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''P.T.O.'' (Pacific Theater of Operations), released as in Japan, is a console
strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
released by
Koei Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on p ...
. It was originally released for the PC-9801 in 1989 and had been ported to various platforms, such as the
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
,
FM Towns The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. ...
, PC-8801 (1990), MSX2 (1991),
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
and the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
(all three in 1992). Players could assume one side of the Pacific Theater of Operations during World War II, acting as naval commander, organizing fleets, building new ships, appropriating supplies and fuel, and even engaging in diplomacy with other countries. The player can choose one of several World War Two battles to simulate, or could control the entire Pacific campaign well before the Japanese attack on Pearl Harbor. A sequel, '' P.T.O. II'', was released by Koei in 1993. ''Teitoku no Ketsudan III'' was never released outside Japan, but a '' P.T.O. IV'' was released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
in the US and Europe.


Gameplay


Scenarios

Players must choose one of nine scenarios when starting a game. The first scenario (Negotiations Breakdown) is a long-term campaign, where the player must win the war from mid-1941 before the war is declared. Victory can only be obtained by controlling all ports or eliminating all enemy ships. The other scenarios begin in the midst of a certain major Pacific conflict, where the goal is to capture or defend a certain port or sink or protect a number of enemy ships. If a scenario's goal is achieved, the player can continue with the full campaign.


Naval powers

The player has the option of playing as one of the two major World War II Pacific maritime powers: the United States for the
Allies An alliance is a relationship among people, groups, or states that have joined together for mutual benefit or to achieve some common purpose, whether or not explicit agreement has been worked out among them. Members of an alliance are called ...
, or Japan for the Axis. Other countries begin as allies of the two nations as they were at whatever point in the war gameplay begins; over time, non-allied nations can be convinced to ally with your side after significant gifts and diplomacy. Nations can also break alliances with poor diplomacy, which can lead to the departure of ships loaned from their navy. For instance, if the United Kingdom breaks off from the Allied forces, the US will lose all British ships from their fleet, such as the
Hermes Hermes (; grc-gre, Ἑρμῆς) is an Olympian deity in ancient Greek religion and mythology. Hermes is considered the herald of the gods. He is also considered the protector of human heralds, travellers, thieves, merchants, and orat ...
. Other countries will behave as they did historically; for example, Italy will cease being a member of the Axis in 1943, due to Allied invasion. The countries available as allies are: *
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwee ...
*
Italy Italy ( it, Italia ), officially the Italian Republic, ) or the Republic of Italy, is a country in Southern Europe. It is located in the middle of the Mediterranean Sea, and its territory largely coincides with the homonymous geographical ...
* England * France * Holland *
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's List of countries and dependencies by population, most populous country, with a Population of China, population exceeding 1.4 billion, slig ...
* Australia * Thailand * India * Sweden * Switzerland * USSR * Brazil


Territory

Each power starts out with control over a number of Pacific bases depending on when the scenario begins. The focus of the long-term campaign is to capture enemy territories while defending one's own, reducing the number of ports under enemy control to zero. Territories produce fuel and materials for the power that controls them; fuel refers to both oil for ships, and supplies for soldiers. Materials refer to all ores and metals and can be used for base repair, ship repair, and construction of new warships. Money is used to fund construction of aircraft and transports, and fund improvement in technologies. Capturing territories thus increases the resources available to a player while denying their use to the enemy. Each power has one home port, to which newly manufactured ships and aircraft are stationed upon completion. During the turn, aircraft, fuel, and materials can be assigned to any base; however, depending on the safety and distance of the trade route, some resources may not arrive. Certain ports are capable of 'Urgent Repair', meaning they can affect some small repairs to ships docked there. As not all ports have this capability, control of these key regions is crucial in order to maintain the fighting capabilities of one's fleet at sea with less turnaround time for ship repair when ships are damaged in combat.


