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''Tipping Point'' is a British television
quiz show A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or demonstrative and are typically directed by a host, s ...
that is broadcast on
ITV1 ITV1 (formerly known as ITV) is a British free-to-air public broadcast television channel owned and operated by the British media company ITV plc. It provides the Channel 3 public broadcast service across all of the United Kingdom except for t ...
. First airing on 2 July 2012, it is presented by
Ben Shephard Benjamin Peter Sherrington Shephard (born 11 December 1974) is an English television presenter and journalist who is currently employed by ITV. He was a main presenter on the now defunct breakfast programme '' GMTV'' and since April 2014 has ...
and features three contestants (originally four before Series 12) answering questions on the subject of general knowledge to win counters which they use on a large
coin pusher A coin pusher, or a penny pusher is a type of arcade game with the objective of winning prizes in the form of coins or other items. Prizes are won when they are dislodged from a playfield covered in coins, into a payout slot. Players can only ma ...
arcade-style machine. Only the winner at the end has a chance to take home any money; the others leave with nothing except any non-cash prizes they may have won during the game.


Gameplay

The machine consists of two shelves filled with flat circular counters; the upper shelf slowly extends and retracts whilst the lower one is stationary. The rear face of the machine is divided into four drop zones, each of which contains a pegboard similar to those found in
pachinko is a mechanical game originating in Japan that is used as an arcade game, and much more frequently for gambling. Pachinko fills a niche in Japanese gambling comparable to that of the slot machine in the West as a form of low-stakes, low-st ...
machines. Contestants answer questions to win counters then choose a drop zone and press their buzzer to release one counter at a time into that zone. The goal is to have the counters land flat on the upper shelf so that its retraction will cause them to push other counters over its front edge leading them in turn to push still counters off the lower shelf and into a collection trough referred to as the "win zone". Contestants win £50 for each counter that drops into the win zone during their turn. Any counters that bounce out of the machine and land on either the floor or the lip of the win zone during a turn are still credited toward that contestant's score. Three "mystery counters" were added in Series 2, each labelled with a question mark. If a mystery counter enters the win zone, the contestant in control of the machine wins a prize (monthly flower bouquets, weekend holiday, etc.), which is theirs to keep regardless of the game's final outcome. Two "double counters" were added in Series 5, each labelled with “x2”. If a double counter enters the win zone, the value of all counters that land in the win zone on that same drop is doubled. If both double counters fall on the same drop, the total value is quadrupled. This was first achieved in the 45th episode of Series 11 first broadcast on 28 December 2021. Starting with Series 9, the mystery are respectively coloured green and the double counters are respectively coloured yellow so that they can be easily distinguished from the others in the machine. Usually, for the mystery counters, two are on the upper shelf and the other one is on the lower shelf and for the double counters, one is on the upper shelf and the other is on the lower shelf at the start of the game. Counters that enter the win zone when the machine is not in play, excluding the final round, are "ambient drops" and are removed from the machine with no effect on scoring. If such a drop occurs after a contestant has chosen a drop zone but before they have pressed the buzzer to release a counter, they are given the option to play from that zone or select a different one. Any mystery or double counters that fall into the win zone as an ambient drop are put back in the machine, as near as possible to the position they occupied before falling. A "ghost drop" occurs when a counter drifts forward as it falls through a drop zone, until its face makes contact with the clear plastic sheet covering the front of the zone. The resulting friction can greatly slow the counter or even stop its descent altogether for a very short period of time. Ghost drops, mistimed drops and unexpected bounces can lead to a counter landing on the upper shelf so that it partially overlaps or "rides" on others; such plays rarely trigger falls into the win zone, adversely affecting the contestant's turn. For the first 11 series, the lowest-scoring contestant at the end of each round including Round 1 is eliminated from the game and forfeits all their money. In the event of a tie for low score, a sudden-death toss-up is used to break the tie. A correct buzz-in answer allows the contestant to advance while a wrong answer eliminates them. If three or all four contestants are tied for low score, the toss-ups continue until either one has been eliminated or all but one have advanced. Beginning in Series 12 with only three contestants per game, eliminations occur only at the end of Round 2 and Round 3. If a contestant is
visually impaired Visual impairment, also known as vision impairment, is a medical definition primarily measured based on an individual's better eye visual acuity; in the absence of treatment such as correctable eyewear, assistive devices, and medical treatment� ...
, they are allowed to have a helper stationed backstage who can see the machine and give advice through an audio earpiece as to where and when to play each counter. The helper may not assist in answering questions. This first happened in the 125th episode of Series 11 first broadcast on 12 May 2021 and again in the 24th episode of Series 12 first broadcast on 12 May 2022.


