Tokyo NOVA
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is a cyberpunk
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
with a long history in Japan. It is in its fourth edition: ''Tokyo NOVA The Detonation''. It supports stories in the cyberpunk, hardboiled crime fiction, and contemporary fantasy genres. The setting is an alternate near-future Tokyo called "Tokyo NOVA", after a
pole shift The cataclysmic pole shift hypothesis is a pseudo-scientific claim that there have been recent, geologically rapid shifts in the axis of rotation of Earth, causing calamities such as floods and tectonic events or relatively rapid climate change ...
. Tokyo NOVA is a dangerous and attractive city. Playing cards are used instead of dice in the ''Tokyo NOVA'' system. The suits of cards correspond to four abilities: Spade (♠) is reason, club (♣) is passion, heart () is life, and diamond () is mundaneness. This system is similar to that used by '' Castle Falkenstein'', which ''Tokyo NOVA'' predates by a year. The game features a "style" system, which somewhat corresponds to a character class system but represents not only the abilities and occupations of the characters but also ways of life. For example, the ''Kugutsu'' (Japanese for "
puppet A puppet is an object, often resembling a human, animal or Legendary creature, mythical figure, that is animated or manipulated by a person called a puppeteer. The puppeteer uses movements of their hands, arms, or control devices such as rods ...
") style represents not only the job of a megacorp's employee but also the character's unshakable loyalty to the company.


See also

* Japanese role-playing game


References

Japanese role-playing games Cyberpunk role-playing games Role-playing games introduced in 1993 Kadokawa Dwango franchises {{Rpg-stub