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is a 1989
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
originally developed by Laser Soft, published by
Telenet Japan was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Reno, Renovation Products, Riot, Commseed, and Telenet Jr. Telenet J ...
and
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
for the PC Engine CD-ROM²/TurboGrafx-CD. A home computer version was released for
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japa ...
,
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice- ...
,
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
and
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
. A
super deformed Chibi, also known as super deformation, or S.D. is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and m ...
-style remake was also released in 1992 for the Sega Mega Drive/Genesis. It is the second entry in the
eponymous An eponym is a person, a place, or a thing after whom or which someone or something is, or is believed to be, named. The adjectives which are derived from the word eponym include ''eponymous'' and ''eponymic''. Usage of the word The term ''epon ...
series. It stars Yuko Asou, a Japanese schoolgirl teenager chosen to become the Valis warrior by wielding the titular mystical sword, after defeating the demon lord Rogles. The dream world Vecanti fell under the rule of emperor Megas, whose hatred towards his brother Rogles and bloodthirsty tendencies seeks to wipe out traces of the former tyrant, including his supporters. Gameplay varies between each version but all share similar elements, as the player explores and search for
item Item may refer to: Organizations * ''Instituto del Tercer Mundo'' (ITeM), the Third World Institute * ITEM club, an economic forecasting group based in the United Kingdom Newspapers * ''The Item'', an American independent, morning newspaper ...
s and power-ups, while fighting enemies and defeat bosses. Work on ''Valis II'' did not started for a period of two and a half years, as the team became understaffed when several members had left after '' Valis: The Fantasm Soldier''. Telenet began shifting their focus in order to establish themselves in the LaserDisc market when the development moved toward. It was the first title created by Laser Soft, an internal gaming division of Telenet formed specifically to explore games for the CD-ROM format, and they also cooperated with Renovation Game (Reno), which handled the home computer version. The staff hired animators for the project, as people within the
anime industry is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
were becoming interested in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstrea ...
. Both the TurboGrafx-CD and computer versions were made simultaneously, but each under different development lines. The Genesis remake was slated for a European release by
UbiSoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
, as part of a multi-game licensing deal with Telenet's North American subsidiary
Renovation Products was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Reno, Renovation Products, Riot, Commseed, and Telenet Jr. Telenet J ...
, but it was never officially released in the region. Each version of the game have since been re-released through download services for other
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
s and
compilation Compilation may refer to: *In computer programming, the translation of source code into object code by a compiler **Compilation error **Compilation unit *Product bundling, a marketing strategy used to sell multiple products *Compilation thesis M ...
s. ''Valis II'' on the TurboGrafx-CD garnered generally favorable reception from critics since its initial launch, some of which reviewed it as an import title; praise was given to the audiovisual presentation for showcasing the potential of the CD-ROM format, but others felt mixed regarding various aspects. The home computer version carried sentiments similar to the original release, with some reviewers noting the overall dark tone of its plot. The Mega Drive/Genesis remake, however, received negative response from the gaming press. It was followed by '' Valis III'' (1990).


Gameplay and premise

As with its predecessor, ''Valis II'' is an action-platform game starring Yuko Asou, a Japanese schoolgirl teenager chosen to become the Valis warrior by wielding the titular mystical sword. It takes place after the defeat of demon lord Rogles at the hand of Yuko. Time passes, however, the dream world Vecanti fell under the rule of emperor Megas, whose hatred towards his brother Rogles seeks to wipe out any trace of the former tyrant, to the point of murdering any supporters Rogles might have had. Furthermore, his bloodthirsty tendencies recognize Yuko and the Valis sword as viable threats to his claim of the throne, and he orders his minions to eliminate her first before she has the chance to thwart him. Despite details of the gameplay varying between each platform, all versions do share several similar features with '' Castlevania II: Simon's Quest'', and '' Castlevania III: Dracula's Curse'' as well. The player controls Yuko through two-dimensional levels, battling enemies, jumping from ledge to ledge, and running until the player faces a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
at the end of each level. At certain points in the game, gameplay pauses, and cinematic cutscenes play regarding the game's storyline. The home computer versions feature two
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
-like stages where Yuko flies over a constantly scrolling background. This version also introduces a separate menu inventory where the player can choose power-ups found during levels, as well as costumes that alters Yuko's overall offensive and defensive attributes. The
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
remake is an amalgamation of both the PC Engine CD-ROM²/TurboGrafx-CD original and the home computer versions, featuring the ability to select power-ups and costumes. Yuko can also shoot projectiles upward against enemies. However, the game's physics are different, while characters interact via in-game
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es.


