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''Thirty Flights of Loving'' is a first-person
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game developed by Brendon Chung under the name
Blendo Games Blendo Games is an American independent video game development company based in Culver City, California. It was founded by Brendon Chung in 2010 and is primarily a one-person effort. Blendo Games gained more widespread exposure with the short fo ...
. It was published in August 2012 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, in November 2012 for OS X, and in December 2021 for
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. The game is a non-direct sequel to '' Gravity Bone'' (2008) with the same unnamed spy as the main character. It follows three people as they prepare for an alcohol heist and the aftermath of the operation. ''Thirty Flights of Loving'' was developed as part of the Kickstarter campaign for the revival of the Idle Thumbs podcast and included a free copy of its predecessor. The game employs a modified version of
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's 1997-era
id Tech 2 The ''Quake II'' engine is a game engine developed by id Software for use in their 1997 first-person shooter ''Quake II''. It is the successor to the Quake engine, ''Quake'' engine. Since its release, the ''Quake II'' engine has been licensed f ...
engine—originally used for '' Quake 2''—and incorporates music composed by Idle Thumbs member
Chris Remo Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist. As a journalist, he cofounded the original Idle Thumbs website as well as its flagship podcast, and served as Editor-in-Chief of Shacknews and ...
. It received generally favorable reviews from video game media outlets, scoring 88 out of 100 on aggregate website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. A follow-up, '' Quadrilateral Cowboy'', was released on July 25, 2016.


Gameplay

''Thirty Flights of Loving'' is a first-person
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game that is estimated to take about 15 minutes on average to complete. Using the
WASD keys Arrow keys or cursor movement keys are buttons on a computer keyboard that are either programmed or designated to move the cursor in a specified direction. The term "cursor movement key" is distinct from "arrow key" in that the former term may ...
and mouse, the player controls the main character, an unnamed spy who participates in an alcohol-smuggling operation. The player works alongside
non-playable character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s Anita, a demolitions expert, and Borges, a forger. The game follows the group as they prepare for a heist and experience its aftermath. The robbery is omitted from the game, although it is revealed that it went wrong. Unlike ''Gravity Bone'', ''Thirty Flights of Loving'' employs non-linear storytelling, forcing the player to piece together the narrative. During gameplay, objectives and guidance are provided through the player's interactions with objects. The player has little control over the game mechanics and is only able to move freely and pick up objects as needed to progress. Several optional actions, such as drinking alcohol, are available at several stages of the game.


Story

''Thirty Flights of Loving'' begins with the player walking through a small corridor where individual gameplay elements such as movement and key allocations are explained. After walking through a bar and several more corridors, Anita and Borges are introduced. All three characters then exit on a plane. A
smash cut A smash cut is a technique in film and other moving picture media where one scene abruptly cuts to another for aesthetic, narrative, or emotional purpose. To this end, the smash cut usually occurs at a crucial moment in a scene where a cut would ...
skips the narrative forward to a scene with Anita and Borges lying shot in a room full of crates. The player character lifts Borges and takes him outside to what looks to be an airport. The player is then taken to a dark room with Anita sitting on a chair, peeling and eating oranges. After walking through another corridor, Anita, Borges, and the player join a wedding. Anita and the player get drunk on a table while the rest of the characters start dancing and flying across the room. Then the player is taken again to the room where Anita was peeling oranges, and then back to the room where both she and Borges were lying shot. The player is then shown leaving the airport carrying Borges on a luggage cart. They arrive at a small place where the gunfight sequence takes place, followed by the motorcycle ride sequence, which ends with a crash that leads the player into a museum. In this area, there are several plaques showing the game's name and credits. The player leaves the area and goes into a new one where
Bernoulli's principle In fluid dynamics, Bernoulli's principle states that an increase in the speed of a fluid occurs simultaneously with a decrease in static pressure or a decrease in the fluid's potential energy. The principle is named after the Swiss mathematici ...
about low and high air pressures is explained. Then, the player is again moved to the motorcycle sequence, where the game ends.


