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Twine is a
free and open-source Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source ...
tool created by Chris Klimas for making interactive fiction in the form of web pages. It is available on Mac OS X, Windows, and Linux.


Software

Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. Twine 2 is a
browser-based A web application (or web app) is application software that is accessed using a web browser. Web applications are delivered on the World Wide Web to users with an active network connection. History In earlier computing models like client-serve ...
application written in HTML5 and Javascript, also available as a standalone desktop app; it also supports
CSS Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation of a document written in a markup language such as HTML or XML (including XML dialects such as SVG, MathML or XHTML). CSS is a cornerstone technolo ...
. It is currently in version 2.5.1, as of September 2022. Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language. There are many story formats; they include Harlowe (the default format for Twine 2), SugarCube (based on the original format used by Twine 1), Snowman (which integrates JavaScript libraries into Twine) and Chapbook (a "second generation" format created and maintained by Twine creator Chris Klimas). Twine 2 also supports "proofing formats", which are designed to output Twine content in a variety of ways to allow for on-screen proofing and error checking, as well as conversion of Twine stories into other formats.


Notable works

* '' Rat Chaos'' (2012) * ''
Howling Dogs ''Howling Dogs'' is a Twine game and piece of interactive fiction created by Porpentine in 2012. The game is text-based and includes occasional abstract pixel art. In 2017, the game was included in the Whitney Biennial. Gameplay ''Howling Dogs' ...
'' (2012) * ''
Depression Quest ''Depression Quest'' is a 2013 interactive fiction game dealing with the subject of depression. It was developed by Zoƫ Quinn using the Twine engine, with writing by Quinn and Patrick Lindsey, and music by Isaac Schankler. It was first relea ...
'' (2013) * ''
Queers in Love at the End of the World ''Queers in love at the End of the World'', also stylized as ''queers in love at the end of the world'', is a hypertext game created with Twine. Developed by Anna Anthropy in 2013 for the Ludum Dare Game Jam, the short, ten-second narrative faces ...
'' (2013) * ''
The Writer Will Do Something ''The Writer Will Do Something'' is an interactive fiction video game written by Matthew S. Burns and Tom Bissell and created using Twine. Development The game was originally written in 2015 by Matthew S. Burns and Tom Bissell. Bissell had prev ...
'' (2015) * ''
Arc Symphony ''Arc Symphony'' is an adventure video game developed by Matilde Park and Penelope Evans, and released on May 15, 2017, both as a browser game and in a downloadable version for Microsoft Windows, MacOS, and Linux. The player takes the role of a f ...
'' (2017)


Film

Twine was used by writer
Charlie Brooker Charlton Brooker (born 3 March 1971) is an English television presenter, writer, producer and satirist. He is the creator and co-showrunner of the sci-fi drama anthology series ''Black Mirror'', and has written for comedy series such as ''Bras ...
in developing the interactive film '' Black Mirror: Bandersnatch''.


References


External links

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