Development

''Valis II'' on the PC Engine CD-ROM²/TurboGrafx-CD was the first title developed by Laser Soft, an internal gaming division of Telenet formed specifically to explore games for the CD-ROM format. It was directed by Masami Hanari, who acted as programmer, and produced by Fumiyuki Moriyama. Hiroshi Akahori, who co-wrote the game's scenario alongside Bunzō Matsui, and Yukito Ohayashi served as co-designers. Animator Osamu Nabeshima served as art director with
Tomokazu Tokoro is a Japanese animator and director, best known for directing the anime series '' Haibane Renmei'' and ''Hellsing Ultimate''. He has also directed ''NieA_7'', '' Maria†Holic Alive'', and was assistant director on ''Macross Zero''. He has worke ...
, best known for directing the
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
series ''
Haibane Renmei is a Japanese anime television series. It is based on an original ''dōjinshi'' manga series by Yoshitoshi ABe, , which was released from 1998 to 2002 and left unfinished as work on the anime began. The 13-episode series was animated by Radix ...
'' and '' Hellsing Ultimate'', providing support as character designer. The soundtrack was co-composed by Kenichi Kamio and Shinobu Ogawa. Laser Soft also cooperated with Renovation Game (Reno), which handled the home computer version. Tadashi Tadami, Hiroyuki Kai, Hiroshi Yoshida, as well as Masayasu Yamamoto collaborated as main programmers of the
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japa ...
,
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice- ...
,
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
, and
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
versions respectively. Ogawa and Tenpei Sato co-arranged the mayority of music for the home computer version, with Sato focusing on tracks featured during animated cutscenes, while Masahiro Kajihara and an uncredited member under the pseudonym "Jizou Kurabo" each scored two pieces. Yamamoto recounted the creation process and history of ''Valis II'' in a 2007 interview, explaining that work on the sequel did not started immediately and several members had left after '' Valis: The Fantasm Soldier'', leaving the team were understaffed for a period of two and a half years.
Translation
by Shmuplations. ).
He stated that Telenet started shifting their focus to establish themselves in the LaserDisc market when development of the project went forward. Yamamoto claimed that the team made both the PC Engine CD-ROM² and home computer versions simultaneously, but remarked that each were created under different development lines. He also stated that the staff hired animators for the project, as people within the
anime industry is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
were becoming interested in the
video game industry The video game industry encompasses the development, marketing, and monetization of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niches to mainstrea ...
, and wanted them to employ similar production standards and methods they would use in anime series for the game.


