HOME

TheInfoList



OR:

Voodoo3 was a series of computer gaming video cards manufactured and designed by 3dfx Interactive. It was the successor to the company's high-end
Voodoo2 The Voodoo2 (or Voodoo2) is a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx. It was released in February 1998 as a replacement for the original Voodoo Graphics chipset. The card runs at a chipset clock rate o ...
line and was based heavily upon the older
Voodoo Banshee 3dfx Interactive was an American technology company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the field from the l ...
product. Voodoo3 was announced at
COMDEX COMDEX (an abbreviation of COMputer Dealers' EXhibition) was a computer expo trade show held in the Las Vegas Valley of Nevada, United States, each November from 1979 to 2003. It was one of the largest computer trade shows in the world, usually ...
'98 and arrived on store shelves in early 1999. The Voodoo3 line was the first product manufactured by the combined
STB Systems State Security ( cs, Státní bezpečnost, sk, Štátna bezpečnosť) or StB / ŠtB, was the secret police force in communist Czechoslovakia from 1945 to its dissolution in 1990. Serving as an intelligence and counter-intelligence agency, it d ...
and 3dfx.


History

The 'Avenger' graphics core was originally conceived immediately after Banshee. Due to mis-management by 3dfx, this caused the next-generation 'Rampage' project to suffer delays which would prove to be fatal to the entire company. Avenger was pushed to the forefront as it offered a quicker time to market than the already delayed Rampage. Avenger was no more than the Banshee core with a second
texture mapping unit In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a ...
(TMU) added - the same TMU which Banshee lost compared to
Voodoo2 The Voodoo2 (or Voodoo2) is a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx. It was released in February 1998 as a replacement for the original Voodoo Graphics chipset. The card runs at a chipset clock rate o ...
. Avenger was thus merely a Voodoo2 with an integrated 128-bit 2D video accelerator and twice the clock speed.


Architecture and performance

Much was made of Voodoo3 (christened 'Avenger') and its 16-bit color rendering limitation. This was in fact quite complex, as Voodoo3 operated to full
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32-bit units. Compared to smaller bit widths, 32-bit computers can perform large calculation ...
precision (8 bits per channel, 16.7M colours) in its texture mappers and pixel pipeline as opposed to previous products from 3dfx and other vendors, which had only worked in 16-bit precision. To save framebuffer space, the Voodoo3's rendering output was dithered to 16 bit. This offered better quality than running in pure 16-bit mode. However, a controversy arose over what happened next. The Voodoo3's
RAMDAC A random-access memory digital-to-analog converter (RAMDAC) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers or video cards to store th ...
, which took the rendered frame from the framebuffer and generated the display image, performed a 2x2 box or 4x1 line filter on the dithered image to almost reconstruct the original 24-bit color render. 3dfx claimed this to be '22-bit' equivalent quality. As such, Voodoo3's
framebuffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern ...
was not representative of the final output, and therefore, screenshots did not accurately portray Voodoo3's display quality which was actually much closer to the 24-bit outputs of Nvidia's
RIVA TNT2 The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for ''Real-time Intera ...
and ATI's Rage 128. The internal organisation of Avenger was not complex. Pre-setup notably featured a guardband clipper (eventually part of hardware transformation and lighting) but the pixel pipeline was a conventional single-issue, dual-texture design almost identical to that featured on Voodoo2, but capable of working on 32-bit image data as opposed to Voodoo2's pure 16-bit output. Avenger's other remarkable features included the 128-bit GDI accelerator debuted in Banshee. This 2D engine led the Voodoo3 to be considered one of the more high-performance video cards of its generation.Lal Shimpi, Anand
3dfx Voodoo3
Anandtech, April 3, 1999.
The Voodoo3 2000, 3000 and 3500 differed mainly in clock frequencies (memory and core were synchronous). The clock rates were 143
MHz The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), equivalent to one event (or cycle) per second. The hertz is an SI derived unit whose expression in terms of SI base units is s−1, meaning that one he ...
, 166 MHz and 183 MHz respectively. While this gave the 3000 and 3500 a notable theoretical advantage in multi-textured fillrate over its main rival, the TNT2 clocked at 125 MHz, the TNT2 had nearly twice the single-textured fillrate of the Voodoo3. In addition, the Voodoo3 consisted of one multi-texturing pipeline, the TNT series consisted of twin single texturing pipelines. As a result, Voodoo3 was disadvantaged in games not using multiple texturing. The 2000 and 3000 boards generally differed in their support for TV output; the 3500 boards also carried a TV tuner and provided a wide range of video inputs and outputs. At the time modern multi-texturing games such as ''
Quake III Arena ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
'' and ''
Unreal Tournament ''Unreal Tournament'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the '' Unreal'' series, it was first published by GT Interactive in 1999 for Microsoft Windows, and late ...
'' were considered Voodoo3's performance territory, as Voodoo3's primary competition upon release was the dated RIVA TNT. Nvidia's RIVA TNT2 arrived shortly thereafter and the two traded places frequently in benchmark results. Although the Voodoo3 was a replacement for the Voodoo2, it was often beaten by Voodoo2 SLI cards in direct comparisons. Voodoo3 remained performance competitive throughout its life, eventually being comprehensively outclassed by Nvidia's
GeForce 256 The GeForce 256 is the original release in Nvidia's " GeForce" product-line. Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor ( RIVA TNT2) by increasing the number of fixed pixel pipeli ...
and ATI's Radeon. 3dfx created the ill-fated
Voodoo 5 The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released. All members of the family were based upon the VSA-100 graphics processor.Lal Shimpi, Anand3dfx Voodoo5 5500 Anandtech, July 11, 2000. Only the single-c ...
to counter.


