Terminus (1986 Video Game)
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''Terminus'', also known as ''Terminus: The Prison Planet'' or ''Terminus: Prison Planet'', is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
by
Mastertronic Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were distributed in mid-1984. At its peak the label was one of the largest software publishers in the UK, achieved b ...
released in 1986 for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
, MSX, and
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
. The game is set inside a futuristic prison consisting of 512 screens. The purpose is to release Brain, the leader of a teenage gang called The Wanglers.


Gameplay

The player controls one of four characters: Mobod and Xann who move by flying, Spex who moves around by bouncing, and Magno who uses "reverse
gravity In physics, gravity () is a fundamental interaction which causes mutual attraction between all things with mass or energy. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the stro ...
" to cling to roofs. The player can change characters by using one of the transports hidden around the prison and must unlock sections of the prison by using teleports. The player must also avoid traps which include lava pools, needle beams, creatures, compressor rooms (activated by touching wall sensors) as well as the numerous guards. Energy can be restored by using recharge units located around the prison complex.


References


External links

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Game manualGame summary
1986 video games Amstrad CPC games MSX games ZX Spectrum games Mastertronic games Video games set in prison Fiction set in the 6th millennium {{action-adventure-videogame-stub