Video Chess
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''Video Chess'' is a chess game for the Atari VCS (renamed to the Atari 2600 in 1982) programmed by Larry Wagner and Bob Whitehead and released by
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
in 1979. Both programmers later developed games for Activision.


Gameplay

The game is played from an overhead perspective. The player uses an "x" cursor to select and move pieces, rather than using
chess notation Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used ...
. If an attempted move is illegal, a warning sound is made and the move is not made. If the right-most switch is set to ''A'' the computer plays as white; setting it to ''B'' lets the player play as white. With the left switch, selecting ''A'' allows the board to be set as the player pleases, whereas selecting ''B'' sets up the board for a regulation chess game. There are eight different difficulty levels, with the computer-player taking a variable amount of time to determine its moves for each level. According to the manual that came with Video Chess, these were the average amount of time it would take at each level for the game to determine its move: #15 seconds #30 seconds #45 seconds #2 minutes, 45 seconds #3 minutes, 15 seconds #12 minutes #10 hours #10 seconds The manual mentioned that these times were an average as other factors such as the complexity of the board position would impact the amount of time for the computer to determine its move.


Bugs

A feature of the two most difficult levels (6 and 7) is that the computer-player's prospective moves are displayed while it is processing. In easier levels the screen is blanked to a solid, but changing, color. However, in these two levels, the computer-player sometimes fails to return a piece to its original position, resulting in its making more than one move per turn.


Development

The box art of the first production run of the Atari Video Computer System featured a chess piece, even though Atari at the time was not contemplating designing a chess game. A man from Florida supposedly sued Atari over the box art; however, in an interview, ''Video Chess'' programmer Bob Whitehead said he was not aware of such a lawsuit. At first, the idea of chess on the Atari VCS was considered to be impossible because of technological limitations. The hardware can only display three sprites in a row, or six (such as in '' Space Invaders'') with the right programming. The eight-piece-wide chess board exceeds this limitation. Whitehead developed a technique known as "Venetian blinds" where the position of each sprite changes every scan line; this allows for eight or more sprites in a row. Atari developed a bank switching
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * R ...
cartridge for prototypes of ''Video Chess'' that were larger than four kilobytes in size. The released version ended up fitting the standard 4K size, but this technology was later used for other Atari VCS titles.


Reception

''Video Chess'' was reviewed by '' Video'' magazine in its "Arcade Alley" column where it was praised as "a reward for Atari owners" and a game that even basic chess players "should find rewarding for many hours of enjoyment." The reviewers expressed surprise that the gameplay was limited to a single player, and they made note of the game's high retail price-tag of , but they praised the game's coding which made checks to prevent illegal moves, and which included a number of more advanced Chess concepts like
castling Castling is a move in chess. It consists of moving the king two squares toward a rook on the same and then moving the rook to the square that the king passed over. Castling is permitted only if neither the king nor the rook has previously moved ...
and '' en passant'' capturing which hadn't yet become standard in all chess video games.


See also

* List of Atari 2600 games *'' Video Checkers''


References

{{reflist, refs= {{cite web, title=The Giant List of Classic Game Programmers, url=https://dadgum.com/giantlist/ , last1=Hague , first1=James 1979 video games Atari 2600 games Atari 2600-only games Chess software Video games developed in the United States