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In
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
, a type signature or type annotation defines the inputs and outputs for a function,
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
or
method Method ( grc, μέθοδος, methodos) literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In recent centuries it more often means a prescribed process for completing a task. It may refer to: *Scien ...
. A type signature includes the number, types, and order of the arguments contained by a function. A type signature is typically used during overload resolution for choosing the correct definition of a function to be called among many overloaded forms.


Examples


C/C++

In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a
function pointer A function pointer, also called a subroutine pointer or procedure pointer, is a pointer that points to a function. As opposed to referencing a data value, a function pointer points to executable code within memory. Dereferencing the function poi ...
with the signature would be called as: char c; double d; int retVal = (*fPtr)(c, d);


Erlang

In Erlang, type signatures may be optionally declared, as: -spec(function_name(type1(), type2(), ...) -> out_type()). For example: -spec(is_even(number()) -> boolean()).


Haskell

A type signature in Haskell generally takes the following form: functionName :: arg1Type -> arg2Type -> ... -> argNType Notice that the type of the result can be regarded as everything past the first supplied argument. This is a consequence of
currying In mathematics and computer science, currying is the technique of translating the evaluation of a function that takes multiple arguments into evaluating a sequence of functions, each with a single argument. For example, currying a function f tha ...
, which is made possible by Haskell's support for
first-class function In computer science, a programming language is said to have first-class functions if it treats functions as first-class citizens. This means the language supports passing functions as arguments to other functions, returning them as the values from ...
s; this function requires two inputs where one argument supplied and the function is "curried" to produce a function for the argument not supplied. Thus calling , where , yields a new function that can be called to produce . The actual type specifications can consist of an actual type, such as , or a general
type variable In type theory and programming languages, a type variable is a mathematical variable ranging over types. Even in programming languages that allow mutable variables, a type variable remains an abstraction, in the sense that it does not correspond t ...
that is used in parametric polymorphic functions, such as , or , or . So we can write something like: Since Haskell supports
higher-order function In mathematics and computer science, a higher-order function (HOF) is a function that does at least one of the following: * takes one or more functions as arguments (i.e. a procedural parameter, which is a parameter of a procedure that is itse ...
s, functions can be passed as arguments. This is written as: This function takes in a function with type signature and returns data of type out.


Java

In the
Java virtual machine A Java virtual machine (JVM) is a virtual machine that enables a computer to run Java programs as well as programs written in other languages that are also compiled to Java bytecode. The JVM is detailed by a specification that formally describe ...
, ''internal type signatures'' are used to identify methods and classes at the level of the virtual machine code. Example: The method is represented in
bytecode Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter. Unlike human-readable source code, bytecodes are compact numeric codes, constants, and references (norma ...
as . The signature of the method looks like this: public static void main(String[] args); And in the disassembled bytecode, it takes the form of The method signature for the method contains three modifiers: * indicates that the method can be called by any object. * indicates that the method is a class method. * indicates that the method has no return value.


Signature

A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a function signature (stored internally to most compilers) which is not readily available, but may be accessed. Understanding the notion of a function signature is an important concept for all computer science studies. * Modern object orientation techniques make use of
interfaces Interface or interfacing may refer to: Academic journals * ''Interface'' (journal), by the Electrochemical Society * '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics'' * '' Int ...
, which are essentially templates made from function signatures. * C++ uses
function overloading In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that f ...
with various signatures. The practice of
multiple inheritance Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or ...
requires consideration of the function signatures to avoid unpredictable results. Computer science theory, and the concept of polymorphism in particular, make much use of the concept of function signature. In the C programming language signature is roughly equivalent to its prototype definition. The term "signature" may carry other meanings in computer science: *
File signature {{short description, Data used to identify or verify the content of a file In computing, a file signature is data used to identify or verify the contents of a file. In particular, it may refer to: * File magic number: bytes within a file used to ...
s can identify or verify the content of a file. * Database signatures can identify or verify the schema or a version of a database. * In the ML family of
programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming ...
s, "signature" is used as a keyword referring to a construct of the module system that plays the role of an
interface Interface or interfacing may refer to: Academic journals * ''Interface'' (journal), by the Electrochemical Society * '' Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Linguistics'' * '' Int ...
.


Method signature

In
computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as anal ...
, especially
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of ...
, a
method Method ( grc, μέθοδος, methodos) literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In recent centuries it more often means a prescribed process for completing a task. It may refer to: *Scien ...
is commonly identified by its unique method signature, which usually includes the method name, and the number, types and order of its
parameters A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when ...
. A method signature is the smallest type of a method.


Examples


C/C++

In C/C++, the method signature is the method name and the number and type of its parameters, but it is possible to have a last parameter that consists of an array of values: int printf(const char*, ... ); Manipulation of these parameters can be done by using the routines in the standard library header .


C#

Similar to the syntax of C, method signatures in C# are composed of a name and the number and type of its parameters, where the last parameter may be an array of values: void Add(out int sum, params int[] value); [...] Add(out sum, 3, 5, 7, 11, -1); // sum

25


Java

In Java (programming language), Java, a method signature is composed of a name and the number, type and order of its parameters. Return types and thrown exceptions are not considered to be a part of the method signature, nor are the names of parameters; they are ignored by the compiler for checking method uniqueness. The method signatures help distinguish overloaded methods (methods with the same name) in a class. Return types are not included in overloading. Only method signatures should be used to distinguish overloaded methods. For example, the following two methods have different signatures: void doSomething(String[] x); // doSomething(String[]) void doSomething(String x); // doSomething(String) The following two methods both have the same signature: int doSomething(int x); // doSomething(int) void doSomething(int y) throws Exception; // doSomething(int)


Julia

In Julia, function signatures take the following form: commission(sale::Int, rate::Float64)::Float64 The types in the arguments are used for the multiple dispatch. The return type is validated when the function returns a value, and a runtime exception is raised if the type of the value does not agree with the specified type. Abstract types are allowed and is encouraged for implementing general behavior that is common to all subtypes. The above function can therefore be rewritten as follows. In this case, the function can accept any Integer and Real subtypes accordingly. commission(sale::Integer, rate::Real)::Real Types are completely optional in function arguments. When unspecified, it is equivalent to using the type Any, which is the super-type of all types. It is idiomatic to specify argument types but not return type.


Objective-C

In the
Objective-C Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. Originally developed by Brad Cox and Tom Love in the early 1980s, it was selected by NeXT for its NeXT ...
programming language, method signatures for an object are declared in the interface header file. For example, - (id)initWithInt:(int)value; defines a method that returns a general object (an ) and takes one integer argument. Objective-C only requires a type in a signature to be explicit when the type is not ; this signature is equivalent: - initWithInt:(int)value;


Rust

In
Rust Rust is an iron oxide, a usually reddish-brown oxide formed by the reaction of iron and oxygen in the catalytic presence of water or air moisture. Rust consists of hydrous iron(III) oxides (Fe2O3·nH2O) and iron(III) oxide-hydroxide (FeO( ...
, function signatures take the following form: fn commission(sale: u32, rate: f64) -> f64;


See also

* *


References

{{DEFAULTSORT:Type Signature Type theory Subroutines