Release

''Valis II'' was first released for the PC Engine CD-ROM²/TurboGrafx-CD in Japan by Telenet on June 23, 1989, and later in North America by
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
on May 23, 1990. The home computer version was first released in Japan for the
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japa ...
on July 8, 1989, then for the
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice- ...
and
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
on August 5, and later for the
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
on November 18 under the name ''Valis: The Fantasm Soldier II''. These versions contained more graphic cutscenes, while the X68000 version featured improved visuals. The release of the computer versions were also supplemented with a soundtrack album, distributed in Japan by
Toshiba EMI , formerly , was one of Japan's leading music companies. It became a wholly owned subsidiary of British music company EMI Group Ltd. on June 30, 2007, after Toshiba sold off its previous 45% stake. Its CEO and president was Kazuhiko Koike. When ...
on August 27. A remake for the Sega Mega Drive/Genesis, developed by Imaginative System Create (I.S.C.), was first released in Japan by Laser Soft as ''SD Valis'' on February 14, 1992. Telenet also released the game through its subsidiary
Renovation Products was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Reno, Renovation Products, Riot, Commseed, and Telenet Jr. Telenet J ...
in North America as ''Syd of Valis'' in April 1992. A European release was planned by
UbiSoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
, as part of a multi-game licensing deal with Renovation, but it was never officially released in the region for unknown reasons. It features the same gameplay and plot as the TurboGrafx-CD original, but the character design was changed to a
super deformed Chibi, also known as super deformation, or S.D. is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and m ...
(SD) style, while the North American version incorrectly identifies Yuko as "Syd" and reuses artwork of another Telenet release called ''The Sugoroku '92: Nariagari Trendy'' for its front cover. A compilation titled ''Valis Visual Collection'' was released in 1993 by Telenet for the PC Engine CD-ROM², featuring the visual scenes from ''Valis II''. The original PC Engine version, as well as the home computer versions, were re-released in digital form for Microsoft Windows through
D4 Enterprise is a Japanese video game publisher currently specializing in content delivery services like Project EGG over the Internet. Some of the titles that have been re-released include many of Compile's titles, like the '' Madō Monogatari'' games. The ...
's Project EGG service. The game was included as part of the ''Valis: The Fantasm Soldier Complete'' compilation for Windows, published by Sunsoft in 2004 under a limited run of 2000 copies, which came bundled with a bonus CD and a figure. In 2011, D4 Enterprise re-released the compilation with ''SD Valis'' and an additional title as ''Valis: The Fantasm Soldier Complete Plus'', which came bundled with a CD soundtrack instead. The PC Engine version was also made available by
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
as part of the "PC Engine Archives" line on the PlayStation Network in 2011. In 2021, the media company Edia announced a reprint of the PC Engine version to commemorate the series' 35th anniversary. The PC Engine version was re-released physically and digitally as part of ''Valis: The Fantasm Soldier Collection'' for the Nintendo Switch in Japan by Edia on December 9, 2021. The physical edition of the collection is also planned for an English localization by
Limited Run Games Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company specializes in the release of digital games on physical media, with the games being sold on their website. The company, founded by Douglas ...
. This version was later re-released separately through the Nintendo eShop by Edia first in Japan on February 10, 2022, and later in Europe and North America in March 2022. The Genesis remake is currently planned to be included as part of ''Valis: The Fantasm Soldier Collection II'' for Switch.


Reception

''Valis II'' on the PC Engine CD-ROM²/TurboGrafx-CD garnered generally favorable reception from critics since its initial launch, some of which reviewed it as an import title. ''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', '' Zzap!64'', '' Amtix!'' and other magazines. History The magazine ran head to head wi ...
''s Warren Lapworth lauded the anime-style cutscenes for showing off the PC Engine CD-ROM's capabilities, while finding the game's action to be simple but enjoyable. However, Lapworth felt that the in-game graphics were uninteresting due to the drab and repetitive backgrounds, and expressed similar thoughts regarding the sprites. '' Joystick''s Jean-Marc Demoly commended the increasing difficulty of each level that contributed to its playability, as well as the game's visuals for the original and well-drawn enemy sprites, controls and sound, but noted that Yoko's animation lacked flexibility. ''Génération 4''s Philippe Querleux gave positive remarks to the soundtrack and save system, finding it to be a very addictive title, but noted its increasing difficulty starting from the third level. An editor for ''
TurboPlay ''TurboPlay Magazine'' is a bi-monthly, U.S.-based video game magazine which was published by L.F.P. from June/July 1990 through August/September 1992. It was available via subscription only (US$9.95 per year). A total of 14 issues were release ...
'' was impressed by the game's visuals and music but disappointed by its perceived low difficulty. ''
Tilt Tilt may refer to: Music * Tilt (American band), a punk rock group, formed in 1992 * Tilt (British band), an electronic music group, formed in 1993 * Tilt (Polish band), a rock band, formed in 1979 Albums * ''Tilt'' (Cozy Powell album), 1981 * ...
''s Alain Huyghues-Lacour commended the game for its graphics, animation and audio for showcasing the potential of the CD-ROM format. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''s four reviewers praised the intermission scenes, CD-quality soundtrack and visuals. They also found the story entertaining, but its short length and low difficulty were faulted. ''Computer+Videogiochi'', the Italian edition of British gaming publication '' Computer and Video Games'', compared the game with '' Rastan'' but noted its variety and animated sequences. In contrast, ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more books abou ...
''s Kurt Kalata criticized its linear stages for being dull and boring, English dub and overall audiovisual presentation, regarding ''Valis II'' as "just a very mediocre and forgettable action game, only memorable for some nice creepy enemy sprites."


