The Ignition Factor
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''The Ignition Factor'', known in Japan as , is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
published by
Jaleco was a corporate brand name that was used by two previously connected video game developers and publishers based in Japan. The original Jaleco company was founded in 1974 as Japan Leisure Company, founded by Yoshiaki Kanazawa, before being renam ...
. The game features firefighters in realistic situations saving civilians in burning buildings, mining incidents, and industrial accidents. It was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in Japan on March 1, 2011, in the PAL region on April 29, 2011, and in North America on August 25, 2011, as well as
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Ninten ...
on December 18, 2020.


Gameplay

''The Ignition Factor'' is a 2D adventure where the player controls a firefighter through emergency situations in differing locations. Each level consists of multiple rooms, areas, or building floors where players can possibly explore, extinguish fires, and rescue people. Most levels dictate a specific number of people that must be saved within a set time limit for the mission to be considered a success. Fire spreads throughout an area automatically, and the player can be injured when touching a patch of fire on screen. The player can also be harmed by falling through holes in the floor. The player has various tools of firefighting at their disposal. Before a level begins, the player may choose the primary and secondary equipment with which they wish to begin the level. Only one of each type of equipment can be equipped at once. Primary equipment consists of an oxygen mask and tank and three types of fire extinguishers that correspond to the different types of fires that can be encountered in the game; regular, chemical, and electrical. These fires and their extinguishers are red-orange, green, and blue, respectively. As these are used, a counter goes from 99 to 0. The counter of the regular extinguisher rapidly increases back to 99 after a brief period of inactivity, while the oxygen tank and mask and the other extinguishers can only go back to 99 after being resupplied by allies in the level. Secondary equipment consists of a firefighter's axe, a rope for crossing gaps, a metal pole to reveal holes by checking for weak places in the floor, plastic explosives to blow through debris and certain wall sections, and CO2 bombs to extinguish large areas of fire. Only five plastic explosives and CO2 bombs can be carried at one time and can be replenished by an ally on the map.


Controls

The direction pad is used to direct the character on screen. Pressing the pad twice in one direction causes the character to sprint. Though the character can walk diagonally, he can not run diagonally. The character can jump with the use of the B button and can kick in jammed doors with the X button. The Y and A buttons are used to initiate the actions of the primary equipment and the secondary equipment that are equipped respectively. The use of the Start button pauses the game and brings up the inventory screen while the select button pauses the game and brings up the map screen. The character is only capable of carrying five items (including the required red extinguisher/oxygen tank and mask) before their weight begins to affect his actions. While carrying five or six items, he is incapable of running or kicking but he will still walk at his normal speed. If he carries seven or more items not only can he not run or kick, his walking speed is drastically reduced. Failing a mission occurs when the player either dies or runs out of time. The player is then shown a screen that displays the number of chances left (the game's term for continues) and is given the choice to try again, quit, or enter a password. The game allows the player a total of three chances. If the player chooses the try again, one chance is consumed and the player is returned to the level select screen and allowed to select a different level or retry the same level. If all chances are used, the game is over.


Reception

After its American debut in
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, ''The Ignition Factor'' has received varying levels of critical response. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''s four reviewers gave it their "Game of the Month" award, commenting that the game is an excellent test of the player's wits, the graphics are impressive, and the numerous ways to solve each problem ensures that every playthrough is unique. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' gave it a far more mixed review, criticizing that the graphics are average, the voice is annoying, and the controls are very touchy. They nonetheless concluded that "''The Ignition Factor'' is a relatively fun strategy game." ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' was still more critical, faulting the game chiefly for its lack of originality: "At first glance, the fire-fighting angle promises a new game play experience, but the title is a repackaged version of older games like
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's ''
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'' and
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's ''
Alien Syndrome is a run and gun game developed by Sega and released in arcades in 1987. Gameplay Two players control two soldiers, named Ricky and Mary, who fight their way through large eight-way scrolling levels while rescuing their comrades who are being ...
''. ... The action is good, but stages are repetitive, and mostly just rearrange the placement of hostages without adding any significantly new gameplay." ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the game a second time, rating it three stars out of five, and stated that "The game is fast and furious, but it's over fairly quick, too. A few more levels might have put this over the edge."
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ph ...
magazine praised the nonviolent gameplay writing: "Ignition Factor is a helluva lot of fun for a game that doesn’t involve any killing or space travel."


See also

* '' The Firemen'' -
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
game where the player controls Pete, the
fire fighter A firefighter is a first responder and rescuer extensively trained in firefighting, primarily to extinguish conflagration, hazardous fires that threaten life, property, and the environment as well as to rescue people and in some cases or jurisd ...


References


External links


''Fire Fighting''
a

{{DEFAULTSORT:Ignition Factor, The 1994 video games Jaleco games Super Nintendo Entertainment System games Video games developed in Japan Virtual Console games Virtual Console games for Wii U Video games about firefighting Nintendo Switch Online games Single-player video games