Trinity Universe (setting)
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The Trinity Universe (also called the Æon Continuum or the Æonverse) is the shared
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
setting created by
White Wolf Publishing White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant
. Its component game lines include: * '' Adventure!'', a pulp-action game set in 1924. * ''
Aberrant ''Aberrant'' is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologica ...
'', a superpowers game set in the near-future (from 2008 to 2015). * ''
Trinity The Christian doctrine of the Trinity (, from 'threefold') is the central dogma concerning the nature of God in most Christian churches, which defines one God existing in three coequal, coeternal, consubstantial divine persons: God th ...
'', a science fiction game where players take on the role of psions in the far future (from 2120 to 2122).


History

''ÆON'', later known as ''
Trinity The Christian doctrine of the Trinity (, from 'threefold') is the central dogma concerning the nature of God in most Christian churches, which defines one God existing in three coequal, coeternal, consubstantial divine persons: God th ...
'' was a science-fiction game intended to create a whole new series of games, a trilogy. Rob Hatch's near-future, superheroic ''
Aberrant ''Aberrant'' is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologica ...
'' (1999) had already been in development and was remolded to fit into the "Trinity Universe" setting. By the time the third "Trinity" book was published, it was obvious that the line suffered from insufficient sales, and thus '' Adventure!'' (2001), the pulp component of the RPG trilogy, was released as a standalone book. White Wolf's ArtHaus imprint was eventually also in charge of the "Trinity" line, so they produced d20 Trinity books to test the waters for White Wolf's other universes; however, ''Aberrant d20'' (2004), ''Adventure d20'' (2004) and ''Trinity d20'' (2004) came and went in a time when the d20 market was already weakened.


References

Campaign settings {{Rpg-stub