Round 1

All the contestants are each given three counters at the start of this round. A series of toss-up questions is asked and the first contestant to buzz-in may answer. A correct response allows the contestant to either play one of their own counters or force an opponent to play one instead based on their judgement of how likely the machine is to pay out on that particular turn. Once a contestant runs out of counters, they may not answer any more questions; the last remaining contestant doesn’t need to buzz-in but must continue answering correctly in order to use their counters. A contestant who gives an incorrect or no response at any time loses one counter which gets placed into a penalty pot. If the pot contains any counters at the end of the round, they are all put at stake on one final toss-up question which is open to all four contestants. An incorrect response on this question freezes the contestant out and a new question is asked to the others. If no contestants lose any counters, the round ends once they have each used the three they were given.


Round 2

Each contestant answers 45 seconds of rapid-fire general knowledge questions and receives a counter for each correct answer. Once the time is up, the contestant uses these counters in an attempt to win more money. The leader at the end of Round 1 decides who will play first; after the chosen contestant has finished their turn, the higher-scoring of the other two decides who will play next. In case of a tie before their turn, the contestant who gave a correct answer in Round 1 first has priority. Except for the Soccer Aid specials, the time limit was 30 seconds in the first 11 series and ''Lucky Stars''.


Round 3

The two remaining contestants are asked six questions alternately, three to each contestant and the leader at the end of Round 2 decides who will start. After hearing a question, the contestant in control may either answer or pass to the opponent. One counter is awarded for each correct answer while a wrong answer awards the counter to the opponent. Each counter is used as soon as it is earned. If the contestants are tied going into this round, the first one who gave a correct answer in Round 2 has priority.


Final round

The contestant is given a jackpot counter, larger than the others used in the game and coloured gold with a red star and chooses a zone from which to drop it into the machine. The goal of this round is to win a £10,000 jackpot by getting the counter into the win zone. The contestant must answer one multiple-choice question from each of six categories, in any order; all questions have three answer options. For each category, the contestant chooses whether to play for one (easy), two (medium) or three counters (difficult). A correct answer awards the selected number of counters which the contestant immediately plays in the machine. Counters that enter the win zone during this round are worth £50 apiece including any that fall during the initial playing of the jackpot counter and the mystery and double counters are still in effect. Once the jackpot counter is in, ambient drops are not voided, they are added to the contestant's winnings; however, they are voided before the jackpot counter goes in and after the last category has been used. If the jackpot counter enters the win zone, the contestant's cash total is augmented to £10,000. The minimum you can drop in to push the jackpot counter out with is four counters. This was first achieved in the 95th episode of Series 6 first broadcast on 29 April 2016. As of Series 8, the jackpot is doubled to £20,000 if a double counter falls on the same drop in which it is won. This was first achieved in the 5th episode of Series 10 first broadcast on 4 March 2020 and again in the 26th episode of Series 11 first broadcast on 26 May 2021. Also, if they win the jackpot, after talking there is a brief montage of the winner’s overall game play. If the contestant fails to recover the jackpot counter after using up all six categories, they may either trade the accumulated money for three more counters or end the game at this point and keep all winnings. If the contestant trades, all counters except the jackpot counter become worthless and they forfeit all their money if the jackpot counter remains in the machine; however, the jackpot can still be increased to £20,000 with a double counter and the mystery prizes will only count if they fall with the jackpot. If the contestant does not trade, if the jackpot counter is on the bottom shelf they play the three counters to see if they would have been able to win. Regardless of the outcome in this round the contestant keeps all mystery prizes they have won at any point in the game.


