Vagrant Story
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is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
developed and published by
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adj ...
(now
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
) for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed i ...
. The game was released in 2000, and has been re-released through the PlayStation Network for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
and
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
consoles. ''Vagrant Story'' was primarily developed by the team responsible for ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony ...
'', with
Yasumi Matsuno is a Japanese video game designer. Matsuno was first introduced to video games in arcades while waiting for the train, and first played ''Space Invaders'' and ''Xevious'' there. He attended Hosei University for foreign policy but dropped out, ...
serving as producer, writer and director. The game takes place in the fictional kingdom of Valendia and the
ruined city ''Ruined City'' is a 1938 novel by Nevil Shute, published by Cassell in the UK. In the US, the book was published by William Morrow under the title ''Kindling''. Plot summary The story is set in the Depression years of the 1930s, when a rich L ...
of Leá Monde. The story centers on Ashley Riot, an elite agent known as a Riskbreaker, who must travel to Leá Monde to investigate the link between a
cult In modern English, ''cult'' is usually a pejorative term for a social group that is defined by its unusual religious, spiritual, or philosophical beliefs and rituals, or its common interest in a particular personality, object, or goal. This ...
leader and a senior Valendian Parliament member, Duke Bardorba. In the
prologue A prologue or prolog (from Greek πρόλογος ''prólogos'', from πρό ''pró'', "before" and λόγος ''lógos'', "word") is an opening to a story that establishes the context and gives background details, often some earlier story that ...
, Ashley is blamed for murdering the duke, and the game discloses the events that happen one week before the murder. ''Vagrant Story'' is unique as a console action-adventure role-playing game in that it features no shops and no player interaction with other characters; instead, the game focuses on weapon creation and modification, as well as elements of puzzle-solving and strategy. The game received critical acclaim from gaming magazines and websites.


Gameplay

''Vagrant Story'' is a solo
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
, in which the player controls Ashley Riot from a
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the a ...
while exploring Leá Monde and the
catacombs Catacombs are man-made subterranean passageways for religious practice. Any chamber used as a burial place is a catacomb, although the word is most commonly associated with the Roman Empire. Etymology and history The first place to be referred ...
underneath. The player may also switch into
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
to allow for a 360° view using the START button or right analog stick on the
game controller A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation ...
. Characters and sprites are proportionate with each other, and the player navigates Ashley on a
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informal ...
field map. Navigation is in
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
, and areas accessed by the player are stored in an in-game map menu. Ashley can run, jump, and push crates and cubes to navigate around obstacles, adding
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
and platforming elements to gameplay. During the game, the player must sometimes solve block puzzles to advance the story. When the player returns to a completed block puzzle room, a time-attack mode called "Evolve, or Die!!" begins. Players must reach the end of the room in the shortest time possible, after which they are ranked. This stage is optional and can be turned off from the menu. In the field map, players may engage the enemy as soon as they enter Battle Mode, which uses a
pausable real-time In video games and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progres ...
combat system, much like Square's ''
Parasite Eve Parasite Eve may refer to: * ''Parasite Eve'' (novel), a 1995 Japanese science fiction horror novel by Hideaki Sena * ''Parasite Eve'' (film), a 1997 Japanese science fiction film based on the novel * ''Parasite Eve'' (video game), a 1998 action ...
'' (1998). In Battle Mode, when the player taps the attack button, a spherical grid appears around Ashley. Individual body parts within this sphere can be targeted. The battle system involves the player chaining different attacks known as Chain Abilities to achieve large combos and deal damage to the enemy. This is done by pressing buttons in timely succession, making combat resemble a
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to pres ...
. In addition to Chain Abilities, Defensive Abilities allow Ashley to reduce or reflect damage or avoid status ailments. Ashley also gains Break Arts, which exchange his
hit points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
(HP) for increased damage. Magic in ''Vagrant Story'' is learned later in the game using
Grimoire A grimoire ( ) (also known as a "book of spells" or a "spellbook") is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms and divination, and ...
s that are dropped by enemies. Once a Grimoire is used, the magic spell associated with the Grimoire will remain in the menu, and players only need to spend
magic point Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP. Different ...
s (MP) to cast a learned spell. Magic spells can be used to attack, heal, create
status effect In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in num ...
s, and manipulate Ashley's elemental and enemy affinities. Certain magic spells allow the player to affect multiple targets by using a small sphere positioned within the Battle Mode wire frame. Unlike physical attacks however, magic attacks cannot be chained. Risk is an essential element in the battle system. A Risk bar is placed below the HP and MP bar, representing the Risk Points the player has accumulated. Risk Points affect Ashley's concentration; the longer Ashley attacks a target, the more his Risk Point accumulates, lowering his accuracy and defenses. Chain and Defensive Abilities increase Risk faster than regular attacks, while Break Arts do not increase Risk at all. Enemy attacks and spells deal more damage if the player has high Risk. The advantage, however, is the higher chances for the player to score
critical hit In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow. Origin Critical hits originate from the Reiswitzian ''Kriegsspiel'', which they were added into sh ...
s and restore higher HP. ''Vagrant Story''s crafting system allows the player to create and customize weapons and armor in designated "workshop" areas, inputting various ranges, strengths, and statistics. Weapons fall into one of three main damage types: blunt, piercing, and edged. Equipment are influenced by their material and affinity to enemy classes and elements. Affinities influence the effectiveness of weapons and armor; however, equipment might lose one form of affinity when it gains another type. Weapons and armor can be combined, merging their affinities and sometimes creating a new type of blade or armor in the process. Different weapon types have different ranges, such as a
crossbow A crossbow is a ranged weapon using an elastic launching device consisting of a bow-like assembly called a ''prod'', mounted horizontally on a main frame called a ''tiller'', which is hand-held in a similar fashion to the stock of a long fi ...
having a longer range than melee weapons such as a mace. Like several Square titles, the
New Game Plus A New Game Plus, also New Game+ (NG+), is an unlockable video game mode available in some video games that allows the player to start a new game after they finish it at least once, where certain features in NG+ not normally available in a first ...
option is made available to the player upon first completing the game. In ''Vagrant Story'', selecting "New Game+" enables the player to replay the story using their end-game weapons, items, and statistics instead of the defaults. This option allows players to access a hidden level, which features more intimidating enemies and more powerful equipment. The story does not change, and original enemy statistics will remain at default.