Development

''Thirty Flights of Loving'' was developed by Brendon Chung's video game studio
Blendo Games Blendo Games is an American independent video game development company based in Culver City, California. It was founded by Brendon Chung in 2010 and is primarily a one-person effort. Blendo Games gained more widespread exposure with the short fo ...
. Chung, who worked as a
level designer In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
for
Pandemic Studios Pandemic Studios, LLC was an American video game developer based in Westwood, Los Angeles. Andrew Goldman and Josh Resnick founded the studio in 1998 after leaving Activision. Pandemic Studios, alongside BioWare, was acquired in 2005 by Elevation ...
, has contributed to the development of ''
Full Spectrum Warrior ''Full Spectrum Warrior'' is a real-time tactics video game developed by Pandemic Studios and published by THQ for Xbox, Microsoft Windows and PlayStation 2. A sequel titled '' Full Spectrum Warrior: Ten Hammers'' was later released. Gameplay ...
'' and '' Lord of the Rings: Conquest''. ''Thirty Flights of Loving'' was created using a modified version of KMQuake II, a port of
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's
id Tech 2 The ''Quake II'' engine is a game engine developed by id Software for use in their 1997 first-person shooter ''Quake II''. It is the successor to the Quake engine, ''Quake'' engine. Since its release, the ''Quake II'' engine has been licensed f ...
, the graphics engine for ''Quake 2''. It incorporates a gameplay enhancement add-on named Lazarus, developed by David Hyde and Mad Dog. Chung acknowledged that although he has worked with newer, "powerful and flexible" engines, he preferred the older engine because it was released as an open-source platform, "so you can redistribute it for free." The source code of ''Thirty Flights of Loving'' itself has been released under version 2 of the
GNU General Public License The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the Four Freedoms (Free software), four freedoms to run, study, share, and modify the software. The license was th ...
, making it
free software Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, no ...
. The game was first conceived as a prototype to ''Gravity Bone'', and was scrapped because it was "too dialogue heavy." However, Chung revived the idea after being contacted by Idle Thumbs to develop a game for their Kickstarter campaign. The main development phase, in which content creation took place, was finished within three months. Several more months were spent polishing the game and fixing software bugs. Chung brought multiple existing assets from ''Gravity Bone'' to develop ''Thirty Flights of Loving'', and used a diverse set of tools to create the elements of the game.
Blender A blender (sometimes called a mixer or liquidiser in British English) is a kitchen and laboratory appliance used to mix, crush, purée or emulsify food and other substances. A stationary blender consists of a blender container with a rotating me ...
was picked for the creation of models, while Audacity and
Adobe Photoshop Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc. for Microsoft Windows, Windows and macOS. It was originally created in 1988 by Thomas Knoll, Thomas and John Knoll. Since then, the software has become the indu ...
were used for audio and texture work. Another tool,
GtkRadiant Based on Id Software's open stance towards game modifications, their ''Quake'' series became a popular subject for player mods beginning with '' Quake'' in 1996. Spurred by user-created hacked content on their previous games and the company's ...
, was used to create the game's levels. Chung developed ''Thirty Flights of Loving'' environment as a way to present the criminal nature of the group. He intentionally avoided the use of voice-overs, and instead modeled the environment to bridge "the disconnect between the player's knowledge and the player's character's knowledge." Characters Anita and Borges were to be introduced using dialogue, but this was removed. However, montages were later added after Idle Thumbs' crew expressed concerns that the characters' relationships were unclear. Chung included a system to automate the generation of non-playable characters to replace the process of manually scripting every person in the game. He explained that although it allows characters to "randomly wander near waypoints," the software is "occasionally glitchy and behaves badly around staircases." This automation code was originally developed for a surveillance game prototype "that never panned out." A first-person meal simulator was designed for ''Thirty Flights of Loving''. The sequence included the main characters "enjoy ngstreet noodles." However, the idea was scrapped and replaced with the motorcycle ride featured in the final version. The gunfight scene portrayed in the game was supposed to have a "musical rhythm," inspired by the film ''Koyaanisqatsi and Baraka''. The last level of the game is modeled from the French National Museum of Natural History. Chung explained that when developing levels, he first spends time researching and "learning how things work." He elaborated that researching is important in "how it gives specificity and grounding" to a game. ''Thirty Flights of Loving'' is the seventh "Citizen Abel" game developed by Chung. The first two games were coded in 1999, while the following three were written between 2000 and 2004. The sixth game in the series, ''Gravity Bone'' (2008), became the first to be published. On the
Tone Control Tone control is a type of equalization used to make specific pitches or " frequencies" in an audio signal softer or louder. It allows a listener to adjust the tone of the sound produced by an audio system to their liking, for example to compens ...
podcast, he spoke about how every game he has produced, including ''Thirty Flights of Loving'', takes place in the same shared universe. ''Thirty Flights of Loving'' includes references and
Easter eggs Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tra ...
, as did ''Gravity Bone''. Films such as '' Three Days of the Condor'' and ''
The Conversation ''The Conversation'' is a 1974 American mystery thriller film written, produced, and directed by Francis Ford Coppola and starring Gene Hackman, John Cazale, Allen Garfield, Cindy Williams, Frederic Forrest, Harrison Ford, Teri Garr, and Robe ...
'', film directors Steven Soderbergh and
Quentin Tarantino Quentin Jerome Tarantino (; born March 27, 1963) is an American film director, writer, producer, and actor. His films are characterized by stylized violence, extended dialogue, profanity, dark humor, non-linear storylines, cameos, ensembl ...
, games such as ''
Zork ''Zork'' is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded a ...
'' and '' Saints Row: The Third'', and animated shows like ''
Animaniacs ''Animaniacs'' is an American animated comedy musical television series created by Tom Ruegger for Fox Broadcasting Company's Fox Kids block in 1993, before moving to The WB in 1995, as part of its Kids' WB afternoon programming block, until ...
'' and ''
TaleSpin ''TaleSpin'' is an American animated television series first aired in 1990 as a preview on Disney Channel and later that year as part of '' The Disney Afternoon''. It features characters adapted from Disney's 1967 animated feature ''The Jungle Bo ...
'' are referenced in the campaign. Unlike most of Chung's previous games, ''Thirty Flights of Loving'' was not framed around a certain musical composition. It incorporates music composed by Idle Thumbs member
Chris Remo Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist. As a journalist, he cofounded the original Idle Thumbs website as well as its flagship podcast, and served as Editor-in-Chief of Shacknews and ...
, while additional audio was provided by
Jared Emerson-Johnson Jared Nathaniel Emerson-Johnson (born October 13, 1981) is an American video game music composer, sound designer, voice director and voice actor. Emerson-Johnson is the Music Supervisor and lead composer at Bay Area Sound, an audio production co ...
and A.J. Locascio. It makes use of Soundsnap's sound library.


