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''Half-Life'' is a series of
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
(FPS) games developed and published by
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
. The games combine shooting combat, puzzles and storytelling. The original ''
Half-Life Half-life (symbol ) is the time required for a quantity (of substance) to reduce to half of its initial value. The term is commonly used in nuclear physics to describe how quickly unstable atoms undergo radioactive decay or how long stable ato ...
,'' Valve's first product, was released in 1998 for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
to critical and commercial success. Players control Gordon Freeman, a scientist who must survive an alien invasion. The innovative scripted sequences were influential on the FPS genre, and the game inspired numerous community-developed mods, including the multiplayer games '' Counter-Strike'' and '' Day of Defeat''. ''Half-Life'' was followed by the expansions ''
Opposing Force An opposing force (alternatively enemy force, abbreviated OPFOR) is a military unit tasked with representing an enemy, usually for training purposes in war game scenarios. The related concept of aggressor squadron is used by some air forces. T ...
'' (1999), ''
Blue Shift In physics, a redshift is an increase in the wavelength, and corresponding decrease in the frequency and photon energy, of electromagnetic radiation (such as light). The opposite change, a decrease in wavelength and simultaneous increase in fr ...
'' (2001) and ''
Decay Decay may refer to: Science and technology * Bit decay, in computing * Software decay, in computing * Distance decay, in geography * Decay time (fall time), in electronics Biology * Decomposition of organic matter * Tooth decay (dental caries) ...
'' (2001), developed by Gearbox Software. In 2004, Valve released '' Half-Life 2'' to further success, with a new setting and characters and physics-based gameplay. It was followed by the extra level ''
Lost Coast The Lost Coast is a mostly natural and undeveloped area of the California North Coast in Humboldt and Mendocino Counties, which includes the King Range. It was named the "Lost Coast" after the area experienced depopulation in the 1930s. In add ...
'' (2005) and the
episodic Episodic may refer to: * The nature of television series that are divided into short programs known as episodes * Episodic memory, types of memory that result from specific incidents in a lifetime * In Geology, episodic refers to events that occur ...
sequels '' Episode One'' (2006) and '' Episode Two'' (2007). The first game in the ''Portal'' series, set in the same universe as ''Half-Life'', was released in 2007. Over the following decade, numerous ''Half-Life'' games were canceled, including '' Episode Three'', a version of ''Half-Life 3'', and games developed by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
and Arkane Studios''.'' In 2020, after years of speculation, Valve released its flagship
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
game, '' Half-Life: Alyx''. Set 5 years before ''Half-Life 2'', players control Freeman's ally Alyx Vance in her quest to defeat the alien
Combine Combine may refer to: Machinery * Combine harvester, or combine, a machine to harvest grain crops * Combine seeder, or combine, a machine to plant seeds Company structure * Corporate group, an industrial business group in Western democracie ...
.


Games


''Half-Life''

Valve's first product, ''Half-Life,'' was released on November 19, 1998 for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. Players control Gordon Freeman, a theoretical physicist at the
Black Mesa Research Facility The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game ''Half-Life'' and its expansions, as well as its remake, '' Black Mesa''. It als ...
, where an experiment accidentally causes a dimensional rift and triggers an alien invasion. Unlike many other games at the time, the player has almost uninterrupted control of Freeman, and the story is told mostly through scripted sequences. ''Half-Life'' received acclaim for its graphics, gameplay and seamless narrative. It won over 50 " Game of the Year" awards and is considered one of the most influential FPS games and one of the
best video games ever made This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
.


''Opposing Force''

''Half-Life'' was followed by an expansion pack, ''Opposing Force'', on November 1, 1999, developed by Gearbox Software. Players control
US Marine The United States Marine Corps (USMC), also referred to as the United States Marines, is the maritime land force service branch of the United States Armed Forces responsible for conducting expeditionary and amphibious operations through combi ...
corporal
Adrian Shephard This is a list of characters in the ''Half-Life'' video game series, which comprises ''Half-Life'', ''Half-Life 2'', ''Half-Life: Alyx'', and their respective expansion packs and episodes. Introduced in ''Half-Life'' and expansion packs This sec ...
, who fights a new group of aliens and black operations units. ''Opposing Force'' was received favorably by critics, many citing the game as being as influential on setting expansion pack standards as the original game had been in influencing the overall genre. The game won the Computer Game of the Year
Interactive Achievement Award The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Intera ...
of 2000 from the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
.


