Valkyria Revolution
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''Valkyria Revolution'' is a 2017 action role-playing game developed by Media.Vision and published by Sega for the PlayStation 4, PlayStation Vita and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. It is a spin-off of the ''
Valkyria Chronicles ''Valkyria Chronicles'' is a series of military-themed tactical role-playing video games created by Ryutaro Nonaka and Shuntaro Tanaka, and developed by Sega. The series began with '' Valkyria Chronicles'', which was released for the PlayStat ...
'' series, set in a different fictional universe. The game received mixed reviews from critics, who praised the game's setting and concept as engaging but criticized the story delivery and large amount of loading screens, calling the gameplay and graphical quality lackluster.


Gameplay

''Valkyria Revolution'' is an action role-playing game with strategy elements. The flow of the game consists of the player preparing at their base, going to the battlefield to achieve their objectives, and then returning to the base again. The game includes the possibility of
permanent death Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their Health (gaming), health are considered dead and cannot be used anymore. Depending on the situation, this co ...
for the characters, but players are able to retry if one of them dies. The
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
action found in the ''Valkyria Chronicles'' series was replaced with a more active combat system where actions and decisions on the battlefield have to be made in real time. The player leads a squad of up to 4 allies with different roles including damage-dealing shocktroopers, fleet-footed scouts, shield-bearers with heavy defense, and "sappers" who focus on alchemy and long-range attacks. Though the player can only control one character at a time, the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
behavior of their allies can be influenced by chosen "Priorities" that can be set before battle. Priorities range from basic commands like using
melee A melee ( or , French: mêlée ) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts. In military aviation, a melee has been defined as " air battle in which ...
attacks, to more specific commands like guarding allies at low
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
. More Priorities can be acquired by visiting a "Circle" in town between missions and listening to their conversation. Furthermore, players can order their squad to focus on offense, defense, or support functions, and can break up their squad into "solo" or "partner" units to take on multiple enemies, or stay as a squad to focus on one enemy. Each character carries a melee weapon, long-range weapon, a grenade, and an item pouch for single-use restorative items. The long-range weapon and grenades have limited ammo, which can only be replenished by capturing enemy bases in the field. Each character also has the ability to cast
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
spells Spell(s) or The Spell(s) may refer to: Processes * Spell (paranormal), an incantation * Spell (ritual), a magical ritual * Spelling, the writing of words Arts and entertainment Film and television * ''The Spell'' (1977 film), an American ...
called "alchemy," with varying affects depending on the type of alchemy equipped. Most weapons and alchemy can be upgraded and switched out among every character between battles at Basil's Workshop in town, but melee weapons are permanently attached to the specific characters wielding them. Melee weapons can be upgraded at Basil's shop to expand the user's stats and alchemic affinities, but extra alchemy must be used to upgrade them instead of money.