Release

''Thirty Flights of Loving'' was announced in February 2012 as part of the Kickstarter campaign for Idle Thumbs' podcast. The Idle Thumbs team talked to Chung about a possible sequel to ''Gravity Bone'', which was offered as one of the rewards of their Kickstarter campaign. Those who supported the campaign received ''Thirty Flights of Loving'' before its official release in August 2012. They also gained access to an exclusive "Goldblum mode" that was not part of the general release. It replaced the character model with ones resembling actor
Jeff Goldblum Jeffrey Lynn Goldblum (; born October 22, 1952) is an American actor and musician. He has starred in some of the highest-grossing films of his era, such as ''Jurassic Park'' (1993) and ''Independence Day'' (1996), as well as their sequels. ...
. The game, alongside a free copy of ''Gravity Bone'', was made available to early supporters in July 2012 and to the general public a month later via Steam. An OS X release followed in November 2012, with a
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
version following in December 2021.


Reception

''Thirty Flights of Loving'' received generally favorable reviews upon release. On
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, which assigns a normalized rating out of 100 to reviews from mainstream critics, the game received an average score of 88 out of 100, based on 10 reviews.
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
Patrick Hancock awarded the game 9.5 out of 10, stating that "you'll never look at linear storytelling the same way again."
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Carolyn Petit wrote that "the pleasure of ''Thirty Flights of Loving'' emerges from the things left unshown", allowing the player to infer and imagine the events, such as the heist itself, that are not otherwise shown. Graham Smith of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' extolled the minimalist storytelling, asserting that ''Thirty Flights of Loving'' "tells a better story in 13 minutes than most games do in 13 hours". Mark Brown from ''
Wired UK ''Wired UK'' is a bimonthly magazine that reports on the effects of science and technology. It covers a broad range of topics including design, architecture, culture, the economy, politics and philosophy. Owned by Condé Nast Publications, it is ...
'' classified the game as a "brassy, super-short, cubic heist drama," and stated that Chung "spins a memorable yarn, delivers it with confidence and panache ..with a 15-year-old engine, without voice acting, in 20 minutes."
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Nathan Meunier said the game "gets off to a fascinating start before completely throwing any and all expectations you might form during its first few minutes into the wood chipper." British video game magazine ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' found ''Thirty Flights of Loving'' to be "an intriguing psychological thriller that feels like
Wes Anderson Wesley Wales Anderson (born May 1, 1969) is an American filmmaker. His films are known for their eccentricity and unique visual and narrative styles. They often contain themes of grief, loss of innocence, and dysfunctional families. Cited by ...
taking on
Hitchcock Sir Alfred Joseph Hitchcock (13 August 1899 – 29 April 1980) was an English filmmaker. He is widely regarded as one of the most influential figures in the history of cinema. In a career spanning six decades, he directed over 50 featur ...
." The magazine added that the game had a "wonderfully ambiguous" story, crafted by replacing dialogue with "artful framing and shrewd gestures, and booting out cutscenes in favour of prickly jump-cuts." ''Thirty Flights of Loving'' was a Narrative Award finalist at the 2013
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
. However, Richard Hofmeier's ''
Cart Life ''Cart Life'' is a simulation video game developed by Richard Hofmeier using Adventure Game Studio for Microsoft Windows released in 2010. The game was added to Steam in March 2013 but later removed when Hofmeier released the full source code for f ...
'' (2011) became the winner.


Sequel

A follow-up to ''Thirty Flights of Loving'', '' Quadrilateral Cowboy'', was developed by Chung. The game takes place in the same universe as ''Gravity Bone'' and ''Thirty Flights of Loving'' but is not a direct sequel. It follows a hacker who oversees agents who infiltrate buildings and steal documents. Unlike its predecessors, ''Quadrilateral Cowboy'' uses id Software's
id Tech 4 id Tech 4, popularly known as the ''Doom 3'' engine, is a game engine developed by id Software and first used in the video game ''Doom 3''. The engine was designed by John Carmack, who also created previous game engines, such as those for '' Do ...
engine—originally used for ''
Doom 3 ''Doom 3'' is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported ...
''. According to Chung, the new engine provides "a lot more modern functionality" than the earlier engine used in the first two games.


References


External links


Official website
* {{Authority control 2012 video games Kickstarter-funded video games MacOS games Single-player video games Video game sequels Video games developed in the United States Video games scored by Chris Remo Video games with commentaries Windows games Exploration video games Commercial video games with freely available source code Open-source video games Blendo Games games