''Blue Shift''

Gearbox went on to develop ''Blue Shift'', ''Half-Life''s second expansion pack. Like ''Opposing Force'', ''Blue Shift'' was published by Sierra Entertainment. Announced in 2000, the game was initially developed as a bonus campaign for the Dreamcast port of ''Half-Life''; however, the port was cancelled and ''Blue Shift'' was instead released for Windows on June 12, 2001. ''Blue Shift'' puts the player in the position of
Barney Calhoun This is a list of characters in the ''Half-Life'' video game series, which comprises ''Half-Life'', ''Half-Life 2'', ''Half-Life: Alyx'', and their respective expansion packs and episodes. Introduced in ''Half-Life'' and expansion packs This sec ...
, a security guard working at Black Mesa. The game takes place within the early parts of ''Half-Life'', with Calhoun attempting to escape the facility with a small group of scientists. ''Blue Shift'' also includes a High Definition pack, which upgrades the quality of the models and textures in both ''Blue Shift'' and the preceding games in the series. Critics praised the atmosphere and new graphics, but noticed the lack of new content and short length.


''Decay''

The third expansion for ''Half-Life'' was ''Decay''. The game was again developed by Gearbox and published by Sierra. However, unlike previous games, ''Decay'' is only available with the PlayStation 2 version of ''Half-Life''. ''Decay'' is unique within the ''Half-Life'' series as the only
cooperative game Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
—two players must work together to progress through the game. ''Decay'' focuses on two of Freeman's colleagues, Gina Cross and Colette Green, as the two work with other scientists to counter the effects of the dimensional rift and ultimately attempt to close it. Released on November 14, 2001, ''Decay'' received a weak but overall positive reception from critics, many reviewers stating that it was fun to play through with a friend, but that the game's more puzzle-oriented gameplay detracted from the overall experience. An unofficial Windows port was released in September 2008.


''Half-Life 2''

On November 16, 2004, Valve released ''Half-Life 2''. The game had a six-year development cycle, which saw several delays and the leak of the game's source code. ''Half-Life 2'' returns the player to the role of Gordon Freeman. Set twenty years after the original game, Earth has been occupied by the
Combine Combine may refer to: Machinery * Combine harvester, or combine, a machine to harvest grain crops * Combine seeder, or combine, a machine to plant seeds Company structure * Corporate group, an industrial business group in Western democracie ...
, a
transdimensional In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coordina ...
race that exploited the events of the first game to invade. The G-Man inserts Freeman into
City 17 The ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, ar ...
in
Eastern Europe Eastern Europe is a subregion of the Europe, European continent. As a largely ambiguous term, it has a wide range of geopolitical, geographical, ethnic, cultural, and socio-economic connotations. The vast majority of the region is covered by Russ ...
to combat the Combine occupation. ''Half-Life 2'' garnered near-unanimous positive reviews and received critical acclaim much like its predecessor, winning over 35 Game of the Year awards for 2004. Considered one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
, the game has been critically praised for its advances in
computer animation Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refe ...
,
sound In physics, sound is a vibration that propagates as an acoustic wave, through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the ...
, narration,
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
,
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
and
physics Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which r ...
. ''Half-Life 2'' was the first game to use Valve's
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
content delivery system, a system that eventually led to Valve falling out with publisher Sierra Entertainment.


''Lost Coast''

On October 27, 2005, Valve released ''Lost Coast'', a short, playable tech demo demonstrating high-dynamic-range rendering. Consisting of a single map, ''Lost Coast'' was based on a cut segment of ''Half-Life 2.'' The player, as Freeman, climbs a cliff to destroy a Combine artillery launcher in a monastery.


''Episode One''

In May 2006, Valve announced a trilogy of
episodic games An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are develo ...
that would continue the ''Half-Life 2'' story, with the final episode planned for release by Christmas 2007. Newell said that the approach would allow Valve to release products more quickly after the six-year ''Half-Life 2'' development, and that he considered the trilogy the equivalent of ''Half-Life 3''. According to Newell, where ''Half-Life'' saw the G-Man transform Freeman into his tool, and ''Half-Life 2'' saw Freeman being used by G-Man, the episodes would see G-Man lose control. ''Episode One'' was released on June 1, 2006. The player controls Freeman as he and Alyx escape City 17 before a
dark energy In physical cosmology and astronomy, dark energy is an unknown form of energy that affects the universe on the largest scales. The first observational evidence for its existence came from measurements of supernovas, which showed that the univer ...
reactor core destroys it. It introduced several graphical effects, including new lighting features and more advanced facial animation. The story focuses on Alyx. ''Episode One'' received a generally positive critical reaction, although the short length was a common point of criticism.


