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''Treasures of Greyhawk'' is an
adventure module An adventure is a playable scenario in a tabletop role-playing game. These can be constructed by gamemasters for their players, and are also released by game publishers as pre-made adventure modules. Different types of designs exist, including l ...
for the '' Dungeons & Dragons''
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
roleplaying game, set in the game's '' World of Greyhawk'' campaign setting.


Plot summary

As the name of the module implies, each of these mini-adventures is designed to focus on a unique treasure in the ''World of Greyhawk''. Such treasures include the ''Helm of Selnor'', the ''Eye of Nyr Dyv'', the ''Face of Xenous'', and the ''Sword of Azor'alq''..


List of adventures


Publication history

The module was published by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
in 1992 for the second edition ''Advanced Dungeons & Dragons''. It bears the code "WGR2" and contains 19 short adventures set in various locations throughout the ''World of Greyhawk''. The storylines of the adventures are loosely connected. During the various adventures in the book, players can, for example, explore the home of the archmage Bigby, invade a dragon's lair, travel to the
demiplane The planes of the ''Dungeons & Dragons'' roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. There have been various offic ...
called The Great Maze of Zagyg, and trade riddles with a sphinx.


Reception

Keith H. Eisenbeis reviewed the module in the March/April issue of ''White Wolf'' magazine. He stated that anyone could find use in it and that "This product is certainly worth buying for those who run Greyhawk campaigns and can be fairly easily adapted to other similar campaign worlds such as the Forgotten Realms." He rated it as a 3 out of a possible 5.


References


External links

*
Treasures of Greyhawk
' at the TSR Archive

at the Acaeum.com Greyhawk modules Role-playing game supplements introduced in 1992 {{Greyhawk-stub