A module in ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' is an
adventure
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
published by
TSR. The term is usually applied to adventures published for all ''Dungeons & Dragons'' games before 3rd Edition. For 3rd Edition and beyond new publisher
Wizards of the Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see
List of ''Dungeons & Dragons'' adventures. For description and history of Adventures/Modules see
Adventure (''D&D''). Adventures for various campaign settings are listed in different articles, including
Forgotten Realms
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
,
Dragonlance
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
,
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
,
Mystara
Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
,
Kara-Tur,
Spelljammer
''Spelljammer'' is a campaign setting originally published for the ''Advanced Dungeons & Dragons'' (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included ' ...
,
Ravenloft
Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a ''pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces ...
,
Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is ...
,
Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
,
Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as de ...
,
Birthright, and
Eberron
Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements a ...
.
The modules listed here are in three separate lists of official TSR ''Dungeons & Dragons'' modules only.
The coded modules (1992–1995) are listed by
module code.
Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order.
Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules.
Coded modules (1978–1994)
Module codes in brackets indicate implied codes either by earlier advertising or place in a series; some of these modules did not actually have codes printed on the cover.
A
A—Aerie of the Slave Lords is a linked campaign of four ''AD&D'' (1st Ed.) modules created for
Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
XIII and set in
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
. They can also form an extended campaign following T and followed by G.
AC—ACcessory Modules is a series of accessory items for ''D&D'' (Basic/Expert/Companion/Master), many of which included mini-adventures. They are generally associated with
Mystara
Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
albeit quite generic.
B
B—Basic were designed for use with the ''Dungeons & Dragons''
Basic set. Mostly they are independent adventures, set in Mystara.
C
C—Competition
modules for ''AD&D'' (1st) are specially designed for competition play and come with a scoring system for player actions.
CA—City of Adventure for AD&D (1st) require the ''
Lankhmar: City of Adventure'' supplement to play.
CB—Conan the Barbarian modules for ''AD&D'' (1st) tie in with the
Conan movies.
CM—CoMpanion is for use with ''
Dungeons & Dragons Companion Set
The ''Dungeons & Dragons Companion Set'' is an expansion boxed set for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was first published in 1984 as an expansion to the ''Dungeons & Dragons Basic Set''.
Publication history
Th ...
'' (or ''
Rules Cyclopedia''), and were set in
Mystara
Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
.
D
D—Drow
is a linked campaign of ''AD&D'' (1st Ed) modules created for
Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playin ...
XI set in Greyhawk. They can also form an extended campaign following G, and followed by Q.
DA—Dave Arneson is set in
Blackmoor for Expert Set
DDA—Dungeons & Dragons Adventure for
Basic Set, set in Mystara.
DL—Dragonlance introduced the
Dragonlance
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
campaign. They are linked series traditional modules for ''AD&D'' (1st Ed) except where noted.
DLA—Dragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the Dragonlance world, for 2nd Edition ''AD&D''.
DLC—Dragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition ''AD&D''.
DL(E/Q/S/T)—Dragonlance (Epic/Quest/Saga/Tales) for 2nd Edition ''AD&D''.
DQ—DragonQuest is compatible with both ''AD&D'' (1st Edition) or
DragonQuest RPG
DS(Q/E)—Dark Sun (Quest/Epic) is a set of linked modules that require
Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
campaign setting.
DSM—Dark Sun Mission is a set of linked modules that require the
Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take o ...
campaign setting.
E
EX—EXtension Series are ''AD&D'' modules designed as a "tack-on" adventure set in Greyhawk.
G
G—Giants
is a linked campaign of ''AD&D'' (1st Ed) module(s) created for
Origins
Origin(s) or The Origin may refer to:
Arts, entertainment, and media
Comics and manga
* ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002
* ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Sl ...
'78 set in Greyhawk. They can also form an extended campaign following A, and followed by D.
GA—General Adventure for 2nd Edition ''AD&D'', not specific to any campaign setting.
GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the ''D&D'' Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to ''AD&D'' are provided. However the 15th product in this Mystara Gazetteer series, ''
Dawn of the Emperors: Thyatis and Alphatia'', was instead sold as a boxed set without an official GAZ-module code.
H
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using
Battlesystem
''Battlesystem'' is a tabletop miniature wargame designed as a supplement for use with the ''Dungeons & Dragons'' role-playing game. The original ''Battlesystem'' was printed as a boxed set in 1985 for use with the first edition ''AD&D'' rules. F ...
battles in Forgotten Realms ''AD&D'' adventures.
HHQ—Head to Head Quest modules for 2nd Edition ''AD&D'' are designed for one Player and a DM
HW—Hollow World set in Mystara.
I
I—Intermediate, for ''AD&D'', mostly separate adventures though some sequels do exist within the series.
IM—Immortal, for use with ''
D&D Immortals Set''. Set in Mystara.
L
L—
Lendore Isles was
Lenard Lakofka
Lenard Lakofka (January 10, 1944 - October 23, 2020) was an American writer of material for the fantasy role-playing game ''Dungeons & Dragons''. Although never a formal employee of TSR, the company that published ''Dungeons & Dragons'', Lakofk ...