''Episode Two''

''Episode Two'' was released for Windows,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
on October 10, 2007 as part of the compilation '' The Orange Box.'' It was distributed digitally on Steam and at retail by Electronic Arts. ''Episode Two'' focuses on expansive environments, travel and less linear play. As Freeman, the player travels with Alyx into the surrounding countryside, pursued by Combine forces. ''Episode Two''s new technologies and gameplay features were praised by reviewers; however, though it was significantly longer than ''Episode 1'', the length was again a point of criticism.


''Half-Life: Alyx''

Valve released ''Half-Life: Alyx,'' a
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
(VR) game, on March 23, 2020, for Windows. In this prequel to ''Half-Life 2'', players control Alyx as she and her father Eli establish the resistance against the Combine in City 17. Described by Valve as its "flagship" VR game, it was developed using the Source 2 engine and supports all PC-compatible VR headsets. Players use VR to interact with the environment and fight enemies, using gravity gloves to manipulate objects, similarly to the gravity gun from ''Half-Life 2''. ''Alyx'' was released to acclaim. Reviewers at publications such as ''
VG247 ''VG247'' is a video game blog published in the United Kingdom, founded in February 2008 by industry veteran Patrick Garratt. In 2009, CNET ranked it as the third best gaming blog in the world. History Founded in collaboration on 1 February 2 ...
'', ''
Tom's Hardware ''Tom's Hardware'' is an online publication owned by Future plc and focused on technology. It was founded in 1996 by Thomas Pabst. It provides articles, news, price comparisons, videos and reviews on computer hardware and high technology. The si ...
'' and '' Video Games Chronicle'' described it as VR's " killer app".


Unreleased games

Several ''Half-Life'' games have been canceled, including '' Half-Life 2: Episode Three'', a version of ''Half-Life 3'', and games developed by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
and Arkane Studios''.''


Related games


''Portal'' series

The ''
Portal Portal often refers to: * Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
'' series, which takes place in the same universe as the ''Half-Life'' games, is a series of puzzle games developed by Valve. The first game in the series, ''
Portal Portal often refers to: * Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
'', was initially released alongside ''Episode Two'' in '' The Orange Box'' on October 10, 2007. The player controls a test subject named Chell as she moves through the laboratories of Black Mesa's primary rival,
Aperture Science The Half-Life (series), ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, Half-Life (video game), ''Half-Life''. These locations are used and referred to throughout the se ...
, completing various tests with a device that allows her to create linked portals in physical space. In the later stages of the game, the player battles
GLaDOS GLaDOS (Genetic Lifeform and Disk Operating System) is a fictional artificial intelligence, artificially superintelligent computer, computer system from the video game series ''Portal (video game series), Portal''. GLaDOS later appeared in ''Th ...
, a corrupt artificial intelligence computer that monitors her every move. The game is the spiritual successor to '' Narbacular Drop'', with many of the same team members working on the game. ''Portal'' has been acclaimed as one of the most original games in 2007, receiving praise for its unique gameplay and darkly humorous story. An Xbox Live Arcade expansion was released on October 22, 2008, and its sequel, '' Portal 2'', was released on April 19, 2011.


''Counter-Strike'' series

In April 2000, Valve acquired the rights to the fan-made modification ''Counter-Strike''. After some cooperation between the original team and Valve's developers, Valve sold the game in retail, retitled '' Half-Life: Counter-Strike''. Set in various locations around the world with little connection to the events of the main ''Half-Life'' story, the game is a multiplayer shooter in which players assume the roles of members of combating teams of the governmental counter-terrorist forces and various terrorist militants opposing them. Due to originally being a mod of ''Half-Life'', the game shared several assets with the 1998 game, including Black Mesa containers, vehicles and scientists, with the Black Mesa logos visible in several maps in the retail version implicitly setting them in the same universe. It was bundled with ''Half-Life'' in many subsequent packages, including ''Half-Life: Platinum Pack'' and ''Half-Life: Platinum''. When ''Half-Life: Counter-Strike'' was
remade Bas-Lag is the fictional world in which several of English author China Miéville's novels are set. Bas-Lag is a world where both magic (referred to as "thaumaturgy") and steampunk technology exist, and is home to many intelligent races. It is inf ...
as '' Counter-Strike: Source'', it was bundled in all retail versions of ''Half-Life 2'', as well as all of the initial digital versions. Some game journalists referred to it as "''Half-Life 2s multiplayer version." Both the standard retail edition and the Bronze digital edition of ''Half-Life 2'' came with ''Counter-Strike: Source'', while the retail Collector's Edition and the digital Gold edition also included '' Day of Defeat: Source'' and '' Half-Life: Source''. ''Half-Life: Counter-Strike'' spawned its own series which gradually became separate from the main ''Half-Life'' games, bar occasional references (such as an Easter egg referencing ''Portal'' present in '' Counter-Strike: Global Offensive'').


