vegas arts community where he's made significant investments in property and infrastructure, primari ...
and
Louis Castle Louis Castle is an American video games designer. He is known for co-founding Westwood Studios, designing the PC game ''Blade Runner'', and collaborating with Steven Spielberg on the '' Boom Blox'' and ''Boom Blox Bash Party'' video games for th ...
in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westwood Studios when
Virgin Games Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwoo ...
(later Virgin Interactive Entertainment) bought the company in 1992. The company was bought by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
alongside Virgin Interactive's North American operations in 1998. In January 2003, it was announced that Westwood, alongside Westwood Pacific (EA Pacific), would be merged into
EA Los Angeles Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
. The main studio location closed in March of that year. Westwood is best known for developing video games in the
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
,
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
and
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
genres. It was listed in ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
'' for selling more than 10 million copies of ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game '' Dune ...
'' worldwide.


History


Early history and company name

Brett Sperry Brett Sperry is an American video game designer, a fine arts gallerist, and a professional photographer. He is also a leading developer of the Las Vegas arts community where he's made significant investments in property and infrastructure, primari ...
and
Louis Castle Louis Castle is an American video games designer. He is known for co-founding Westwood Studios, designing the PC game ''Blade Runner'', and collaborating with Steven Spielberg on the '' Boom Blox'' and ''Boom Blox Bash Party'' video games for th ...
met in late 1983 in Las Vegas. Sperry had a background in architecture and psychology and was already working in the gaming industry. Both Sperry and Castle worked as contract programmers. The two eventually became friends and decided to form a company together and named it Brelous Software.https://web.stanford.edu/group/htgg/sts145papers/adevkar_2003_1.pdf Sperry and Castle founded Westwood Studios in 1985. According to Louis Castle, the company was named after the "entertainment meets professional" character of the Westwood neighborhood in Los Angeles. The company's first projects consisted of contract work for companies like
Epyx Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before ren ...
and Strategic Simulations, Inc. (SSI), porting 8-bit titles to
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mo ...
systems like
Commodore Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and Atari ST. Proceeds from contract work allowed the company to expand into designing its own games in-house. Their first original title was ''
Mars Saga ''Mars Saga'' is a role-playing video game developed by Westwood Associates and published by Electronic Arts for the Commodore 64 in 1988. Following a legal battle against Electronic Arts for rights on the franchise, Westwood turned to Infocom ...
'', a game developed for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
and released in 1988. They laid the foundations for the
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
genre with the release of
real-time tactics Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still con ...
game '' BattleTech: The Crescent Hawk's Revenge'', one of the more literal translations of the tabletop game ''
BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The tradema ...
''.


Later success and acquisition by Virgin Games

One of the company's first great successes was '' Eye of the Beholder'' (1991), a real-time role-playing video game based on the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' license, developed for SSI. Other publishers of early Westwood games included Infocom and
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
. Their company was eventually acquired by
Virgin Games Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwoo ...
in 1992. The company in the late 1980s was known for shipping products late, but by 1993 it had so improved that, '' Computer Gaming World'' reported, "many publishers would assure sthat a project was going to be completed on time ''because'' Westwood was doing it". The magazine added that it "not only has a solid reputation for getting product out on time, but a reputation for ''good'' product", citing ''Eye of the Beholder'', '' The Legend of Kyrandia'', and ''
Dune II A dune is a landform composed of wind- or water-driven sand. It typically takes the form of a mound, ridge, or hill. An area with dunes is called a dune system or a dune complex. A large dune complex is called a dune field, while broad, f ...
'' as examples. By then Westwood had about 50 employees, including up to 20 artists. Other Westwood titles from the early 1990s include '' Lands of Lore'' and Westwood's greatest commercial success, the 1995 real-time strategy game ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game '' Dune ...
''. Building on the gameplay and interface ideas of ''Dune II'', it added pre-rendered 3D graphics for gameplay sprites and video cinematics, an alternative pop/rock soundtrack with techno elements streamed from disk, and
online In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" o ...
play. ''Command & Conquer'', ''Kyrandia'', and ''Lands of Lore'' spawned several sequels.


Acquisition by EA and liquidation

In August 1998, Westwood and sister company Burst Studios was acquired by Electronic Arts for $122.5 million from
Virgin Interactive Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwo ...
's North American operations, which EA also acquired. At the time, Westwood games had a 5% to 6% share of the PC game market, especially the ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game '' Dune ...
'' franchise was considered very valuable. The 50,000 square foot building in Las Vegas included motion capture facilities, comfortable offices and was considered a showcase for the industry. According to Westwood Studios designer and programmer
Joe Bostic Joe Earl Bostic, Jr. (born April 20, 1957) is a former American football offensive lineman, primarily guard, who played ten seasons in the National Football League (NFL) for the St. Louis/Phoenix Cardinals. He is the older brother of former Wash ...
, Electronic Arts did not interfere with Westwood's operations primarily due to Westwood co-founder Brett Sperry's efforts in keeping the corporate cultures of the two companies separate, but eventually Westwood succumbed to wishes that every game had to be a hit. The last games '' Command & Conquer: Renegade'' and ''
Earth & Beyond ''Earth & Beyond'' was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). The game was released in in the United States. EA shut down ''Earth & Beyond'' ...
'' did not meet expectations of the publisher. In January 2003, EA announced their intent to close Westwood, as well as
EA Pacific EA Pacific (formerly known as Burst Studios and Westwood Pacific) was a developer formally owned by Virgin Interactive's North American operations, and was based in Irvine, California. Burst Studios was beset by production problems during its early ...
, and merge them into
EA Los Angeles Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ...
as part of a consolidation plan. This move included "significant layoffs" for Westwood, which at the time employed 100 people, while the remaining people were given the option to transfer to the Los Angeles studio or EA's headquarters. Most employees were let go by January 31, while some staff stayed with Westwood transitionally until it was fully closed on March 31, 2003. Some formed
Petroglyph Games Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers formerly of Westwood Studios, after that company was closed down earlier that year. ...
in April 2003, while another three (Brett Sperry, Adam Isgreen and Rade Stojsavljevic) formed a development studio called Jet Set Games in 2008, both based in
Las Vegas, Nevada Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vega ...
.


Games


References


External links

* {{Authority control Defunct video game companies of the United States Video game development companies Companies based in Las Vegas Defunct companies based in Nevada American companies established in 1985 Video game companies established in 1985 Video game companies disestablished in 2003 Video game companies of the United States 1985 establishments in Nevada 2003 disestablishments in Nevada Electronic Arts 1998 mergers and acquisitions