Plot


Setting

''Vagrant Story'' is set in the fictitious city of Leá Monde, while the kingdom of Valendia is engulfed in
civil war A civil war or intrastate war is a war between organized groups within the same state (or country). The aim of one side may be to take control of the country or a region, to achieve independence for a region, or to change government policies ...
. Leá Monde is an old town with a history spanning more than two millennia. Located on an island surrounded by
reef A reef is a ridge or shoal of rock, coral or similar relatively stable material, lying beneath the surface of a natural body of water. Many reefs result from natural, abiotic processes— deposition of sand, wave erosion planing down rock out ...
s, the walls have been the "witness of many battles" and are "stronger than the mightiest forts of Valendia". In its golden years, Leá Monde was a thriving community until an earthquake struck the town 25 years before the game, destroying the city and leaving the ground unstable. The Grand Cathedral and the Temple of Kiltia are at the center of the city. This area is surrounded by the west and east districts, both in fairly good shape, as well as the massive, fortress-like City Walls. Beneath the ground are an abandoned mineshaft and
limestone Limestone ( calcium carbonate ) is a type of carbonate sedimentary rock which is the main source of the material lime. It is composed mostly of the minerals calcite and aragonite, which are different crystal forms of . Limestone forms whe ...
quarry A quarry is a type of open-pit mine in which dimension stone, rock, construction aggregate, riprap, sand, gravel, or slate is excavated from the ground. The operation of quarries is regulated in some jurisdictions to reduce their envi ...
, the shadowy
labyrinth In Greek mythology, the Labyrinth (, ) was an elaborate, confusing structure designed and built by the legendary artificer Daedalus for King Minos of Crete at Knossos. Its function was to hold the Minotaur, the monster eventually killed by the ...
s of an "Undercity", and the dark Iron Maiden dungeon. The maze-like Snowfly Forest, named for the so-called snowflies that can be found within, covers part of the city. Other locations include the Graylands, the setting for the prologue event; and Valnain, the city where the Valendia Knights of Peace's Headquarters is located. While Valendia and Leá Monde are fictitious, the game's scenery is inspired by real-life landscapes of the southwest of
France France (), officially the French Republic ( ), is a country primarily located in Western Europe. It also comprises of Overseas France, overseas regions and territories in the Americas and the Atlantic Ocean, Atlantic, Pacific Ocean, Pac ...
, including the city of
Saint-Émilion Saint-Émilion (; Gascon: ''Sent Milion'') is a commune in the Gironde department in Nouvelle-Aquitaine in southwestern France. In 2016, it had a population of 1,938. In the heart of the country of ''Libournais'' (the area around Libourne), in ...
.