's campaign that was made part of Greyhawk. It was originally planned to be a series of five linked modules, but only three were ever published.
LN(A/Q/R)—Lankhmar/Nehwon (Adventure/Quest/Reference) independent adventures for use with
Lankhmar City of Adventure box set.
M
M—Master for use with the
Master
Master or masters may refer to:
Ranks or titles
* Ascended master, a term used in the Theosophical religious tradition to refer to spiritually enlightened beings who in past incarnations were ordinary humans
*Grandmaster (chess), National Master ...
''Dungeons & Dragons'' rules, set in Mystara.
MSOLO: solo modules set in Mystara by default.
MV—Magic Viewer: solo adventure for 1st Edition ''AD&D''.
N
N—Novice
O
O—One on one (one player one master) set in Mystara.
OA—Oriental Adventures was originally its own campaign setting (see
Oriental Adventures
''Oriental Adventures'' (abbreviated OA) is the title shared by two hardback rulebooks published for different versions of the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game. Each version of ''Oriental Adventures'' provides rules for a ...
and
List of Forgotten Realms modules and sourcebooks
''Forgotten Realms'' modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the ''Forgotten Realms'' campaign setting in the ''Dungeons & Dragons'' fantasy role-playing game.
Modules
''AD&D' ...
), but from OA5 was incorporated into Forgotten Realms.
OP—Outer Planes for use with the ''AD&D'' Manual of the Planes.
Q
Q—Queen of the Demonweb Pits single module conclusion to the G and D series
R
R—Role Playing Game Association tournament modules, R1–6 were also available to RPGA members. R1–4 were later revised and abridged as I12. Mentzer initially intended the "R" series to take place in Greyhawk (on a different continent from
Oerik) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward with these plans and as such the modules are not officially for Greyhawk.
RA—Ravenloft / RQ—Ravenloft Quests TSR changed coding for sales purposes. Grand Conjunction Campaign was developed after the first 3 modules were made
RM—Ravenloft Missions TSR changed coding again for sales purposes
RPGA—Role Playing Game Association tournament modules, also available to RPGA members. This series was later revised and reprinted as B7, C4 & C5.
RS—
Red Sonja
Red Sonja is a fictional sword and sorcery comic-book superheroine created by writer Roy Thomas and artist Barry Windsor-Smith for Marvel Comics in 1973, partially inspired by Robert E. Howard's character Red Sonya of Rogatino.
Marvel Comics p ...
S
S—Special
SJA—Spelljammer Adventure set in the
Spelljammer
''Spelljammer'' is a campaign setting originally published for the ''Advanced Dungeons & Dragons'' (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included ' ...
campaign setting
SJQ–Spelljammer Quest set in the Spelljammer campaign setting
SJS—Spelljammer Sourcebook set in the Spelljammer campaign setting
ST–Steam Train
(or Stoke-on-Trent) limited edition module released at 1986
Stoke-on-Trent Garden Festival
The Stoke-on-Trent National Garden Festival was the second of Britain's national garden festivals. It was held in the city from 1 May to 26 October 1986, and was opened by the Queen. Preparation of the site involved the reclamation of l ...
(UK).
T
T—Temple of Elemental Evil set in Greyhawk.
U
U—Underwater a linked trilogy set in Greyhawk, published in the UK.
UK—United Kingdom a series of mostly independent adventures developed by the TSR UK office
W
WG—World of Greyhawk was a series of stand-alone adventures set in Greyhawk for 1st edition except as noted. No modules were ever assigned codes WG1–WG3. WG1 was earmarked for ''The Village of Hommlet'' (T1), and WG2 was earmarked for ''The Temple of Elemental Evil'' (T1-4). WG3 was to be ''Lost Caverns of Tsojcanth'' (S4), a loosely tied prequel to WG4. WG7 was advertised during summer 1986 as ''Shadowlords'', a collaboration between Gary Gygax and Skip Williams. Gygax's lawsuit with TSR put ''Shadowlords'' in limbo, and it was replaced with ''Castle Greyhawk''.
WGA—World of Greyhawk Adventure
WGM—World of Greyhawk Mission
WGQ—World of Greyhawk Quest
WGR—World of Greyhawk Reference is a mix of adventures and background information.
WGS—World of Greyhawk Swords was originally intended as a trilogy. The planned third module became instead the
Greyhawk Wars
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
boxed wargame.
X
X—eXpert series was for use with ''
Dungeons & Dragons Expert Set'' except where noted and set in Mystara.
Other modules
Notes
References
External links
3.5 D&D Archives(Official Wizards of the Coast link - includes many new adventures and supplements not available in print)
Collector's Checklist(extensive online list of TSR RPG modules and gaming accessories with pictures and revision info)
(information and auction prices on ''D&D'' modules)
(information and auction prices on ''D&D'' modules)
(links to essays, community support, TSR/WotC product references and TSR/WotC module downloads)
{{DEFAULTSORT:List of Dungeons and Dragons modules
*