Plot

The story of Valkyria Revolution is told ''
in medias res A narrative work beginning ''in medias res'' (, "into the middle of things") opens in the midst of the plot (cf. ''ab ovo'', ''ab initio''). Often, exposition is bypassed and filled in gradually, through dialogue, flashbacks or description of pa ...
'' as a Jutland student working on a paper about "The Five Traitors" seeks to learn more about their history and the war between Jutland and the Ruzi Empire. His teacher, Richelle, frequently interrupts the game to elaborate on certain points within the story as told to her by her great-great-grandmother, who was a teacher to the Jutish princess at the time. The small country of Jutland was economically blockaded by Ruzhien, a powerful empire that expanded its territory and achieved rapid industrial development after discovering the azure mineral Ragnite, which serves both as an energy source and a catalyst for alchemic development. Ten years prior to the war, in the land of Molda, an orphanage was burned down by the Ruzi Emperor Klaudiusz and his four Grand Generals as they were visiting nearby Valkyria ruins. The men also kidnapped Maria, the caretaker at the orphanage. Only five orphans survived, having been away from the orphanage at the time: Amleth Grønkjær, Basil Sabancci, Fritte Eriksen, Solomon Kahlenberg and Violette Szand. The five secretly plotted to kill Klaudiusz and attempt to find Maria. As they were adopted by foster parents, the five grew incredibly skilled in their respective fields: Amleth became an officer in the Jutland army, and would later form then anti-Valkyrie unit named Vanargand. Basil became an industrialist who owned a factory that dealt in ragnite-based weapons and technology. Fritte chose to become a writer, using his words to inspire the people of Jutland and later provoke them into war. Solomon became a legislator who helped provide legal cover for the group's actions while steering the country towards war. Violette became a master spy, using her skills and charm to form a large network of contacts throughout Europa. An initial attempt to kill Klaudiusz failed, as Amleth's strike was blocked by the appearance of a Reaper-like figure and nearly killed, but for some reason the Reaper spared his life and fled. Following the event, the five discussed their next move, as Klaudiusz would no longer be so vulnerable while the Ruzi Empire and its allies blockaded Jutland to the breaking point. After a
coin toss A coin is a small, flat (usually depending on the country or value), round piece of metal or plastic used primarily as a medium of exchange or legal tender. They are standardized in weight, and produced in large quantities at a mint in order to ...
, the five decided to set Jutland on a course for war, both to end the blockade and to get revenge for Maria. With Basil's help, Amleth formed Vanargand within the Jutish army, knowing that any attack on Klaudiusz would be pointless if they could not defeat the Valkyria-esque Reaper guarding him. Joining Amleth and his newly-formed unit were the Jutish Princess Ophelia and her protective knight, Godot. Despite Amleth's objections, Ophelia decides to join Vanargand on the front lines in Molda and gets her first taste of battle by stabbing a Ruzi soldier with her
rapier A rapier () or is a type of sword with a slender and sharply-pointed two-edged blade that was popular in Western Europe, both for civilian use (dueling and self-defense) and as a military side arm, throughout the 16th and 17th centuries. Impo ...
. Amleth chased down the fleeing Grand General, Balthus Greppenberg, after the unit destroyed his Dragon mech. When the General refused to answer any more questions about Maria, Amleth killed him while Ophelia and Godot watched nearby. Though the country rejoiced at an easing of the blockade, Ophelia and Godot began digging into Amleth's background, while the Five continued provoking the country further into war against the Empire. The next battlefront was the kingdom of Ipseria, where Amleth, Ophelia and Godot ran into a powerful attacker with a magically-enhanced
prosthetic In medicine, a prosthesis (plural: prostheses; from grc, πρόσθεσις, prósthesis, addition, application, attachment), or a prosthetic implant, is an artificial device that replaces a missing body part, which may be lost through trau ...
arm bearing a resemblance to Maxim Laertes, the estranged Prince of Ipseria. However, Maxim escaped before they could find out why he allied himself with the Empire. The Jutish Army continued marching north to "liberate" more countries from the Empire, while Amleth hoped to find a second Grand General, Gustav Mecklenburg. While the army secured an industrial town, Amleth found Gustav nearby, but the Jutish contingent in the city collapsed after the appearance of the Reaper from before, singing a mysterious song. Ophelia was surprised to find that she was unaffected, and that her own song could cancel out the Reaper's magic. Even with their combined efforts, the Vanargand unit just barely fought off the Reaper, but ended up ripping off her outfit to reveal a Valkyria woman wearing a pendant that bore a strong resemblance to Maria. Though Jutland claimed victory in the battle, Amleth's behavior led to increased suspicion both from Godot and others within Vanargand. In-between missions, Godot tracked down the Five Traitors but decided to keep their identities secret, thinking that their actions supported Jutland, regardless of their motives. Several battles later, Vanargand assisted the Jutland Army with a push at Kovaltis, only to find themselves facing the Valkyria again. After another drawn out battle, Amleth stayed his hand, hearing Maria's voice from the Valkyria. Just as the Valkyria was about to strike Amleth, Godot threw himself in front of her
scythe A scythe ( ) is an agricultural hand tool for mowing grass or harvesting crops. It is historically used to cut down or reap edible grains, before the process of threshing. The scythe has been largely replaced by horse-drawn and then tractor mac ...
, sacrificing his life. Back home, Godot's younger sister Miranda picked up his sword and shield and took his role as Vanargand's Executive Officer, but she later found a journal among Godot's belongings that led her to the identities of the Five Traitors. It's later revealed that the empire kidnapped Miss Maria to become the vessel for the Valkyria Brunhilde. Later, the rest of the squad finds out about Amleth's true motivations and the rest of the Traitors and they initially distrust him, but thanks to Ophelia, The Traitors and Anti-Valkyria squad work together to defeat the rest of the Ruzhien empire. Amleth also overcomes his doubts and finally kills Brunhilde and at the same time, Miss Maria peacefully dies in his arms. Klaudiusz commits suicide before the squad can reach him and the Empire collapses with his death. Afterwards, the Traitors take responsibility for the war and all five are sentenced to death. However, a secret ending implies that the squad helps the traitors escape.