Characters

The
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
is Ashley Riot, a male member of the Valendia Knights of the Peace (VKP) in pursuit of a
cult In modern English, ''cult'' is usually a pejorative term for a social group that is defined by its unusual religious, spiritual, or philosophical beliefs and rituals, or its common interest in a particular personality, object, or goal. This ...
leader named Sydney Losstarot. Sydney, leader of the religious cult Müllenkamp, laid siege to Duke Bardorba's
manor Manor may refer to: Land ownership *Manorialism or "manor system", the method of land ownership (or "tenure") in parts of medieval Europe, notably England *Lord of the manor, the owner of an agreed area of land (or "manor") under manorialism *Man ...
in search of a key and kidnapped Bardorba's son, Joshua. Ashley's partner is Callo Merlose, an agent of the VKP Inquisitors. Also attempting to capture Sydney is Romeo Guildenstern of the Crimson Blades, whose mission was undertaken without the approval of the VKP.VKP Officer: Furthermore, we must find out why the Cardinal sent his blades to deal with this incident without our approval. Ashley is a Riskbreaker, a militant division of the VKP responsible for upholding state security and law. Although Callo accompanies him, Ashley does not accept her as a combat partner due to her lack of combat experience. Callo ends up being Sydney's hostage and discovers the truth of Müllenkamp's activities. Another Riskbreaker, Rosencrantz, appears during Ashley's battles in Leá Monde, briefing him on the plans of the VKP, Sydney and the Cardinal, and subsequently his take on Ashley's past. This casts suspicion on Ashley's behalf, as Riskbreakers always work alone. The Crimson Blades, under direct orders of Cardinal Batistum, are a group that is part of the Cardinal's Knights of the Cross, in charge of seeking
heretics Heresy is any belief or theory that is strongly at variance with established beliefs or customs, in particular the accepted beliefs of a church or religious organization. The term is usually used in reference to violations of important religi ...
and quelling cults. Romeo Guildenstern, their leader, is a pious man, deeply faithful to his belief and consequently immune to the Dark's powers. Under orders of the Cardinal, he pursues Sydney with a small army in his command and his captains: Samantha, Duane, Grissom, Tieger and Neesa. Müllenkamp is a cult based in Leá Monde. The city suffered a catastrophe when the population was killed in an earthquake. The city, filled with corpses controlled by Darkness, is the cult's stronghold. Sydney and his accomplice, Hardin, survive the pursuit of the Crimson Blade, though Hardin sometimes doubts Sydney's intentions.