''Black Mesa''

''Black Mesa'' is a third-party remake of the original ''Half-Life'' developed and published by Crowbar Collective and made in the Source engine. Originally published as a free
mod Mod, MOD or mods may refer to: Places * Modesto City–County Airport, Stanislaus County, California, US Arts, entertainment, and media Music * Mods (band), a Norwegian rock band * M.O.D. (Method of Destruction), a band from New York City, US ...
in September 2012, it was approved by Valve for a commercial release. It was fully released on March 6, 2020 for Windows and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. The remake's final release was praised by reviewers, who compared it to an official Valve title. On review aggregator '' OpenCritic'', ''Black Mesa'' had an average 86/100 review score with 100% approval rating based on 14 reviews.


Third-party games

The success of the ''Half-Life'' series has spurred the creation of several spin-off games for ''Half-Life 2''. ''Codename Gordon'' (sometimes called ''Codename: Gordon'') is a two-dimensional
Flash Flash, flashes, or FLASH may refer to: Arts, entertainment, and media Fictional aliases * Flash (DC Comics character), several DC Comics superheroes with super speed: ** Flash (Barry Allen) ** Flash (Jay Garrick) ** Wally West, the first Kid ...
sidescroller '' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics ...
shooter developed by NuclearVision, and was released over Valve's Steam online delivery system on May 18, 2004, as a promotional game for the then-upcoming ''Half-Life 2''. Characters from ''Half-Life'' have appeared in other games. ''
Peggle Extreme ''Peggle'' is a Casual game, casual puzzle video game, puzzle video game developed by PopCap Games. Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Networ ...
'', a special edition of ''
Peggle ''Peggle'' is a casual puzzle video game developed by PopCap Games. Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Network, the Nintendo DS (with t ...
'' bundled with the PC version of '' The Orange Box'' features levels based on ''Half-Life 2'', ''
Team Fortress 2 ''Team Fortress 2'' is a 2007 multiplayer first-person shooter, first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 ''Team Fortress'' Mod (video gaming), mod for ''Quake (video game), Quake'' and ...
'' and ''Portal''. The headcrab is also an unlockable character in ''
Super Meat Boy ''Super Meat Boy'' is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to ''Meat Boy'', a 2008 flash game designed by McMillen and Jonathan McEnte ...
'' when bought on Steam. The Headcrab also appeared in an April Fools event in the MMO ''
Vindictus ''Vindictus'' is an action massively multiplayer online role-playing game (MMORPG) created by devCAT, an internal studio of Korean free-to-play game publisher Nexon. ''Vindictus'' is a prequel to the MMORPG ''Mabinogi'', and is known as ''Mabinog ...
'' as an event item along with the Crowbar, possibly due to the game being created on the Source Engine as well. In the game ''
Magicka ''Magicka'' is an action-adventure video game developed by Swedish independent developer Arrowhead Game Studios. It was released via Steam for Microsoft Windows on January 25, 2011. ''Magicka'' is based on Norse mythology. Up to four mages of a ...
'' there is a playable character (after the addition of a DLC), which closely resembles the original zombie from the Half-Life universe, equipped with a crowbar. Gordon also appears in ''Renegade Ops'' and the headcrab is available as a pet in ''Torchlight 2''. ''Half-Life'' has also inspired a number of fan-made mods, some which have gained recognition on their own. '' Garry's Mod'' started as a
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or Sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox ( ...
mode using ''Half-Life 2'' assets but since has become a commercial product and given users the ability to incorporate other assets. Among notable fan-made campaigns is ''
Minerva Minerva (; ett, Menrva) is the Roman goddess of wisdom, justice, law, victory, and the sponsor of arts, trade, and strategy. Minerva is not a patron of violence such as Mars, but of strategic war. From the second century BC onward, the Roma ...
'', which was designed to extend the story from ''Half-Life 2''.


