Total Immersion Racing
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''Total Immersion Racing'' is a 2002 racing game that covers three types of car classes: GT, GTS and PRO (Prototype) and involves racing on both real-world and imaginary circuits. There are four difficulty levels: ''Amateur'', ''Professional'', ''Legend'' and ''Extreme''. ''Total Immersion Racing'' was released for the
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
by
Feral Interactive Feral Interactive is a British video games developer and publisher for macOS, Linux, iOS, Android, Nintendo Switch and Microsoft Windows platforms. It was founded in 1996 to bring games to Mac and specialises in porting games to different ...
in 2003.


Game modes

Single Race: Race on any unlocked track with any unlocked car. One lap to twenty-five can be raced and the time of day can be changed to either Evening or Day (on most tracks). Career: Start in a low power GT car and rise through the ranks to win the PRO category championship and unlock cars and tracks. Time Trial: Get best lap times on any track with any car. Challenge: Complete thirty seven different challenges under five classes: GT, GTS, PRO, Manufacturer and Endurance. A list of all the challenges can be found
below Below may refer to: *Earth *Ground (disambiguation) *Soil *Floor *Bottom (disambiguation) Bottom may refer to: Anatomy and sex * Bottom (BDSM), the partner in a BDSM who takes the passive, receiving, or obedient role, to that of the top or ...
.


Cars

There are a total of seventeen cars divided into three groups (GT, GTS and PRO (prototype)):


Challenges

The challenges have to be completed in order, with completion of #1 unlocking #2 and so on. With each race the player accumulates points for their finishing position (10 for a win), which contribute to a championship score. Failure to win the championship will constitute failure of the challenge. The challenges may be one-car specific or may allow the choice of several or all cars from a single class. Completing challenges unlocks cars and tracks for use in single and multi-player as well a time trial use. Generally, 'manufacturer' challenges (where specific cars are unlocked) are separated by one or two general challenges (mostly allowing use of any unlocked car from the class of the previously unlocked vehicle). Winning races on tracks not previously raced on will unlock them, since not all tracks are available for racing from the start. Each challenges includes anywhere from 1 to 8 separate races, each of between 1 and 50 laps. For challenge racing, there are no difficulty settings, with the difficulty ramping up as the player moves through them.


Reception

The game received "mixed or average reviews" on all platforms according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
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.


References


External links


Official website
(archived) * {{moby game, id=/total-immersion-racing 2002 video games Classic Mac OS games MacOS games PlayStation 2 games Racing video games Video games scored by Richard Jacques Windows games Xbox games Feral Interactive games Empire Interactive games Video games developed in the United Kingdom Razorworks games Multiplayer and single-player video games