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''The Book of Adventure Games'' is a book by Kim Schuette published in 1984 by Arrays, Inc.


Contents

''The Book of Adventure Games'' is a
strategy guide Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Str ...
for 77 text adventure video games, and contains descriptions, reviews, maps, and solutions for each.


Reception

Allen Varney Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, ...
reviewed ''The Book of Adventure Games'' in ''
Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider ...
'' No. 70. Varney commented that "''The Book of Adventure Games'' is worth the money to any aficionado of 'interactive fiction'." Mike Nicita and Roun Petrusha of ''Popular Computing'' commented that "frustrated players will appreciate Schuette's treatment of 77 of the best-known adventure games for its help in learning to play and enjoy them." Similarly, Russ Lockwood of ''Creative Computing'' concluded "if you need help with a pre-1984 adventure game, ''The Book of Adventure Games'' just might be your salvation."


References

{{DEFAULTSORT:Book of Adventure Games 1984 books Books about video games