The First World War (wargame)
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''The First World War'', subtitled "August 1914–November 1918", is a
board wargame A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, o ...
published by Simulations Publications Inc. (SPI) in 1977 that simulates
World War I World War I (28 July 1914 11 November 1918), often abbreviated as WWI, was one of the deadliest global conflicts in history. Belligerents included much of Europe, the Russian Empire, the United States, and the Ottoman Empire, with fightin ...
. The game is an expansion of the SPI "monster" game '' War in Europe'', and does not come with maps; players must own a copy of ''War in Europe'' and must re-mark the World War II maps with fortifications and national boundaries representing Europe in 1914.


Description

''The First World War'' is a highly complex "monster" wargame with 2000 die-cut counters that are used on six of the 22" x 34" paper hex grid maps taken from ''War in Europe''. Changes related to Europe in 1914 have to be marked on the maps. Each nation starts with a National Morale level. As morale falls during the war, this affects supply, combat proficiency and movement of reserves. When morale falls to zero, the nation drops out of the war. Resource Points are required to launch offenses and build new units, but armies only receive a fresh supply of Resource Points every three months, so management of them is crucial. Players can also use resource points for defense, or can give ground instead. Naval combat and submarine warfare are handled off-map in an abstract way. Players can choose from five scenarios that each cover one calendar year of the war, or they can play the campaign game of the entire war, which is estimated to take over 100 hours to play.


Publication history

In 1976, SPI published the monster
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ...
wargame ''War in Europe'', which featured 4000 counters and nine maps. The following year
Frank Chadwick Frank Chadwick is an American multiple-award-winning game designer and ''New York Times'' best selling author. He has designed hundreds of games, his most notable being the role-playing games ''En Garde!'', '' Space: 1889'' and ''Twilight 2000' ...
was given the task of making a relatively cheap ''War in Europe'' expansion that would simulate the First World War. Chadwick accomplished this by designing a game that required players to mark up the maps from ''War in Europe''. In addition, since the Western Front of the First World War didn't feature any significant movement after 1914, Chadwick settled on a game of resource management, calling it "an exercise in logistics planning. Although this necessitates an enormous record-keeping burden, the management of resource points and supply depots on the map is the player's primary responsibility; the movement and engagement of combat units is merely a secondary chore." SPI published ''The First World War'' as a
boxed set A box set or (its original name) boxed set is a set of items (for example, a compilation of books, musical recordings, films or television programs) traditionally packaged in a box and offered for sale as a single unit. Music Artists and bands ...
in 1977 with graphic design by
Redmond A. Simonsen Redmond Aksel Simonsen (June 18, 1942 – March 9, 2005) was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was consi ...
. Whether it was the game's static nature and emphasis on accounting, the requirement to mark up the ''War in Europe'' maps (rendering them unusable for the original game) or because World War I wargames did not sell well in the U.S., the game was not a success for SPI. It failed to appear in their Top Ten List of bestselling games.


Reception

In his 1980 book '' The Best of Board Wargaming'', Nick Palmer thought that despite the game's complexity and the need to "deface" the maps from ''War in Europe'', "the game works out rather well." Using the 1914 scenario as an example, Palmer thought it "presents an interesting problem and an uncharacteristically fluid situation ..the scenario gives a pleasant taste of the game." Palmer concluded that ''First World War'' was "A sober but interesting game if players are willing to make the initial map changes." In ''The Guide to Simulations/Games for Education and Training'', Martin Campion had issues with the game, saying that it "has many good ideas, but it does not work as a simulation of the war. ..the main problems are an unrealistic assignment of resource points, a combat system that makes offensives even more impossible than they were historically, a supply system that prevents operations in areas where they occurred historically, and assorted other rules."


Other reviews and commentary

*'' Fire & Movement'' #9 * ''
Strategy & Tactics ''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original edit ...
'' #51 * '' The Wargamer'' Vol.2 No.22 *''
Games & Puzzles ''Games & Puzzles'' was a magazine about games and puzzles. The magazine was first published in May 1972 by Edu-Games (UK) Ltd. The first editor was Graeme Levin who recruited a variety of games and puzzles experts as writers and consultant edi ...
'' #70


References

{{DEFAULTSORT:First World War Board wargames set in Modern history Simulations Publications games Wargames introduced in 1977 World War I board wargames