Characters

Throughout the ''Half-Life'' franchise, a wide array of characters are introduced. The original ''Half-Life'' introduces Gordon Freeman, a theoretical physicist working at the Black Mesa Research Facility who serves as the main silent playable protagonist for the franchise. Freeman is hired and put into stasis by the G-Man, an enigmatic and questionable businessman with capabilities and powers beyond any ordinary human being. The expansion packs to the original game introduce other protagonists and characters, such as Corporal Adrian Shephard in ''Half-Life: Opposing Force'' and Black Mesa security guard
Barney Calhoun This is a list of characters in the ''Half-Life'' video game series, which comprises ''Half-Life'', ''Half-Life 2'', ''Half-Life: Alyx'', and their respective expansion packs and episodes. Introduced in ''Half-Life'' and expansion packs This sec ...
in ''Half-Life: Blue Shift'' (who later reappears in the ''Half-Life 2'' games). ''Half-Life 2'' and the games following it introduce a new, more focused cast of characters fighting the oppressive Combine Empire. This notably includes Alyx Vance, a prominent member of the Resistance and the daughter of former Black Mesa scientist Eli Vance. Alyx would later serve as the protagonist of ''Half-Life: Alyx.''


Development

The developer of the ''Half-Life'' series,
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
, was founded in 1996 in
Kirkland, Washington Kirkland is a city in King County, Washington, United States. A suburb east of Seattle, its population was 92,175 in the 2020 U.S. census which made it the sixth largest city in the county and the twelfth largest in the state. The city's downto ...
by former
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
employees
Mike Harrington Mike Harrington is an American programmer and businessman. He is the co-founder of the video game company Valve. After the success of the first Valve product, ''Half-Life'' (1998), Harrington left Valve in 2000. In 2006, he co-founded the photo ...
and Gabe Newell. Valve began working on the first ''Half-Life'' soon after formation, and settled on a concept for a horror-themed 3D
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
, using the ''Quake'' engine as licensed by id Software. The game was a hit at the 1997 E3 convention, where its animation system and
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
were demonstrated. The game's success led to its first expansion pack, ''Half-Life: Opposing Force'', which was developed by Gearbox Software, a then-new company based in Plano,
Texas Texas (, ; Spanish language, Spanish: ''Texas'', ''Tejas'') is a state in the South Central United States, South Central region of the United States. At 268,596 square miles (695,662 km2), and with more than 29.1 million residents in 2 ...
, and announced on April 15, 1999. Gearbox founder
Randy Pitchford Randy Pitchford is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO for the company until 2021, upon which he became CEO and president of Gearbox's parent company, The G ...
said in an interview that he believed Valve gave them the opportunity to produce a sequel to ''Half-Life'' to allow Valve to focus on future games. The game was demonstrated at the 1999 E3 convention, where new locations, characters and the story were revealed. The second ''Half-Life'' expansion pack, ''Half-Life: Blue Shift'', was again developed by Gearbox Software and announced by its publisher, Sierra Entertainment, on August 30, 2000. Sierra intended to release ''Blue Shift'' for the Dreamcast, and it was set to include higher detail models and textures that were double the polygon count of the models from ''Half-Life''. However, after several months of delays, Sierra terminated development on the Dreamcast version of ''Blue Shift'' on June 16, 2001, and the company instead released ''Blue Shift'' for the PC on June 12, 2001. Afterward, Gearbox began working on a ''Half-Life'' game for the PlayStation 2. The game, ''Decay'', was showcased at
E3 2001 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
, where Gearbox demonstrated the game's use of new model sets, which were around twice as detailed as those in ''Blue Shift''. For several years, Valve secretly worked on ''Half-Life 2''. Valve developed a new
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
, Source, which handles the game's visual, audio and
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
elements. The Source engine comes packaged with a heavily modified version of the
Havok physics engine Havok is a middleware software suite developed by the Irish company Havok. Havok provides a physics engine component and related functions to video games. In September 2007, Intel announced it had signed a definitive agreement to acquire Havok ...
that allows for an extra dimension of interactivity in both single-player and online environments. In the episodic games that followed ''Half-Life 2'', Valve made minor tweaks to the game's engine. In ''Episode One'', Valve modified Alyx's AI to allow her to react to player actions. The game runs on an upgraded version of Valve's proprietary Source engine, and features both the engine's advanced lighting effects, and a new version of its facial animation/expression technology. In the 2010s, Valve made several attempts to develop further ''Half-Life'' games, but could not settle on a direction, and its flat management structure made it difficult for projects to gather momentum. Designer Robin Walker said Valve used ''Half-Life'' games to "solve some interesting collision of technology and art that had reared itself"; they failed to find a unifying idea that provided a sense of "wonderment, or opening, or expansion". In the mid-2010s, Valve began experimenting with virtual reality (VR); they built prototypes using their various intellectual properties such as ''
Portal Portal often refers to: * Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
'', and found that ''Half-Life'' best suited VR. Their flagship VR game, ''Half-Life: Alyx'', entered production using Valve's new Source 2 engine in 2016, with the largest team in Valve's history, including members of Campo Santo, a studio Valve acquired in 2018.


