Tempest Of The Gods
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Tempest of the Gods is an out-of-print
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
by Black Dragon Press and was released in July 1995. The core set, called ''Limited Edition'' had 270 cards. It was a limited edition with cards having a gold-coloured border and produced in four rarities, sold in starter decks of 70 cards and
booster pack In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a b ...
s of 15 cards. Signed and numbered cards were randomly inserted into packages. Some artists that made art for
Magic: the Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a tabletop and digital collectable card game created by Richard Garfield. Released in 1993 by Wizards of the Coast (now a subsidiary of Hasbro), ''Magic'' was the first ...
cards, such as
Mark Poole Mark Poole (born August 31, 1963) is an American fantasy artist, best known for working on the Limited Edition (Magic: The Gathering), first set of Magic: the Gathering collectible card game, cards. Biography Poole was born on August 31, 1963, i ...
,
Susan Van Camp Susan Van Camp is a fantasy artist, best known for her work on various role playing games. Biography Van Camp was born on June 11, 1959, and raised in Flint, Michigan. She began her commercial career in gaming by doing work for Steve Jackson's ' ...
,
Nene Thomas Nene Tina Thomas (born August 31, 1968) is an artist living in Oklahoma City, Oklahoma. She specialises in fantasy art, particularly faeries. Career Her first professional job was in 1994 when, according to her website, the publisher Wizards of the ...
and
Doug Shuler Doug is a male personal name (or, depending on which definition of "personal name" one uses, part of a personal name). It is sometimes a given name (or "first name"), but more often it is hypocorism (affectionate variation of a personal name) whic ...
made cards for Tempest of the Gods as well. ''Tempest: Egyptian Neteru'' was an expansion for the game that never materialized. The game is set in Darkurthe

a fantasy world based on a
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
of the same name in which factions duel for religious supremacy.


Gameplay

Players act as avatars for their deity, attempting to establish the dominance of that deity's religion. Each player draws five cards and plays ("Summon") those that they can using their followers Faith. They "build the foundation of their mythos" in the Mortal Plane, at first basic cards such as peasants and farmers, and later more powerful cards representing their champions, steeds, and creatures that engage in battle. Any movement or attack is declared, though declaration of the target of the attack can be delayed until the attack is undertaken. Summoning Miracles and Spells can occur at any time during the player's turn, at the end of which the player discards the remainder of their cards, and draws a new set of five cards. Initially, their followers are in 'Wander' status and can summon priests but are fully exposed to attacks. Upon discovering shrines, they may enter and obtain 'Occupancy' status, from which they gain partial protection from attacks. Temples provide greater protection for a larger number of followers, and offer special defenses. Priests can summon champions and monsters to protect the shrines and temples, which may then also enter the Battleground to defend their shrines and temples or from which they may attempt to enter an opponent's temples. Priests may also summon Gates, which enable a direct attack on shrines and temples without entering the Battlegound. When enough power has been accumulated in one temple, the player may summon a demi-god, and later, their deity. A player wins by eliminating an opponents cards, by converting all opponents to the player's deity, or by accumulating a sufficiently large group of followers to permit the player to summon their deity to the Mortal Plane.


Reception

Allen Varney of '' The Duelist'' said it was a "worse clone" of ''
Magic: the Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a tabletop and digital collectable card game created by Richard Garfield. Released in 1993 by Wizards of the Coast (now a subsidiary of Hasbro), ''Magic'' was the first ...
''.


References

{{Reflist Card games introduced in 1995 Collectible card games