Underworld Ascendant
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''Underworld Ascendant'' is a first-person
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
developed by
Otherside Entertainment OtherSide Entertainment, Inc. is an American video game developer based in Boston, Massachusetts, founded in 2013 by Looking Glass Studios co-founder Paul Neurath. In June 2016, the company opened a second studio in Austin, Texas, led by Warr ...
and published by
505 Games 505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
. It is the sequel to '' Ultima Underworld: The Stygian Abyss'' and '' Ultima Underworld II: Labyrinth of Worlds''. Players assume the role of the
Avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
, as they return to the Stygian Abyss. As in the original games, there is an emphasis on non-linear progression, simulated systems, and
emergent gameplay Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics. Designers have attempted to encourage emergent play by providing to ...
. It was released on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
on November 15, 2018.


Gameplay

Players assume the role of the
Avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
, a human magically transported into the Underworld. As per the original ''Underworld'' games, players create their characters by selecting an assortment of skills. They are not restricted to predetermined
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
es. The game is played from a first-person perspective. The Stygian Abyss is inhabited by three factions vying for its control, Dark Elves, Dwarves and Shamblers. The player can also encounter
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s of no factional alignment. Supporting any faction will affect the balance of power in the Abyss, and how factions react to the player. The game aims to present multiple unscripted solutions to scenarios present in the game, using simulated systems dubbed the "Improvisation Engine," allowing for
emergent behaviour In philosophy, systems theory, science, and art, emergence occurs when an entity is observed to have properties its parts do not have on their own, properties or behaviors that emerge only when the parts interact in a wider whole. Emergence ...
with a wide range of player options rather than discrete puzzle solutions.


Development

Paul Neurath, the designer of the original ''Underworld'' games, had been in discussion with EA on-and-off for 20 years regarding working again in the ''Underworld'' universe. In 2014, EA granted Neurath a license to use the ''Underworld'' setting, lore and characters, though this did not allow for the use of the '' Ultima'' brand. With the license in place, Neurath founded OtherSide Entertainment, and ''Underworld Ascension'' was announced in July 2014. In February 2015, OtherSide took the game, renamed ''Underworld Ascendant'', to
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
. OtherSide hoped to raise $600,000 towards development of the game, and the crowdfunding campaign concluded in March 2015 with $860,356 raised. Though successful, the campaign left some goals unfunded such as modding tools and
cooperative gameplay Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
. Recognizing that a demanding RPG such as ''Underworld Ascendant'' could not capture a mass-market audience, Neurath limited the game's budget, believing that, "if you’re spending 50 million dollars you need to reach as many people as possible. You can’t experiment." With a core team of only six, Neurath describes OtherSide as a mini-studio with an "almost tribal culture", where "everybody knows each other really well, they know their strengths and weaknesses and foibles", allowing for close communication and collaboration. The team at OtherSide included other
Looking Glass Studios Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Product ...
veterans, such as Tim Stellmach, Steve Pearsall and Robb Waters. Advisors include
Austin Grossman Austin Seth Grossman (born June 26, 1969) is an American author and video game designer. He has contributed to '' The New York Times'' and has written for a number of video games, most notably '' Deus Ex'' and '' Dishonored''. Life Grossman w ...
, the lead writer of '' Ultima Underworld II'' and
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
, producer of the original ''Underworld'' games. After the
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign, the game continued to raise funding on its website, going over with an estimated increase of more than . In August 2017,
505 Games 505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
announced that they will serve as the game's publisher. In February 2018, Steve Gaynor of Fullbright announced that two of the company's
level Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
designers,
Nina Freeman Nina Freeman (born March 15, 1990) is an American video game designer known for her games with themes of sexuality and self-reflection. A former game designer at Fullbright, she developed and published numerous video games and is a co-founder ...
and Tynan Wales—as well as the studio's 3D environment artist, Kate Craig—would be contributing additional work to ''Underworld Ascendant''. Though originally slated for a September 2018 release, OtherSide released the game on November 15, 2018.


Reception

Upon release ''Underworld Ascendant'' received generally negative reviews, with an aggregated score of 37/100 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Many critics noted the game appeared to be in an unfinished state, with many
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s and partially implemented features. IGN concluded the title was "just broken," Gamespot noted " wherever you go your progress is constantly chafed by an all-pervading lack of refinement."
Rock, Paper, Shotgun ''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
declined to review the title, asserting that it was "just not in a fit state to be released, and as such, not in a fit state to be reviewed." Particular criticism was given to its limited and poorly telegraphed save system that, upon loading, would send players back to the start of the current level regardless of progress. On February 14, 2019 Otherside Entertainment released a substantial update aimed at addressing many criticisms of the game at launch. This update brought with it the inclusion of a functional free save system, changes to the level design and game flow, refinements to gameplay mechanics and enemy behaviors, optimized
lighting Lighting or illumination is the deliberate use of light to achieve practical or aesthetic effects. Lighting includes the use of both artificial light sources like lamps and light fixtures, as well as natural illumination by capturing daylig ...
, and numerous bug fixes.


Notes


References


External links


Official website
{{Ultima 2018 video games Action role-playing video games Dungeon crawler video games Immersive sims Kickstarter-funded video games Linux games MacOS games Single-player video games Ultima (series) Video games developed in the United States Windows games 505 Games games