Development

The game was developed by Media.Vision, and is directed by Takeshi Ozawa and produced by Youichi Shimosato and Kei Mikami. The characters are designed by Hiro Kiyohara and Takayama Toshiaki, and modeled by Flight Unit. The game uses the Gouache Drawing Engine for the graphics, with which the development team intends to depict the game in a painting-like manner. Work on the game began with the development team wanting to create something new related to the '' Valkyria'' series; at first, they considered making a
real-time strategy Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to p ...
game, but decided to make a real-time role-playing game instead, as they thought more people would want to play that. Ozawa said that while there are aspects of the game that are similar to ''
Valkyria Chronicles ''Valkyria Chronicles'' is a series of military-themed tactical role-playing video games created by Ryutaro Nonaka and Shuntaro Tanaka, and developed by Sega. The series began with '' Valkyria Chronicles'', which was released for the PlayStat ...
'', the game is mostly different. Shimosato saw it as a new series within the ''Valkyria'' franchise; he referred to it as the ''Kakumei'' ("Revolution") series, and called previous ''Valkyria'' games the ''Senjou'' ("Battlefield") series. The game's original score was composed, arranged, and produced by
Yasunori Mitsuda is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the ''Chrono'', '' Xeno'', ''Shadow Hearts'', and ''Inazuma Eleven'' franchises, among various others. Mitsuda began composing musi ...
, which was his first solo game soundtrack in over seven years. Intending to express the game's worldview through the music, he chose to use a classical sound for the game, and used seamless switching between battle and field music, something that was new to him. The main theme was performed by the
Tokyo Symphony Orchestra The or TSO, was established in 1946 as the Toho Symphony Orchestra (東宝交響楽団). It assumed its present name in 1951. Based in Kawasaki, the TSO performs in numerous concert halls and serves as pit orchestra for some productions at Ne ...
; according to Mitsuda, the scale of the recording session was larger than what was usual for Japanese video games. A few songs were sung by Sarah Àlainn, who Mitsuda had also worked with previously on the ending track of ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The se ...
''. According to her and Mitsuda, it was a positive song themed around death. Because of its similarity to
hymn A hymn is a type of song, and partially synonymous with devotional song, specifically written for the purpose of adoration or prayer, and typically addressed to a deity or deities, or to a prominent figure or personification. The word ''hy ...
s, Àlainn attempted to express the song with a "mystic yet dark feeling to the singing". One of the game's themes is death; the development team felt that if characters would not die, the player would not feel fear, which is what led to the inclusion of permanent death in the game. They included story events for specific characters, to make the player feel motivated to keep everyone alive; while the main story continues, events relating to specific characters do not occur if that character is dead. However, they intended for it to be possible to experience everything in the game if the player puts effort into it, with it being possible to retry if a character dies. The development team did not want to tone down the obstacles the player faces in the game; instead, they plan to include an easier mode. A demo for the game was included with the PlayStation 4 release of ''Valkyria Chronicles''; Sega gathered feedback on the game from people who play the demo. This was a change compared to previous games by the developer, where the demo was released close to the release of the final product, making it have no effect on the development. They received around three times the amount of feedback they had expected; according to Kozawa, a lot of it was "harsh". This led them to change the game's battle system, to make it feel more like a role-playing game and less like an action game: in the demo, the action focus made it difficult to strategize during battles, so the developers added an action gauge to allied and enemy characters, with actions being possible to perform when the gauge is filled up; they also added the option for players to stop time while using weapons or abilities. Among other changes in response to the feedback were an increased number of party members and the removal of field encounters. Kozawa also said that he was thinking of a way for the player to customize the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
of their allies, and that they were working on a way to make direct commands.


Promotion and release

The game was announced for PlayStation 4 in November 2015 alongside a PlayStation 4 version of ''Valkyria Chronicles''. In August 2016, a PlayStation Vita version was also revealed. The game was released in Japan on January 19, 2017, and in North America and Europe in June 2017. For the Western releases, an
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
version was also released. The home console versions were made available both physically and digitally in the West, while the PlayStation Vita version was a digital-only title. A two-disc, official soundtrack was released alongside the game's Japanese release on January 19. In the Americas, pre-orders and limited launch copies of the physical PlayStation 4 and Xbox One versions came packaged as the “Vanargand Edition,” named after the in-game specialized unit of anti-Valkyria soldiers. It includes a metal pin emblazoned with the elite team’s insignia, a 12-track soundtrack by Mitsuda, and a special outer box. According to Sega, the reason they changed the title from the Japanese original was that a direct translation of ''Aoki Kakumei no Varukyuria'' ("Valkyria of the Blue Revolution") seemed "unwieldy" and difficult to handle graphically, while the punctuation in ''Valkyria: Azure Revolution'' also was a hindrance. Because of this, they decided to use a two-word title, similar to ''
Valkyria Chronicles ''Valkyria Chronicles'' is a series of military-themed tactical role-playing video games created by Ryutaro Nonaka and Shuntaro Tanaka, and developed by Sega. The series began with '' Valkyria Chronicles'', which was released for the PlayStat ...
'', but different enough that the two games would stand "equal but apart from each other". Four
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(DLC) packs were released for free following the game's launch.


Reception

''Valkyria Revolution'' received "mixed" reviews, according to
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. Chris Carter of ''
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'' rated the game 5/10, criticizing the high amount of cutscenes and "shoved in" strategic elements as damaging the game's sense of action in its battles, and said it would have "turned out better" if the team "stuck to their guns and made it a full action romp". Janine Hawkins of ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'' rated the game 4.5/10 and said that "a lot of what made its predecessors so endearing is absent", and the game lacked "character interaction and meaningful storytelling". Calling the gameplay "repetitive", she stated that the strategic aspects "just get in the way" of the action, while the combat "feels terrible". While calling the presentation of story segments "gorgeous", she stated that they interrupted the game too often, and that the framing and animation of the cutscenes was "subpar", with the story being "shallow".


Notes


References


External links

*
European publisher website
{{Media.Vision 2017 video games Action role-playing video games Deep Silver games Media.Vision games PlayStation 4 games PlayStation Vita games Sega video games Single-player video games Video game spin-offs Video games developed in Japan Video games scored by Yasunori Mitsuda Xbox One games