Story

The plot of ''Vagrant Story'', titled "The Phantom Pain", is presented as the prelude to the "story of the wanderer". Beginning in the Graylands, Ashley and Callo are sent by the VKP to Duke Bardorba's manor to investigate the Duke's involvement with Müllenkamp and the Cardinal's interest in Sydney Losstarot. Ashley infiltrates the manor and encounters Sydney, witnessing his powers first hand. Sydney escapes with his accomplice Hardin and the Duke's son Joshua, leaving Ashley with a clue to his whereabouts. This event was dubbed the "Graylands Incident". Ashley and Callo arrive in Leá Monde and a lone Ashley infiltrates the city through the underground wine cellars. Along the way, he learns of objects holding magical power known as Grimoires and the city's power to spawn the undead and mythological creatures. He encounters Guildenstern and his lover Samantha, and learns of the condition known as incomplete death and the Cardinal's true intention for his pursuit of Sydney:
immortality Immortality is the concept of eternal life. Some modern species may possess biological immortality. Some scientists, futurists, and philosophers have theorized about the immortality of the human body, with some suggesting that human immorta ...
. The Crimson Blades confront Ashley and reveals his presence to Guildenstern. Escaping unharmed, Ashley encounters Rosencrantz who intends to join him, though Ashley declines. Rosencrantz tells him of the VKP and the Parliaments' knowledge of the dark powers of Leá Monde, and that the hidden powers deep within a person can be unleashed with the help of the Dark. In his encounters with Sydney, Ashley is shown visions of his past, where his wife Tia and his son Marco are killed by rogues. Meeting Rosencrantz again, Ashley is told that they were not his family, but mistaken targets he killed during a mission of theirs. Ashley's guilt over their deaths was manipulated by the VKP to turn Ashley into a loyal Riskbreaker. Ashley recalls his hidden battle skills and experiences "
clairvoyance Clairvoyance (; ) is the magical ability to gain information about an object, person, location, or physical event through extrasensory perception. Any person who is claimed to have such ability is said to be a clairvoyant () ("one who sees cl ...
", seeing the progress of the Crimson Blades, which leads him to the Great Cathedral. Sydney had captured Callo earlier and brought her with them. Callo learned that Hardin was skeptical of Sydney's plans. She begins to develop the powers of "heart-seeing", a form of
telepathy Telepathy () is the purported vicarious transmission of information from one person's mind to another's without using any known human sensory channels or physical interaction. The term was first coined in 1882 by the classical scholar Frederic W ...
, as they continue their escape deeper into Leá Monde. With her powers, she learned of Sydney's intentions and Hardin's reason to join Müllenkamp and his closeness to Joshua. Sydney left them to stop the others from advancing; taunting Guildenstern and Samantha, and provoking Ashley to follow him as he intends to bestow his powers upon Ashley. Ashley was not interested in inheriting the powers of Darkness; seeing that Callo had been captured, his only intention is to rescue her. While discussing the Gran Grimoire, a powerful source of magic, Guildenstern and Samantha discover ancient Kildean letterings carved throughout the city walls. Rosencrantz reveals that the city is the Gran Grimoire and its power lies at the city center: the Grand Cathedral. As Guildenstern leaves for the Grand Cathedral, Rosencrantz searches for Ashley and Sydney. Finding them, Rosencrantz, confident in his immunity against Darkness, tries to force Sydney to surrender his powers. Rosencrantz also assaults Ashley to prove that he is not a suitable candidate for the powers of Darkness. Sydney refuses to listen and kills Rosencrantz by using a possessed statue, leaving Ashley to once again prove himself as his chosen successor. Guildenstern continues on to the Great Cathedral in the center of the city, leading him to Callo, Hardin and Joshua. Interrogating Hardin about a certain "key" known as the Blood-Sin, Guildenstern reveals his intentions in acquiring the Dark's powers. Sydney arrives to teleport Hardin and the rest away, leaving him to Guildenstern. Guildenstern acquires the "key" from him and murders Samantha as his sacrifice for the powers of darkness. Ashley arrives later and listens as Sydney reveals his true intentions. Ashley then confronts Guildenstern and manages to defeat him. Upon Guildenstern's defeat, Ashley, now bearing the "key", carries Sydney out of the collapsing city. The creatures spawned within the city begin to disappear. Callo, Hardin and Joshua escape the city, though Hardin dies and the fate of Callo and Joshua remains unknown. In the epilogue, Ashley goes to visit the ailing Duke Bardorba in his manor, although once they were alone, it was Sydney who was in the room. Sydney tells the duke that he had found a suitable heir to the Darkness in Ashley, and that their plan to inherit the powers of Darkness was successful. The duke then proceeds to kill Sydney, and he himself died soon after of unknown causes. In a report received by the VKP a week after the Graylands Incident, the duke was believed to be murdered, and Ashley became the prime suspect, though he was never found again.


