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''Taboo'' is a
word A word is a basic element of language that carries an objective or practical meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no conse ...
,
guessing A guess (or an act of guessing) is a swift conclusion drawn from data directly at hand, and held as probable or tentative, while the person making the guess (the guesser) admittedly lacks material for a greater degree of certainty. A guess is als ...
, and
party game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillian; ...
published by
Parker Brothers Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products wer ...
in 1989 (subsequently purchased by
Hasbro Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of K ...
). The objective of the game is for a player to have their partners guess the word on the player's card without using the word itself or five additional words listed on the card. The game is similar to
Catch Phrase A catchphrase (alternatively spelled catch phrase) is a phrase or expression recognized by its repeated utterance. Such phrases often originate in popular culture and in the arts, and typically spread through word of mouth and a variety of mass ...
, also from Hasbro, in which a player tries to get their teammates to guess words using verbal clues. From 2003, a TV
game show A game show is a genre of broadcast viewing entertainment (radio, television, internet, stage or other) where contestants compete for a reward. These programs can either be participatory or demonstrative and are typically directed by a host, ...
adaptation ran on TNN, hosted by
Chris Wylde Chris Wylde (born Chris Noll, August 22, 1976) is an American actor from New Jersey. Wylde is best known for his roles in the films '' The DUFF'', ''Space Cowboys'', the 2009 horror film '' The Revenant'', the 2017 horror comedy '' The Babysitt ...
.


Equipment

* A large number of cards with a word to guess and five taboo words that may not be spoken by the clue-giver * Tray for holding cards * Timer (in the form of a one-minute hourglass) * Buzzer or squeaker * Pencil and paper for scorekeeping Some early editions included a board to track progress (as shown in the photo on this page). In 1990, Hasbro sold packs of additional words, but they are no longer in production. The second edition of the game, produced in 1994, has a round, pink squeaker, or hooter, instead of a buzzer, as do the 1993 and 1990 editions. Taboo Junior, the game for younger players, includes a purple squeaker, as do a few of the other editions from 1996 and 2002 as well as 2012.


Rules

An even number of players from four to ten sit alternating around in a circle. Players take turns as the "giver", who attempts to prompt their teammates to guess as many keywords as possible in the allotted time. However, each card also has "taboo" (forbidden) words listed which may not be spoken. Should the giver say one, a "censor" on the opposing team hits the buzzer and the giver must move on to the next word. For example, the giver might have to get their team to deduce the word "baseball" without offering the words "sport", "game", "pastime", "hitter", "pitcher", or "baseball" itself as clues. The giver may not say a part of a "taboo" word;Official ''Taboo'' Instructions
/ref> for example, using "base" in "baseball" is taboo. Nor may they use a form of a word; for example, if the word was "wedding" and the taboo words are "marriage", "bride", "groom", "nuptials", or "honeymoon", the words "marry" and "bridal" would not be allowed. The giver may only use speech to prompt their teammates; gestures, sounds (e.g., barking), or drawings are not allowed. Singing is permitted, provided the singer is singing words rather than humming or whistling a tune. The giver's hints may rhyme with a taboo word, or be an abbreviation of a taboo word. While the giver is prompting the teammates, they may make as many guesses as they want with no penalties for wrong guesses. Once the team correctly guesses the word exactly as written on the card, the giver moves on to the next word, trying to get as many words as possible in the allotted time. When time runs out, play passes to the next adjacent player of the other team. The playing team receives one point for correct guesses and one penalty point if "taboo" words are spoken.


Variations

*1989 edition *1990 edition with pink hooter *1993 edition with pink hooter *1994 edition with pink hooter *1996 edition with pink hooter *1999 10th anniversary edition *Bible Taboo *Celebrity Taboo *Platinum edition electronic Taboo *Taboo Jewish Edition *Taboo Junior *Taboo for Kids * The Big Taboo *Taboo Body Language *Taboo Quick Draw *Taboo Singaporean Version *2002 edition with purple squeaker *2003 edition with red squeaker *2009 20th anniversary edition *2011 All New version with new clues and a "game changing" die *2013 edition with "game changing" die *Taboo Buzz'd


References

{{Hasbro Board games introduced in 1989 Guessing games Milton Bradley Company games Party board games Party games Word board games