Home computers

''Valis: The Fantasm Soldier II'' on home computers carried sentiments similar to the original release. ''Micom Basic Magazine'' analyzed the
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japa ...
version, praising the amount of visual scenes compared to the original '' Valis: The Fantasm Soldier'', background music and audio but criticized the overall graphical quality due to the limited colors. ''Technopolis'' Gēzō also analyzed the PC-8801 version and commended the music, graphics, and variety of selectable suits. The writer also expressed that the game's story "makes me cry". Japanese publication ''MSX Magazine'' reviewed the
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice- ...
version, giving positive ratings for its playability, visuals, scenario and overall value. ''Software Gids'' Dennis Lardenoye also reviewed the MSX2 version, giving positive remarks to the visuals, sound and overall game quality. ''Oh!X''s Hiroyuki Urakawa reviewed the
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
version, noting the overall dark tone of its plot. In the same retrospective outlook discussing the original TurboGrafx-CD release, Kurt Kalata of ''Hardcore Gaming 101'' found it to be a better-designed title than the first entry but criticized the 8-bit computer version for the choppy action, finding the X68000 version to be more enjoyable.


Mega Drive/Genesis

''SD Valis''/''Syd of Valis'' received negative response from the gaming press. It received scores of 19.5 out of 30 and 3.9718 out of 10 in public polls taken by ''Mega Drive Fan'' and the Japanese ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' respectively. ''
Games-X ''Games-X'' was a multi-format weekly computer and video game magazine published in the United Kingdom. It was launched in May 1991. The publisher was Europress. Editor Hugh Gollner later described it "a big mistake" in terms of finances. See al ...
'' criticized its gameplay, short length and overall presentation. ''Consoles +'' Navarro and Laurent Defrance commended the audio and manga-style character sprites but faulted their small size. They also criticized the game's imprecise scrolling, playability and length. ''Joypad''s Olivier Prézeau gave positive remarks to its audiovisual presentation and controls, however '' Joystick''s Jean-Marc Demoly found it unpleasant to play, stating that "''Syd Of Valis'' is a game that I strongly advise against, unless somewhere deep inside you, a small dose of masochism is present." '' MegaTech''s Mark Patterson and Paul Glancey lambasted its presentation for the lack of options, simplistic sprites and low sound quality. Both Patterson and Glancey summarized that it was a "pretty poor attempt at producing a cute beat 'em up." ''
Sega Force ''Sega Force'' was an early 1990s publication that covered the Sega console range (Sega Mega Drive, Mega-CD, Master System and Game Gear). History ''Sega Force'', along with ''Nintendo Force'', was initially announced in mid-1991 by Newsfield. ...
''s Paul Mellerick bashed its "very dull" gameplay despite "great" levels and enemies, writing that "even platform addicts will only play it for a while". ''
Sega Pro ''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (de ...
''s James Scullion gave ''SD Valis'' a mediocre outlook, recommending saving money for some other game. ''
Console XS Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, ...
'' found it "mildly disturbing" due to the visual style. ''Video Games'' Michael Paul faulted the controls for being slippery and imprecise, while gearing his criticism towards the graphical design, low-detailed sprite animations, audio and repetitive enemy patterns. In contrast to most reviewers, '' GamePro''s Feline Groovy gave high marks to the visuals, sound, controls and fun factor. In a retrospective article from ''Hardcore Gaming 101'' dedicated to the SD remake, Kurt Kalata noted that the game's level design was improved over the original ''Valis II'' but equally dull.


Notes


References


External links


''Valis II''
at GameFAQs
''Valis II''
at
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by '' Time' ...

''Valis II''''Valis: The Fantasm Soldier II''
an
''Syd of Valis''
at MobyGames {{DEFAULTSORT:Valis 02 1989 video games Action video games MSX2 games NEC PC-8801 games NEC PC-9801 games Platform games PlayStation Network games Sega Genesis games Sharp X68000 games Side-scrolling platform games Single-player video games Sunsoft games Telenet Japan games TurboGrafx-CD games Valis (video game series) Video game sequels Video games developed in Japan Video games featuring female protagonists Video games scored by Tenpei Sato