Development

Yasumi Matsuno is a Japanese video game designer. Matsuno was first introduced to video games in arcades while waiting for the train, and first played ''Space Invaders'' and ''Xevious'' there. He attended Hosei University for foreign policy but dropped out, ...
, the game's producer and director, preferred to create a new game title from scratch and use design ideas from staff collaborations, rather than reusing popular characters and designs that are found in sequels. ''Vagrant Story'' is regarded as a mixture of genres, as it contains elements of role-playing in its battles and platform games when in the field map. Matsuno explained that the development team was not eager to place ''Vagrant Story'' into a specific genre, preferring to create the game with a genre of its own. During the design phase, Matsuno was shown photographs from France, particularly Saint-Émilion in the region of
Bordeaux Bordeaux ( , ; Gascon oc, Bordèu ; eu, Bordele; it, Bordò; es, Burdeos) is a port city on the river Garonne in the Gironde department, Southwestern France. It is the capital of the Nouvelle-Aquitaine region, as well as the prefectur ...
. This region was visited by one of Matsuno's colleagues, who was a wine enthusiast and favored Saint-Émilion, one of the largest vineyards of Bordeaux. Captivated by this small town's architecture, the design team went on a trip to France to adopt these styles into the game. A team of five people was formed in September 1998, including Matsuno and the principal persons in charge of graphics and decorations, to realize the game's setting. Development of the game began in January 1998, spanning two years with manpower that steadily increased from 20 to 50 at peak development phase. The storyline conceived for the game follows Ashley Riot's origins as a dedicated government agent prior to being the titular "
vagrant Vagrancy is the condition of homelessness without regular employment or income. Vagrants (also known as bums, vagabonds, rogues, tramps or drifters) usually live in poverty and support themselves by begging, scavenging, petty theft, temporar ...
" who is "involved in many incidents" after the events in Leá Monde. Inspiration for the plot is derived from Hollywood "classic and blockbuster" films as well as European and Asian films. The gameplay was conceived to cater to hardcore gamers who do not "ask for hints and read through strategy guides". However, Matsuno revealed that over half of the game's story was cut due to capacity and development time constraints. Memory issues was considered the most challenging aspect of the game development, with the team forced to adjust the game's interface, texture mapping and polygon mesh in maps, as well as removing gaming elements such as AI-controlled supporting non-player characters that would have joined Ashley in the middle of the game. ''Vagrant Story'' was conceived during a time when most games had made the transition into three-dimensional graphics. Games with real-time
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
were the mainstream, and it was decided for ''Vagrant Story'' to follow this trend. Murata, the main programmer, expressed his concerns in working towards a large-scale three-dimensional game for the first time. To avoid discrepancies in the
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
caused by the large number of polygon models, the modeling team had to select an aspect of each character to focus their attention. Art director Minagawa mentioned that painstaking detail were given to each individual model, even to characters that only appear for a few seconds in the game. The same character models were used throughout the game to create a seamless transition between event cutscenes and actual gameplay. The sound effects of ''Vagrant Story'' are credited to Minoru Akao, the game's sound programmer; and Tomohiro Yajima, the sound editor and engineer.


