Terrorpods
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''Terrorpods'' is a 1987
shooting game Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
with simple
business simulation Business simulation or corporate simulation is simulation used for business training, education or analysis. It can be scenario-based or numeric-based. Most business simulations are used for business acumen training and development. Learning o ...
by Psygnosis. Originally developed for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
, it was later ported to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
, Amstrad CPC and
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
. The game casts the player as an industrial spy in a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
future, assigned to halt an evil Empire's production of fearsome war machines called Terrorpods. To win the game, the player must manage colonies with specialised industries to produce a Terrorpod of their own, while fighting off enemy forces like in a traditional shooting game. The appearance of the Terrorpods was conceived from a rejected design by Psygnosis cover artist Roger Dean for the Martian fighters in
Jeff Wayne's Musical Version of The War of the Worlds ''Jeff Wayne's Musical Version of The War of the Worlds'' is a studio double album by American-born British musician, composer, and record producer Jeff Wayne, released on 9 June 1978 by CBS Records. It is an album musical adapted from the sci ...
.


Gameplay

The player views the action in ''Terrorpods'' from the cockpit of his DSV (Defence Strategy Vehicle), which consumes fuel as it travels around the game world, a crater on the planet Colian. In the crater are ten mining colonies, which the player must defend and trade minerals with. The enemy forces comprise destructible Terrorpods and Spoilers roaming the world, and an indestructible mothership that hovers overhead and periodically shoots at the player. The player's prime objective is to use the DSV to trade resources between the ten colonies, building up their mineral resources so they can each build one part of a Terrorpod. There are five minerals: fuel, "detonite", "quanza", "zenite" and "aluma". The former four are used for fuel and weapons, and the latter is required to build Terrorpod parts. Colonies tend to specialize in the production of a single mineral, which the player can buy and then sell for a profit at a colony where that resource is scarce. To contact a colony for trading, the player must dispatch his "trading drover" vehicle or drive there in the DSV. The drover is useful because, unlike the DSV, it does not consume fuel when traveling. Spoilers steal minerals from the colonies, and can be shot down with a phaser cannon which consumes very little fuel. Terrorpods will attack colonies, and can be briefly repelled with the phaser, but not destroyed. To destroy the Terrorpods, the player must use missiles, which require precious detonite to work. Once the player has taken aim at a Terrorpod, the lines making up the crosshair will shift around for a few seconds, and the player must realign them for a successful hit. The DSV carries enough detonite for about two missiles and then must replenish the supply at a colony. If a colony has been destroyed by a Terrorpod, the player can repair it with their quanza-consuming energy beam. The game ends when the player has gathered the six required parts to build a Terrorpod.


Development


Release

''Terrorpods'' was originally released for the Amiga and Atari ST. Included inside the game box was a foldout poster, drawn by Tim White, depicting three Terrorpods excavating minerals on the icy surface of Colian. The game was later released for
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
, Amstrad CPC and
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
. These versions removed all the resource management aspects of the original, turning the game into a straight-up shooter.


Reception

Julie Boswell's ''
Atari ST User ''Atari ST User'' was a British computer magazine aimed at users of the Atari ST range. It started life as a pull-out section in ''Atari User'' magazine. From March 1986 onwards it became a magazine in its own right, outliving its parent by a numb ...
'' review called the game "superb", praising its high fidelity graphics and sound and the tense, strategic gameplay. The only complaint was the relatively high price. Hosea Battles, Jr. reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', and stated that "This is definitely one of the best action, strategy, and adventure games ever marketed for the ST, a game that will have players coming back to it time and time again." A short review in '' Your Computer'' gave the game a 80 out of 100 rating, describing it as "a vastly complex and intimidating strategy/shooting game" while praising "the usual excellent graphic designs and packaging by the talented team of Roger Dean and Tim White." The main complaint was complexity, noting "my only real objection is that with over sixteen control keys to lear, you can find yourself blown to pieces as you try to remember what key does what". They conclude, "buy at once.". Not all reviews were positive. Andy Smith's December 1987 review in ''
ACE An ace is a playing card, Dice, die or domino with a single Pip (counting), pip. In the standard French deck, an ace has a single suit (cards), suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large a ...
'' praised the graphics and sound effects, but concluded that "if you prefer your blasting spiced with the odd alien then Terrorpods could be worth a look; if you prefer your blasting spiced with the odd chance to think then you could well get frustrated and, eventually, bored. It nevertheless got a 752 rating out of 1000. The game also reviewed poorly on less powerful platforms. ''
Zzap! ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
!'' had a short capsule review in their December 1987 edition, concluding "the graphics aren't bad and the game is engrossing, but the £25 price take is a little on the steep side." They gave it a 69% rating.


References

{{reflist


External links


Terrorpods review
by Lazy Game Reviews 1987 video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games MSX games Psygnosis games Science fiction video games Shooter games Single-player video games Video games developed in the United Kingdom ZX Spectrum games