Toon-Doku
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''Toon-Doku'' is a 2007 sudoku puzzle video game developed by Dragon's Den Unlimited and published by Majesco Entertainment for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
. Directed by Joseph Sutton, the game was first released in North America and Europe in April 2007, with an Australian release following in October later the same year. ''Toon-Doku'' was received generally negatively by critics, who criticized the game for having poor controls, as well as its replacement of numbers with symbols.


Gameplay

''Toon-Doku'' follows the same principles as the logic-based puzzle Sudoku. In ''Toon-Doku'', players have to fill a 9×9 grid with different symbols; however, no line or 3×3 subgrid can feature multiple of the same symbols. One of ''Toon-Doku'' main gameplay points is the player's ability to draw custom symbols for use within the games puzzles. The game also has several unlockable symbols, which can be obtained by completing certain puzzles. ''Toon-Doku'' features three main
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
modes: the instant mode, where players can play over 250 different sudoku puzzles, the stage mode, which features nine different levels, each with eleven puzzles, and the "Vs. CPU" mode, where the player competes against a
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and ...
. Levels in the stage mode end with a
boss fight In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
, where an enemy can hide some of the boxes in the player's grid. Additionally, the game also features a multiplayer mode, where the player can hide some of the boxes in their enemies grids, similarly to the game's boss fights.


Development and release

''Toon-Doku'' was developed by the American video game development studio Dragon's Den Unlimited. The game was published by Majesco Entertainment. The game was intended to be more suitable for younger players than traditional sudoku, which was attempted via the game primarily using symbols, instead of numbers. The game was first announced on January 24, 2007, by its publisher, Majesco, with a scheduled release of April later that same year. ''Toon-Doku'' released on April 10, 2007, in Europe, with a North American release following on April 16. The game released in Australia on October 12.


Reception

''Toon-Doku'' received "generally unfavorable reviews", according to review aggregator Metacritic. The aggregator calculated a normalized score of 39/100, based on six critic reviews. The game has been criticized by multiple reviewers for primarily using symbols instead of numbers. JC Fletcher of '' Engadget'' wrote that the use of symbols makes it harder to solve puzzles, due to it being easier to know that a number is missing in a line, as opposed to a symbol, using a walrus as an example. ''
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'' Jihem was more positive towards the use of symbols, while still writing that the idea wasn't original, due to it being used in children's newspaper, as well as another sudoku Nintendo DS game, ''
Zendoku ''Zendoku'' is a 2007 puzzle video game developed by Zoonami and published by Eidos Interactive for the Nintendo DS and PlayStation Portable handheld consoles. Gameplay ''Zendoku'' is a variation of Sudoku, offering a slightly more combative ...
''. Several critics have voiced a disliking towards the game's controls. Eric Bratcher of ''
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'' described the controls and interface as "clunky", in addition to criticizing how it's hard to tell which symbol is which, due to the Nintendo DS' "fuzzy screen". Jihem disliked the game's use of the Nintendo DS
stylus A stylus (plural styli or styluses) is a writing utensil or a small tool for some other form of marking or shaping, for example, in pottery. It can also be a computer accessory that is used to assist in navigating or providing more precision w ...
, as he felt it was inprecise. Critics have enjoyed the amount of content included in the game. Jonathan Metts of ''Nintendo World Report'' rated the game's lastability 8.5/10, writing that the game's randomly generated puzzles leads to "infinite possibilities". Bratcher listed unlocking symbols and the game's length as two of its best points. Jihem mirrored Bratcher's sentiments, writing that unlocking images in the game feels more complete than other aspects of the game.


Notes


References


External links

* {{Official website, http://www.majescoentertainment.com/catalog/works/toondoku_ds.php
archived
2007 video games Nintendo DS games Nintendo DS-only games Puzzle video games Multiplayer and single-player video games Video games developed in the United States Sudoku video games