Wario World
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''Wario World'' is a 3D
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed by
Treasure Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions le ...
and published by Nintendo for the GameCube. The game's plot centers on
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
and his quest to regain his treasure and his castle from the evil gem, Black Jewel. The game was fairly well received by reviewers, who praised the game's gameplay while criticizing its short length. The game has sold over 142,000 copies in Japan and over 256,000 copies in the United States. In 2004, the game was re-released as a
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
title.


Gameplay

''Wario World''s gameplay centers mainly on combating enemies, although it requires some platform navigation similar to '' Super Mario 64'' and ''
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the ''Super Mario'' series, following '' Super Mario 64'' (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced b ...
''. The controls are simple, and are only used to jump, run, dash, perform fighting moves, and use the "Hyper Suction" ability to collect nearby coins. The level designs are platform-based with combat elements, and have an overall linear design. The levels contain trapdoors, which lead to special platforming or puzzle-oriented challenges. Throughout the game, small forest sprites known as "Spritelings" give Wario advice if they are rescued from imprisonment. During combat, Wario can grab enemies and either spin them around, throw them, or piledrive them into the ground. Enemies drop coins when defeated, and tend to regenerate if the area is left and returned to later. The coins are used to purchase items, such as life-restoring garlic, and to return to life. If Wario does not have enough money to return to life, the game is over. A new feature in ''Wario World'' are the spherical "glue globes", in which Wario is stuck to if he touches it, allowing the player to reach otherwise inaccessible areas. Along the way, Wario can re-collect his lost treasures, which are hidden in treasure chests, and collect pieces of golden Wario statues, which increases Wario's life meter by one half. In order to advance in the game, the player must collect a certain amount of red diamonds in each level. If the player collects all the treasure in the various levels, minigames from the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
title '' WarioWare, Inc.: Mega Microgames!'' are unlocked, and they can be played by using the
GameCube – Game Boy Advance link cable The GameCube Game Boy Advance cable (DOL-011) is a cable used to connect the Game Boy Advance (GBA) to the GameCube (GCN). Depending on the games, the cable may facilitate unlocking additional content, turning the GBA into a second screen, turnin ...
.


Plot

The game begins with
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
enjoying his newly built castle, which is filled with treasures that he has collected from earlier adventures. An evil gem called Black Jewel, hidden amongst Wario's treasure collection, suddenly awakens and takes over Wario's castle. Black Jewel turns Wario's treasure into monsters, and transforms the castle into four worlds called Excitement Central, Spooktastic World, Thrillsville, and Sparkle Land, each consisting of two levels and a boss fight. A central area allows access to the different worlds, as well as to the Treasure Square, where the Huge Treasure Box inside of which Black Jewel is hiding can be found. Wario proceeds through the areas controlled by Black Jewel, recovering his treasure and rescuing Spritelings (the creatures had sealed Black Jewel away in the past), then obtains the key to the Huge Treasure Box and engages Black Jewel in a battle. Wario's subsequent victory allows him to regain control of his castle. During the game's ending, Wario's new castle quality depends on the number of Spritelings rescued. The worst-case scenario sees Wario with nothing but a campsite with his throne in a dark jungle, but if all 40 Spritelings were rescued, Wario is given a palace even grander than his previous one.


Development

''Wario World'' was shown at E3 2002 as a technical demo. At the next E3 in 2003, it was shown with levels of gameplay polish and tweaking, which the previous E3 demo was lacking. On August 22, 2002, at Nintendo's Gamer's Summit, ''Wario World''s North American release date was set to November 11, 2002. The game was later going to be released on May 26, 2003, but was further delayed by one month till June 23. It was uncertain who was developing ''Wario World'', until April 22, 2003, when Nintendo of America revealed that
Treasure Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions le ...
was developing the game. After the successful development collaboration Treasure and Nintendo shared with the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
title, ''
Sin and Punishment ''Sin and Punishment'' is a rail shooter video game co-developed by Treasure and Nintendo for the Nintendo 64, and originally released only in Japan in 2000. Its story takes place in the near future of 2007 when war breaks out as humanity is stru ...
'', the two companies wanted to work together again. The R&D1 team wanted to continue their co-development juncture with a 3D installment of the ''
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
'' franchise. ''Wario World''s music was composed by Norio Hanzawa and Minako Hamano. Wario was voiced by
Charles Martinet Charles Martinet (, ; born September 17, 1955) is an American actor and voice actor, known for his portrayal of both Mario and Luigi in the ''Super Mario'' video game series since 1992. He is also the voice of other characters in the series suc ...
, who also voices
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and
Luigi is a fictional character featured in video games and related media released by Nintendo. Created by Japanese video game designer Shigeru Miyamoto, Luigi is portrayed as the younger fraternal twin brother and sidekick of Mario, Nintendo's masc ...
in the ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
'' series.


Reception

''Wario World'' was a commercial success, selling over 142,000 copies in Japan. In 2004, the game was re-released alongside '' Mario Golf: Toadstool Tour'' and ''
F-Zero GX ''F-Zero GX'' is a 2003 racing video game developed by Amusement Vision and published by Nintendo for the GameCube console. It runs on an enhanced version of the engine used in ''Super Monkey Ball''. ''F-Zero AX'', the arcade counterpart of ''G ...
'' as part of the
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
line, a selection of games with high sales sold for a reduced price. ''Wario World'' received fairly positive reviews. The US version of ''
Play Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * P ...
'' magazine gave the game a perfect score, and the reviewer commented that ''Wario World'' "pays off every second
e is E, or e, is the fifth letter and the second vowel letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''e'' (pronounced ); plur ...
holding the controller, and that, to im is greatness". ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' said that the game was "tons of fun". '' GamePro'' stated that ''Wario World'' "stays addictive by weight of sheer design innovation". The American-based publication ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' praised the game for including "droves of awesome boss battles".
Matt Casamassina Matt Casamassina is a video game journalist, businessman, and novelist, and a founding editor of '' IGN''. He quit working for IGN on April 23, 2010. In his time at the site, he was the author of many reviews and previews of games by video game ...
of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
declared that ''Wario World'' had "some great control mechanics and inventive level work". ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''s Greg Ford said, "''Wario'' 'World''delivers a great time while it lasts and is well worth checking out. Just don't expect a Mario-quality adventure". Worthplaying gave the game 9 out 10, stating that "Treasure has done itself proud with this title, and Wario himself can lift his head up high. At least in my book, he's got at least one game that's better than Mario's." ''Wario World'' received criticism for its length, with some reviewers stating that the game was shorter than the average console title. Tom Bramwell of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
compared ''Wario World'' to ''
Luigi's Mansion is a 2001 action-adventure game developed and published by Nintendo. The game was a launch title for the GameCube and was the first game in the ''Mario'' franchise to be released for the console; it was released in Japan on September 14, 20 ...
'', a game also criticized for its length, and said that the game was like ''Luigi's Mansion'' "all over again". GameSpy stated that ''Wario World'' "offers little above and beyond the standard 3D platform romp, and what is offered turns out to be very short and repetitive".
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
commented that "the final product is too short and simplistic to hold your attention for more than a day".


Notes


References


External links


Official European website
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