Releases

A
demo Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafhea ...
disc of ''Vagrant Story'' was included in the packaging of '' Seiken Densetsu: Legend of Mana'' in Japan. During the Square Millennium Event held by Square in Tokyo, movies of ''Vagrant Story'' such as the opening sequence and the weapon crafting system were presented to onlookers. Matsuno stated that a normal playthrough would take the player five to six hours to complete. In North America, ''Vagrant Story'' was released as part of Square's "Summer of Adventure" that lasted from May to September 2000. ''Vagrant Story'' was released with two discs; the first disc is the game itself, while the second disc is a demo disc released by Square to give the player a preview of seven titles. The seven titles include three interactive demos and four non-interactive demos; the former being ''
Chocobo Racing ''Chocobo Racing'', known in Japan as , is a racing game developed by Square Co. for the PlayStation. The game was released in Japan in March 1999, followed by North America and Europe in August and October, respectively. The game's star and nam ...
'', ''
Front Mission 3 ''Front Mission 3'', also known in Japan as is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., released in Japan in 1999, and North America and Europe in 2000. ''Front Mission 3'' is the third ma ...
'' and ''
Threads of Fate ''Threads of Fate'' is an action role-playing game developed and published by Square for the PlayStation, released for Japan in 1999 and for North America in 2000. The story is split between two protagonists in search of an ancient relic said to ...
'', and the latter ''
Chrono Cross is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is set in the same world as ''Chrono Trigger'', which was released in 1995 for the Super Nintendo Entertainment System. ''Chrono C ...
'', ''
SaGa Frontier 2 is a role-playing video game developed by Square for the PlayStation. It is the eighth original game in their ''SaGa'' series. Initially released in Japan in April 1999, an English version was made available in North America in January 2000 by ...
'', ''
Chocobo's Dungeon 2 ''Chocobo's Dungeon 2'' is the 1998 PlayStation sequel to 1997's '' Chocobo no Fushigina Dungeon''. Gameplay The players play as Chocobo, navigating randomly-generated levels of mysterious dungeons to progress the story. Each time the player ent ...
'' and ''Legend of Mana''. Both discs were included in the North American release on May 15, 2000. Due to a ruling by the
Quebec Quebec ( ; )According to the Canadian government, ''Québec'' (with the acute accent) is the official name in Canadian French and ''Quebec'' (without the accent) is the province's official name in Canadian English is one of the thirtee ...
government that video game titles in
Canada Canada is a country in North America. Its ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, covering over , making it the world's second-largest country by tot ...
should be sold with both French and English-language instructions, ''Vagrant Storys release was delayed in Canada. In the European PAL release, the game did not feature the additional demo disc.


Merchandise

On April 13, 2000,
DigiCube DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Digi ...
published the '' Vagrant Story Ultimania'', the official 496-page
strategy guide Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Str ...
for the game with the . The contents include staff interviews, a detailed background story, and information on monsters and items. On July 20, 2006, the book was republished by Studio BentStuff and Square Enix. Other merchandise include jewellery, T-shirts, cigarette lighters and posters featuring character artwork and CG renders. For the North American release, a 16-page comic-book tie-in with art by Steve Firchow, Clarence Lansang and Michael Turner of
Witchblade ''Witchblade'' is a comic book series published by Top Cow Productions, an imprint of Image Comics, which ran from November 1995 to October 2015. The series was created by Top Cow founder and owner Marc Silvestri, editor David Wohl, writers B ...
fame was published by Eruptor Entertainment and Squaresoft. The comic was freely distributed at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
2000 and included an interview between Matsuno and Square Electronic Arts assistant product manager Andrew Shiozaki.