''Tipping Point: Lucky Stars''

A series of 12 celebrity episodes under the title ''Tipping Point: Lucky Stars'' aired on ITV, beginning on 9 June 2013. The programme was shown in a primetime slot. Three further series were then aired, in the summer of 2014, the autumn of 2016 and the autumn of 2017. A Christmas special aired in December 2018, ahead of a fifth series in summer 2019. The sixth series commenced in Autumn 2020 and a Christmas Special aired in December 2020. The celebrity episodes feature some changes to the ordinary format: # Each contestant plays on behalf of a selected charity. # All cash values are doubled: £100 for normal and mystery counters, and £20,000 for recovering the jackpot counter, except for the 2021 and 2022 soccer aid special. # Double counters are not present in the machine, except for the 2021 and 2022 soccer aid special. # Mystery counters award either a small joke prize, a cash bonus or a question relevant to the contestant in control that allows them to play a bonus counter by giving a correct answer. In the soccer aid specials the prizes are things to help people in need and the counters have the Soccer Aid logo on them instead of the question mark. # In Round 2, the time limit is 30 seconds rather than 45 seconds, except for the 2021 and 2022 Soccer Aid special. # The losing contestants after rounds 2 and 3 still take home the money they have accumulated for their chosen charities. If a contestant is eliminated with a total of zero, a donation is still made to his or her charity. # In the final round, if the contestant trades the money in but loses, their charity still receives £1,000. # If they do win the jackpot, they don’t show a montage of their overall game. # Episodes recorded before the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identi ...
were recorded before a live audience, instead of using canned applause as in the regular series.


''Tipping Point: Best Ever Finals''

''Tipping Point: Best Ever Finals'' is a half hour spin-off that is shown at times when the regular series is neither shown nor repeated (e.g. during ITV horse racing coverage). The programme showcases the best and most dramatic jackpot finales from previous daytime series of ''Tipping Point''. From series 2 they also included some dramatic jackpot final rounds from previous series of the primetime celebrity spin-off ''Tipping Point: Lucky Stars''.


Transmissions


Regular series


''Lucky Stars''


Specials


''Best Ever Finals''


International transmissions

* Australia – the
Nine Network The Nine Network (stylised 9Network, commonly known as Channel Nine or simply Nine) is an Australian commercial free-to-air television network. It is owned by parent company Nine Entertainment and is one of five main free-to-air television netw ...
first broadcast the regular series on 2 December 2019. Episodes air at 3:00 pm weekdays (except in Western Australia, where it airs at 4:00 pm weekdays), in direct competition with rival ITV-produced game show '' The Chase'' on the
Seven Network The Seven Network (commonly known as Channel Seven or simply Seven) is a major Australian commercial free-to-air Television broadcasting in Australia, television network. It is owned by Seven West Media, Seven West Media Limited, and is one of ...
. A repeat of the same day's episode is shown sometime after midnight the following day. For a brief period in January 2021, episodes also aired in prime time, at 7:30 pm Saturdays. * Ireland – Virgin Media Two airs episodes Monday to Friday at 4:00pm and 5:00pm. * New Zealand –
TVNZ , type = Crown entity , industry = Broadcast television , num_locations = New Zealand , location = Auckland, New Zealand , area_served = Nationally (New Zealand) and some Pacific Island nations such as the Cook Islands, Fiji, and the ...
airs episodes of the original British version as well as its celebrity ''Lucky Stars'' counterpart Monday to Saturday at 10:00am and Monday to Friday at 3:00pm.


Merchandise

The officia
''Tipping Point'' app
for iOS was released by Barnstorm Games on 30 March 2014. The Android version was later released on 3 April 2014. An electronic board game based on the show was released in 2015 by John Adams under its Ideal Games brand. Another ''Tipping Point'' app was released in 2020 called ''Tipping Point Blast!''


References


External links

* * * {{DEFAULTSORT:Tipping Point (Game Show) 2010s British game shows 2020s British television series 2020s British game shows 2012 British television series debuts ITV game shows English-language television shows Television series by Banijay