Ships

''P.T.O.'' faithfully recreates many of the actual battleships available in the Pacific during the war, and displays a ship icon relative to that ships. Ships are given several attributes: Fortitude, Speed, Anti-air capability, and Anti-ship capability. Ships can also be fitted with radar (search and gunnery), rockets or scouts, and marines for a land invasion. Ships are also given an overall 'Luck' rating from 1 to 99; ships that survived many conflicts in history, like the Enterprise, have a Luck rating of 99. There are several types of warship available: dreadnought battleships,
battleships A battleship is a large armored warship with a main battery consisting of large caliber guns. It dominated naval warfare in the late 19th and early 20th centuries. The term ''battleship'' came into use in the late 1880s to describe a type o ...
, cruisers, fleet aircraft carriers, light carriers,
destroyers In naval terminology, a destroyer is a fast, manoeuvrable, long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against powerful short range attackers. They were originally developed in ...
, and
submarines A submarine (or sub) is a watercraft capable of independent operation underwater. It differs from a submersible, which has more limited underwater capability. The term is also sometimes used historically or colloquially to refer to remotely op ...
. Each power starts out with a certain number of ships of each type, and a number of ships under construction, usually launching around their historical commission date. Additional ships can be constructed, but only to replace ships previously lost in battle, either by the player or prior to the scenario's start date. Ship construction can be scheduled for 6–24 months out; the closer the launch date, the more industrial power will be expended during construction. Materials are consumed as well, dependent on the type of hull being built, and the ship ratings are chosen during design. The
ship class A ship class is a group of ships of a similar design. This is distinct from a ship type, which might reflect a similarity of tonnage or intended use. For example, is a nuclear aircraft carrier (ship type) of the (ship class). In the course ...
chosen during construction is cosmetic only; it does not affect actual ship limitations or attributes like the actual hull type does. Ships are organized into fleets, which can comprise up to 16 ships. Up to 16 fleets can be arranged from inactive ships at the home port. Only one fleet from each side can engage in a battle at any one time, so fleets must attack an enemy in succession rather than at once. Fleets have a rating for Morale and Fatigue, between 0 and 99; morale goes up after victories or during shore leave, and down during defeats or when a flagship is lost. It can also be raised by an emergency banquet at sea. Fatigue goes up after every battle, and when the crew is infected by the plague. Ships also have individual levels of crew experience; this value starts high for the Japanese, and low for the US. Experience levels gradually increase through combat, or by conducting training drills. Another type of ship that can be constructed is transports. These are used for carrying additional fuel to extend fleet range, and for transporting resources from territories to home ports. Additional, non-controlled shipping fleets are constantly active in the game, though not displayed on the tactical maps. Transport fleets supplying bases can be protected by unlisted destroyers and cruisers, but will not engage an enemy fleet.


Aircraft

The following types of aircraft are immediately available:
fighters Fighter(s) or The Fighter(s) may refer to: Combat and warfare * Combatant, an individual legally entitled to engage in hostilities during an international armed conflict * Fighter aircraft, a warplane designed to destroy or damage enemy warplan ...
, bombers, and scouts. Later in the game, when technology levels have advanced,
jet fighters Fighter aircraft are fixed-wing military aircraft designed primarily for air-to-air combat. In military conflict, the role of fighter aircraft is to establish air superiority of the battlespace. Domination of the airspace above a battlefield p ...
and long-range bombers become available. Aircraft carriers can be fitted to allow jets once the technology levels are sufficient; the modified carrier will only carry jet fighters and not normal fighters. Long-range bombers can only be launched from land bases. Aircraft can be deployed to bases or to aircraft carriers, although some ship types allow scouts to be launched via catapult. Aircraft placed at bases take a defensive role against attacking fleet(s) or aircraft and are used to scout for enemy fleets during the day. After enemy fleets are found, the land-based aircraft will then sortie to attack.


Commanders

Each naval fleet begins with a certain number of fictional fleet commanders, depending on the scenario chosen. These commanders can be placed in command of any of the 16 fleets the player arranges. The player creates the commanders with a set of rolled scores in certain attributes – Air command ability, Sea command ability, Bravery, and overall War ability. Scores range from 01 to 99, and the total between the four scores is 102. Air and Sea abilities affect the actual combat performance of ships and planes under that commander's control. Bravery affects the commander's decision making when the fleet is under AI control. War is an overall rating, which is useful when it comes to convincing the Army and other military officials to agree with your submissions for objectives, budgeting, and industrial production.


Soundtrack

The music was composed by longtime anime musician Hiroshi Miyagawa, who wrote a completely orchestral score. The soundtrack was recorded with the Tokyo City Philharmonic Orchestra featuring soprano voice of Kazuko Kawashima among July 18-August 4, 1989. An album CD titled ''Teitoku no Ketsudan'' was published by KOEI Sound Ware and distributed by Polydor K.K. on September 5. The disc covers a total duration of 41:01 with 8 tracks, the first half dedicated to the orchestral suite in four movements. This soundtrack has the honor of being the first in-game orchestral score for a video game in history, a milestone achieved in April 1990 when it was released on CD-ROM for FM Towns. In fact, the previous version released for PC-88 already used the ''Teitoku no Ketsudan'' album synchronized with the game taking advantage of Sound Ware system made up by KOEI.


Track listing


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' in 1993 approved of the Genesis version of ''P.T.O.'' as suitable for "the core group of strategy wargamers who normally do not play videogames". While criticizing the "inadequate" documentation, it reported that the game's randomized campaigns provided "200-300 hours of play time—more than can be had from any other comparatively priced cartridge". The magazine favorably concluded that "''P.T.O.'' establishes a new trend in video gaming".


References

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External links


GameSpot P.T.O. page

MobyGames P.T.O. pageKoei P.T.O. and other games Community Forum
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