Music

The original score for ''Vagrant Story'' was composed, arranged, and produced by
Hitoshi Sakimoto is a Japanese video game music composer and arranger. He is best known for scoring ''Final Fantasy Tactics'' and ''Final Fantasy XII'', though he has composed soundtracks for over 80 other games. He began playing music and video games in elementa ...
, whose previous video game works included the soundtracks to ''
Radiant Silvergun is a shoot 'em up developed by Treasure. It was originally released in Japanese arcades in 1998 and subsequently ported to the Sega Saturn later that year. The story follows a team of fighter pilots in the far future who are battling waves of ...
'' and ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony ...
'', with additional arrangement by
Takeharu Ishimoto is a Japanese video game composer and musician. Formerly employed by Square Enix, he joined them in 1999 as a synthesizer programmer on ''Legend of Mana'', and worked for them on several games. In 2002, he was promoted to the role of composer, b ...
for Track 2–30 and Hirosato Noda for Track 2–31. A Japanese orchestra ensemble, Shinozuka Group, performed for the orchestral piece of Track 2–29. All synthesizing operations are led by Takeharu Ishimoto with assistance from
Hidenori Iwasaki Hidenori (written: 秀典, 秀憲, 秀則, 秀徳, 英則, 英徳 or 英智) is a masculine Japanese given name. Notable people with the name include: *, Japanese sound effects editor *, Japanese manga artist *, Japanese ice hockey player *, Japan ...
for Track 1–1 and Hirosato Noda for Track 2–18. Sakimoto noted that during the initial phase, he composed "bright and cheerful" tunes similar to ''Final Fantasy Tactics'', but Matsuno emphasized music that was "more deep and heavy". Matsuno also advised him to listen to music from ''
The X-Files ''The X-Files'' is an American science fiction on television, science fiction drama (film and television), drama television series created by Chris Carter (screenwriter), Chris Carter. The series revolves around Federal Bureau of Investigation ...
'' for ideas on ambient scores, and Sakimoto pointed out influences of
James Horner James Roy Horner (August 14, 1953 – June 22, 2015) was an American composer. He was known for the integration of choral and electronic elements, and for his frequent use of motifs associated with Celtic music. Horner's first film score was i ...
and
Hans Zimmer Hans Florian Zimmer (; born 12 September 1957) is a German film score composer and music producer. He has won two Academy Awards, Oscars and four Grammy Awards, Grammys, and has been nominated for two Primetime Emmy Awards, Emmys and a Tony Awar ...
in his compositions. Sakimoto was impressed with the dedication of the development team to the game, and expressed uneasiness trying to come up with music during the game previews. Sakimoto created themes for each character and monster, and made several changes in their melody to reflect their relationships, feelings as well as antagonistic views. The soundtrack for ''Vagrant Story'' remains to be one of Sakimoto's favorite compositions. The album was first released on two
Compact Disc The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then rele ...
s by
DigiCube DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Digi ...
on March 8, 2000 bearing the catalog number ''SSCX-10042''. It was subsequently re-released by
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
on March 24, 2006 with the catalog number ''SQEX-10068/9''; the re-release removed some of the original PlayStation synth reverb, yielding a slightly different version of the audio. The CDs contain 57 tracks, including two remixes and tracks that were not used in the game. Packaged with it is a small booklet featuring interviews with the composer and character artworks.


Reception

In May 2000, ''Vagrant Story'' was the fifth best-selling PlayStation title of the month. 100,000 units were sold in the first 20 days of the game's release, despite being overshadowed by other Square titles like ''
Final Fantasy IX is a 2000 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the ninth game in the main ''Final Fantasy'' series. The plot focuses on a wa ...
'' and ''
Chrono Cross is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is set in the same world as ''Chrono Trigger'', which was released in 1995 for the Super Nintendo Entertainment System. ''Chrono C ...
''. ''Vagrant Story'' was the third of twenty-seven games to date, and the only game on the PlayStation, to receive a perfect score of 40 from ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
''
magazine A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. They are generally financed by advertising, purchase price, prepaid subscriptions, or by a combinatio ...
. Reviews were generally positive—multimedia news websites
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
praised the gameplay and story. IGN described the story as "so deep and intuitive that it'll likely please fans", and said the battle system maintains "a needed element of strategy and balance". The graphics were seen as a breakaway from the clichés of Square's contemporary titles. Extensive detail was given to the background settings and character expressions. The game's sound effects have been praised as "well done and impressive, straying from Square's synthed noise", as details such as the background audio help create a believable world for the player. The battle system, however, was described by GameSpot as too complex for beginner players, as even hard-core players require a "comprehensive understanding" of the weapon customization system. IGN pointed out that enemy encounters can be more difficult than boss battles. ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' noted that the game's inventory was too limited for the vast number of customizations possible; this was considered particularly troublesome because some boss enemies are only vulnerable to certain types of weapons. Eric Bratcher reviewed the PlayStation version of the game for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', rating it four stars out of five, and stated that "''Vagrant Story'' moves slowly, but with a compelling plot, great graphics, and a groundbreaking combat system, it rewards those with the patience to master its intricacies."
Alexander O. Smith Alexander O. Smith is a professional Japanese to English translator and author. While his output covers many areas such as adaptation of Japanese novels, manga, song lyrics, anime scripts, and various academic works, he is best known for his sof ...
is responsible for the
English English usually refers to: * English language * English people English may also refer to: Peoples, culture, and language * ''English'', an adjective for something of, from, or related to England ** English national ide ...
localization Localization or localisation may refer to: Biology * Localization of function, locating psychological functions in the brain or nervous system; see Linguistic intelligence * Localization of sensation, ability to tell what part of the body is a ...
of ''Vagrant Story'', using archaic English as compared to its straightforward Japanese version. His effort on translating ''Vagrant Story'' was described by Andrew Vestal as an "unparalleled—and unprecedented—work" of
Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspor ...
to English video game translation, "in spite of the occasional typo or grammatical hiccup", as quoted by IGN. ''Vagrant Story'' was awarded "Best PlayStation Game" in the E3 2000 IGN Awards and was nominated for Best Console Action/Adventure in the 4th Annual Interactive Achievements Awards held by the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
. It was a runner-up for GameSpot's annual "Best Game Story", "Best Role-Playing Game" and "Best Graphics, Artistic" awards among console games.