Film

On February 6, 2013, while speaking at the 2013 DICE conference about storytelling in games and film,
J. J. Abrams Jeffrey Jacob Abrams (born June 27, 1966) is an American filmmaker and composer. He is best known for his works in the genres of action, drama, and science fiction. Abrams wrote and produced such films as ''Regarding Henry'' (1991), '' For ...
and Gabe Newell announced that they had plans for a game and a film collaboration. Abrams said, "There's an idea we have for a game that we'd like to work with Valve on," while Newell said, "We're going to figure out if we can make a ''Portal'' movie or ''Half-Life'' movie together". In an interview in March 2016, Abrams stated that while he has been working on many other projects since, he still has plans to direct these films in the future, with both films in the writing stage.


''Half-Life: Uplink''

A short film, ''Half-Life: Uplink'', was developed by Cruise Control, a British marketing agency, and released on March 15, 1999. However, Sierra withdrew it from circulation after Sierra and Valve had failed to resolve licensing issues with Cruise Control over the film. The critical reception of the film was very poor. The film's plot was that of a journalist attempting to infiltrate the
Black Mesa Research Facility The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game ''Half-Life'' and its expansions, as well as its remake, '' Black Mesa''. It als ...
and discover what was happening there.


''Half-Life: Escape from City 17''

In early 2009, the Purchase Brothers, a
Toronto Toronto ( ; or ) is the capital city of the Canadian province of Ontario. With a recorded population of 2,794,356 in 2021, it is the most populous city in Canada and the fourth most populous city in North America. The city is the ancho ...
-based film company, released a five-minute film based on ''Half-Life 2: Episode One,'' '' Half-Life: Escape from City 17''. The film combines live-action footage with 3D animation created using the
Source SDK Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the release of '' Counter-Strike: Source'' and ''Half-Life 2''. Updates to Source were released in incremental versions, with the engine being succ ...
. It was well received by Valve. On August 25, 2010 they released a nearly 15-minute-long sequel.


''Beyond Black Mesa''

In late 2010, a trailer for a ''Half-Life'' inspired independent short film, ''Beyond Black Mesa,'' was released. Directed by Brian Curtin, it follows the character
Adrian Shephard This is a list of characters in the ''Half-Life'' video game series, which comprises ''Half-Life'', ''Half-Life 2'', ''Half-Life: Alyx'', and their respective expansion packs and episodes. Introduced in ''Half-Life'' and expansion packs This sec ...
. The full short film was released online on January 21, 2011.


Sales

In December 2008, Valve announced that the two main ''Half-Life'' games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the ''Half-Life'' expansions had sold 1.9 million (''Opposing Force'': 1.1 million, ''Blue Shift'': 800,000) and ''Half-Life 2'' expansions 1.4 million (all for ''Episode One''). Additionally, ''The Orange Box'', which included ''Half-Life 2'' and both of its episodic expansions, sold 3 million units at retail by that time. This put franchise sales at 18.8 million full games (''Half-Life'': 9.3m, ''Half-Life 2:'' 9.5m) and 9.3 million expansions (''Opposing Force:'' 1.1m, ''Blue Shift'': 0.8m, ''Episode One:'' 4.4m, ''Episode 2:'' 3.0m), as of December 2008. These figures did not account for digital sales. ''Half-Life: Counter-Strike'' sold 4.2 million units standalone by the same time, while its remake, ''Counter-Strike: Source'' was bundled with every sold retail copy of ''Half-Life 2''. ''Forbes'' reported that, including digital sales, ''Half-Life 2'' had sold over 12 million copies by February 2011.Chiang, Oliver
"The Master of Online Mayhem."
Forbes. February 9, 2011.


References


External links

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