3dfx Velocity

3dfx released a line of business / value-oriented cards based on the Voodoo3 Avenger chipset. With the purchase of STB Systems, 3dfx had acquired several popular brand names. The Velocity brand had appealed to OEM system builders for years, with boards such as the
S3 Graphics S3 Graphics, Ltd (commonly referred to as S3) was an American computer graphics company. The company sold the Trio, ViRGE, Savage 3D, and Chrome series of graphics processors. Struggling against competition from 3dfx Interactive, ATI and Nvid ...
ViRGE VX-based ''STB Velocity 3D'' and
Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
RIVA 128 Released in August 1997 by Nvidia, the RIVA 128, or "NV3", was one of the first consumer graphics processing units to integrate 3D acceleration in addition to traditional 2D and video acceleration. Its name is an acronym for ''Real-time Interactiv ...
-based ''Velocity 128'' being used in many OEM systems from companies such as Gateway. The 3dfx Velocity boards came with only 8 MB of RAM, compared to 16 MB on a regular Voodoo3. In addition, one of the texture management units came disabled as well, making the board more like a Banshee. Enthusiasts discovered that it was possible to enable the disabled TMU with a simple registry alteration. The board's clock speed was set at 143 MHz, exactly the same as a Voodoo3 2000.


Drivers

The last set of drivers officially released for the Voodoo3 on Win9x was version 1.07.00. For Win2000 the latest version is 1.03.00. Dual monitor support with V1.1.3b for
Mac OS 8 Mac OS 8 is an operating system that was released by Apple Computer on July 26, 1997. It includes the largest overhaul of the classic Mac OS experience since the release of System 7, approximately six years before. It places a greater emphasis o ...
and 9. After 3dfx shut its doors, 3rd party drivers for Windows 98/98SE, 2000, Me and XP were developed by loyal 3dfx customers. Drivers for Windows XP are still available at Microsoft for download.


Models

1 - 3Dfx Velocity cards only have 1 working TMU enabled on OpenGL and Glide games, but both TMUs working under DirectX games


Competing chipsets

* Nvidia RIVA TNT2 * ATI Rage 128 *
Matrox G400 The G400 is a video card made by Matrox, released in September 1999. The graphics processor contains a 2D Graphical user interface, GUI, video, and Direct3D 6.0 3D accelerator. Codenamed "Toucan", it was a more powerful and refined version of its p ...
* S3 Graphics Savage4


References

{{Graphics Processing Unit 3dfx Interactive Graphics cards