Legacy

Three years after its 2000 release, ''Vagrant Story'' was selected as one of Sony's
Greatest Hits A greatest hits album or best-of album is a type of compilation album that collects popular and commercially successful songs by a particular artist or band. While greatest hits albums are typically supported by the artist, they can also be crea ...
. Games released as Greatest Hits were sold at a lower price, often increasing units sold. ''Vagrant Story'' is also part of Ultimate Hits, Square Enix's main budget range. The game was later made playable on Sony's
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
consoles when Square Enix announced the title's release on the
PlayStation Store The PlayStation Store (PS Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via the PlayStation Network. The store offers a range of downloadable content ...
s in Japan, Europe and North America. The 2006 role-playing video game ''
Final Fantasy XII is a role-playing video game developed and published by Square Enix. The twelfth main installment of the ''Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open wo ...
'' contains several references to ''Vagrant Story''. Terms such as Riskbreaker, Leámonde and Kildea (albeit with different spellings in the localizations), are commonly used in both games. According to an interview with Joypad, a French gaming magazine, in 2004, Yasumi Matsuno claimed during its development that
Ivalice is a fictional universe setting primarily appearing in the ''Final Fantasy'' video game series. The world was created by Yasumi Matsuno and has since been expanded upon by several games as the ''Ivalice Alliance'' series. Ivalice is described as a ...
, the game world he created when he joined Square in 1995, is a complex world with a very long history and the stories of ''Vagrant Story'', ''Final Fantasy Tactics'', and ''Final Fantasy XII'' are said to unfold quite close on the Ivalice map. The original plan, however, was not to place ''Vagrant Story'' in the Ivalice universe. Matsuno stated in 2011 via his Twitter account that the plot elements of ''Final Fantasy Tactics'' found in ''Vagrant Story'' were meant to be intertextual reference to the Ivalice title as a form of " fan service". '' Final Fantasy XIV: Stormblood'' referenced the game further in 2017 through the ''Return to Ivalice'' raid series, most notably by including an alternate version of the city of Valnain and Leá Monde as existing locations in its own world. The follow-up story in ''
Shadowbringers ''Final Fantasy XIV: Shadowbringers'' is the third expansion pack to ''Final Fantasy XIV'', a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows. It was released on ...
'' titled ''Save the Queen'' further referenced the game, including using concepts from an unused sequel. ''Vagrant Story'' is acknowledged as a game with an "extreme popularity" outside Japan eight years after it was first released. In October 2007, during an interview with the development team responsible for the enhanced port of ''Final Fantasy Tactics'' for the PlayStation Portable, '' Final Fantasy Tactics: The War of the Lions'', Executive Producer Akitoshi Kawazu was asked about the possibility of a remake or port of the title to the PSP. Kawazu mentioned that it is "the next natural candidate for such an update", although there would be difficulty in porting the game, because it was a title that already pushed the original PlayStation to its technical limits. Kawazu also remarked that bringing the character Ashley Riot into other Ivalice titles would be difficult since, even in ''Vagrant Story'', "there's really not that much learn(ed) about Ashley Riot".


References


External links


Official Japanese site
* {{Authority control 2000 video games Action role-playing video games Fantasy video games Hitoshi Sakimoto albums PlayStation (console) games PlayStation Network games Role-playing video games Single-player video games Square (video game company) games Video game soundtracks Video games developed in Japan Video games scored by Hitoshi Sakimoto Video games about cults