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''The Pawn'' is an interactive fiction game for the
Sinclair QL The Sinclair QL (for ''Quantum Leap'') is a personal computer launched by Sinclair Research in 1984, as an upper-end counterpart to the ZX Spectrum. The QL was aimed at the serious home user and professional and executive users markets from small ...
written by Rob Steggles of Magnetic Scrolls and published by
Sinclair Research Sinclair Research Ltd is a British consumer electronics company founded by Clive Sinclair in Cambridge. It was originally incorporated in 1973 as Westminster Mail Order Ltd, renamed Sinclair Instrument Ltd, then Science of Cambridge Ltd, then ...
in 1985. In 1986, graphics were added and the game was released for additional home computers by Rainbird.


Plot

The character controlled by the player is knocked unconscious and awakens in the fairy land of Kerovnia, a silver bracelet around their wrist that cannot be removed. A general election is about to be held to decide whether King Erik will be replaced by a dwarf whose campaign promise is to "rid dungeons of mazes of any sort." The character must interact with others and perform tasks for them, gathering objects that will be needed for later tasks in order to escape from Kerovnia and return to reality.


Development

''The Pawn'' was written by Rob Steggles at Magnetic Scrolls in 1985, and a text-only version was first published for the
Sinclair QL The Sinclair QL (for ''Quantum Leap'') is a personal computer launched by Sinclair Research in 1984, as an upper-end counterpart to the ZX Spectrum. The QL was aimed at the serious home user and professional and executive users markets from small ...
in
1985 The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a ...
. After Magnetic Scrolls secured a publication deal with Rainbird, a graphical version of the game was then released for other platforms in 1986. The game is written in
68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Secto ...
assembler. Later versions use a cut-down 68000 virtual machine even on less powerful machines like the
Z80 The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were ...
-based Sinclair Spectrum. The Amiga version uses digitized instrument samples in its title music early in that computer's lifecycle. The peaceful title music was composed by John Molloy and it features guitar and flute sounds.


Reception

By late 1987, ''The Pawn'' was Firebird's second best-selling Amiga game in the United States. Reviewers complimented it for its excellent graphics (on some versions) and the opening music available in some game versions. The game itself–story and parser–got mostly positive reviews. * In the October 1986 edition of ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET ...
'', Neil Randall described ''The Pawn'' as "parod ingthe entire genre of interactive fiction, showing us that much of it — even the serious stuff — has its shortcomings", giving as example a character campaigning to eliminate mazes in text adventures. Randall commented that some of the Atari ST version's graphics were "superb" but wished that the pictures contributed to solving the game instead of being optional. He concluded that "Firebird has given us a good adventure, one that bodes well for the company and for all of us adventurers". * In the December 1986 edition of '' Computer Gaming World'', Roy Wagner stated that ''The Pawn'' "shows how well something can be done for the Amiga when one KNOWS the machine". Roy Wagner reviewed the game for ''Computer Gaming World'', and stated that "Both humor and challenge are present here, two of the key elements of any good adventure (along with an excellent parser and outstanding presentation)." * In the January–February 1987 edition of ''
Info Info is shorthand for "information". It may also refer to: Computing * .info, a generic top-level domain * info:, a URI scheme for information assets with identifiers in public namespaces * info (Unix), a command used to view documentation produc ...
'', Benn Dunnington gave the Amiga version four-plus stars out of five, praising the "excellent graphics" and
text parser {{Refimprove, date=August 2007 In adventure games, a text parser takes typed input (a command) from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word (e.g. "take" ...
. Dunnington concluded, "The Pawn's story is good, the characters are interesting, and the play is entertaining". * In the July 1987 edition of ''Commodore Magazine'', Shay Adams thought the game's sophisticated parser "handily parses circles arounjd every American counterpart except Infocom's - and it's not far behind that one." Adams was highly impressed by the game plot as well, saying, "The Pawn also delivers well-honed prose, vivid graphics, innovative visual effects, and dozens of puzzles - some diabolically difficult, others deceptively simple - in an imaginative story." He concluded with a strong recommendation: "Technically and creatively, this is England's all-time best adventure game. For advanced players, ''The Pawn'' is a must whether you prefer text or graphic adventures." Two reviews of the game appeared in '' Dragon'': *In the October 1986 edition, Hartley and Pattie Lesser stated that the Atari ST version's "'painted' scenes will leave you in awe". They also praised the "sophisticated language parser" and thought "the intriguing plot" would be "extremely appealing to all gamers." *In the June 1988 edition, Hartley, Patricia, and Kirk Lesser reviewed the IBM PC and PC compatible version, commenting that since their previous review ''The Pawn'' "is steadily pushing toward the status of becoming a classic adventure." The Lessers thought highly of the game, saying, "The Pawn is not only great for experienced adventurers, but because of the interactivity of the scenario’s characters, it also enables novice gamers to learn as they progress through the land of Kerovnia. This is certainly one offering that any computer-game library should contain." They gave the game an above average rating of 4 out of 5 stars if played on an IBM PC or compatible equipped with an
Enhanced Graphics Adapter The Enhanced Graphics Adapter (EGA) is an IBM PC graphics adapter and de facto computer display standard from 1984 that superseded the CGA standard introduced with the original IBM PC, and was itself superseded by the VGA standard in 1987. In ...
EGA board, but only 2½ stars for systems without an EGA board.


Awards

In 1988, readers of '' Crash'' voted ''The Pawn'' "Best Adventure Game of the Year".Alt URL
/ref> It was also "Best Adventure Game of the Year" at the 1987
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be vote ...
.


References


External links

* {{DEFAULTSORT:Pawn, The 1980s interactive fiction 1985 video games Acorn Archimedes games Amiga games Amstrad CPC games Amstrad PCW games Apple II games Atari 8-bit family games Atari ST games Classic Mac OS games Commodore 64 games DOS games Golden Joystick Award winners Magnetic Scrolls games Single-player video games Telecomsoft games Video games developed in the United Kingdom ZX Spectrum games Sinclair QL games