Solution
The Void Cube is slightly more difficult than a regular Rubik's Cube. The first additional challenge is that the missing centers remove a key reference for the color of each solved face, requiring deduction of the arrangement of face colors from the corner pieces (or rote memorization of the solved cube's color arrangement). This is similar to the challenge presented by even-numbered NxN puzzle cubes, such as the 2x2 and 4x4, that also have no piece in the exact center of any face. The second added challenge is that the Void Cube allows odd parity transformations, which are impossible on a regular 3x3 cube. The lack of center cubes alters the parity considerations. A 90˚ rotation of a face either on the regular Rubik's Cube or on the Void Cube swaps the positions of eight cubes in two, odd parity, four cycles. Overall, a face turn is anInternal mechanism
The parts of a Void Cube are: * 20 pieces ** 8 corner pieces ** 12 edge (middle) pieces * 6 internal support pieces with the square hole through them * 12 mostly-hidden internal sliding pieces with several functions Essentially, the "frame" of the mechanism comprises six identical pieces with square holes, replacing the structure otherwise provided by the center pieces. Part of the interior of each hole is the inside surface of these pieces. Say that one of them is lying separately on a work surface, "exterior" side facing up. Looking straight down at one of these pieces (so the line of sight is parallel to that face's rotational axis) its exterior is also square. Seen from a more-typical oblique position, however, each side of a square piece is somewhat akin to a low arch that joins neighboring corners. The low part of that arch engages mostly-hidden internal sliding pieces that (among other functions) support the edge cubies. The high surface of the arch includes convex curved circular flanges that engage grooves inside the cubies, to hold the structure together. When all faces of the puzzle are in their normal aligned state, these six pieces are akin to the sides of an internal cube. Each one is free to rotate without any obstruction from the other five pieces. When a face is rotated, its own square piece also rotates with that face's cubies, but that square piece's own flanges do not move relative to the cubies. What retains the cubies when a face is rotated is the set of four curved flanges on the four neighboring square-hole pieces. Grooves inside the cubies fit over those flanges. Edge cubie grooves engage flanges on neighboring square pieces, thus keeping them together. As described so far, however, the individual parts of the mechanism would move out of position easily. Each edge of the puzzle therefore includes a mostly-hidden sliding piece (already mentioned) with a complex shape that includes a curved dovetail surface. This surface is widest at its innermost extension, and in the center of the piece along its length. The dovetail of this piece, acting somewhat like a wedge, keeps neighboring square pieces spaced apart. Keeping the square pieces apart ensures that the grooves inside the cubies stay engaged with the flanges. Close manufacturing tolerances result in sufficient friction to keep parts of the puzzle from moving on their own, but also still allow easy movement. Edge cubies fit onto positioning lugs on the exteriors of these internal sliding pieces, so that rotating a face makes its edge cubies push the sliding pieces around in a circle. The interior surfaces that face inward toward the hole drive this face's square piece so that it rotates with the cubies. The square pieces ensure that these internal sliding pieces stay toward the edges of the puzzle. Edge cubies in their normal position are retained by the flanges of neighboring square pieces. Corner cubies are retained by a trio of short circular flanges at the ends of the interior sliding pieces. When a face is rotated, those short flanges temporarily retain edge cubies, particularly when the face is rotated about 1/8 of a turn (roughly 45 degrees). As well, the corner cubies are temporarily retained by the curved flanges on the neighboring square pieces. During a rotation, flanges "change roles" as cubies travel along their circular paths. This internal mechanism is a necessary compromise, as the resulting visual look of the puzzle can be accomplished in no other way. However, the lack of the central core common to most traditional cubes, and the skeletonization of what would normally be the center pieces attached to this core, typically create a puzzle with relatively high friction, low durability and less forgiving turning behavior than a traditional speed cube. Those who desire a smoother puzzle with the same behavior can instead use a simple "sticker mod" of a standard 3x3 puzzle cube. By removing the stickers from each center piece (or, on a stickerless cube, by replacing the center caps with black plastic), the puzzle behaves identically to a "true" void cube in solving, while trading the unique aesthetic for the advantages in feel, speed and durability of modern 3x3 speed cubes.See also
* Holey MegaminxReferences
External links
{{Rubik's Cube Rubik's Cube Mechanical puzzle cubes