Tap My Katamari
   HOME

TheInfoList



OR:

is a Japanese
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
franchise created by
Keita Takahashi is a Japanese game designer and artist, his most notable titles being ''Katamari Damacy'' and its sequel, ''We Love Katamari''. The original ''Katamari'' game was a surprise hit and was praised for its quirkiness, originality, and charm. Takahas ...
and developed and published by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
(and subsequently
Bandai Namco Entertainment is a Japanese multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in ...
). The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the
King of All Cosmos The King of All Cosmos ( ja, 大コスモの王様, ''Dai kosumo no ōsama'') is a character from the ''Katamari'' video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game ''Katamari Damacy'' an ...
, in the re-creation of stars and planets by using a ball called a katamari to roll up objects. The first title in the series was ''
Katamari Damacy () is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco' ...
'' for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, which became a cult classic and led to several sequels and spin-offs.


Gameplay and setting

In most games, players typically control the player character, The Prince, as he is ordered to do various tasks by his father, the
King of All Cosmos The King of All Cosmos ( ja, 大コスモの王様, ''Dai kosumo no ōsama'') is a character from the ''Katamari'' video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game ''Katamari Damacy'' an ...
; for example, in the first title, the King binge drinks and inadvertently destroys all of the stars in the cosmos, to which The Prince is now tasked with fixing. To do this, The Prince uses an object called a katamari, which can roll up certain objects, depending on the Katamari's relative size to them. Players typically control the katamari using two
analog sticks An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joys ...
; players move forward and backward by pushing the analog sticks in that direction simultaneously. They can turn the katamari by pushing only one stick in the desired direction or pushing the sticks in opposite directions to do so faster (often described as 'tank controls'). Players may also do a 180 turn that causes The Prince to jump on the other side of the Katamari typically by pressing the two sticks down into the controller. Players may cause the katamari to roll at high speeds typically by rapidly moving the two sticks in opposite directions back and forth. Players may also cause The Prince to jump and get a better look at the world by pressing L1. More recently, players are given the ability called the "Prince Hop" as well as look at the world in the first person. Before each level, the King will often go on a nonsensical rant to The Prince, and refers to himself in the
first person plural ''First Person Plural: My Life As A Multiple'' is a psychology-related autobiography written by Cameron West, who developed dissociative identity disorder (DID) as a result of childhood sexual abuse. In it, West describes his diagnosis, treatment ...
. In most levels, players are presented with a specific size that they must reach as well as a time that they must reach it by. As the katamari collects more objects, it becomes larger, as demonstrated by a size chart on its
HUD Hud or HUD may refer to: Entertainment * ''Hud'' (1963 film), a 1963 film starring Paul Newman * ''Hud'' (1986 film), a 1986 Norwegian film * ''HUD'' (TV program), or ''Heads Up Daily'', a Canadian e-sports television program Places * Hud, Fa ...
. In earlier levels, players are given a katamari similar to the Prince's size, which allows him to only roll up small objects such as tacks and ants. Later levels allow the katamari to grow much larger to the point where it can roll up buildings and clouds. As it becomes larger, the katamari is then able to pick up larger objects. Living creatures will sometimes attack the katamari if it is smaller than them; once it becomes a certain size, they will often attempt to flee from it. If the katamari is only barely able to pick a living creature up, they will be knocked away; if they are not rolled up in time, they will escape. If players are attacked or crash, the katamari will sometimes lose items. If players roll up a long, slender object such as a pencil, it will sometimes poke outwards and cause the katamari to roll awkwardly until more objects are rolled up. In more recent games, players can hit a glowing pillar that causes all items close to the katamari that are small enough to be sucked into it. As players reach certain size milestones, the King will often appear in the middle of the screen and speak to players. In some levels, this will precede a cutscene alerting players that a new area has opened up. If players fail to reach this size in the time allotted, they are punished by the King. If they are able to reach the required size in time, they may continue making it bigger. At the end of the stage, they are judged on their size as well as the time it took to reach the required size; if they only barely exceeded the required size, they are criticized for it; if they manage to exceed it by a significant enough margin, they are given praise. If it is the players' first completion of the level, the King will automatically transform it into a star; if it is not, they are asked if they would like to turn it into a star or into stardust. Additionally, if they reach the size fast enough, a shooting star will be unlocked for the star. As an additional reward found in some of the games, players may be allowed to play a specific level without a time limit which allows them to play indefinitely. Not all levels follow this format; for example, some do not have a timer, and instead require players to do a certain task, such as rolling a snowball to a certain size and putting it on a snowman. Some levels also require players to pick up a specific item, such as in the cow or bear levels where players are tasked with rolling up the largest of that specific animal. Each level is presented on a stage select screen, and can be replayed multiple times after being completed. Each level also typically has two specific objects in them: one of The Prince's many cousins whom, after obtaining, can be used either in multi-player only or in multi-player and single-player, depending on the game. The other is a "Royal Present", which, after obtaining, may be used as an accessory for The Prince or cousins. The games keep record of every item rolled up, and players may view them in a book, which shows specific categories of items as well as % complete for each. Two players may play cooperatively or competitively together; in the cooperative mode, players are tasked with sharing control of the Katamari together with one player controlling one half of controlling the Katamari while another player controls the other in stages that resemble the single-player mode. The competitive mode puts two players against each other as they compete in an arena-like setting to get the largest sized Katamari; if one grows large enough, it can roll up the other player's katamari. Both modes are played with a timer.


Video games

The first video game released in the series was ''
Katamari Damacy () is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco' ...
'', which was released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
on March 18, 2004 in Japan. Due to the critical and commercial reception that it received, Namco Bandai followed it up with a 2005 sequel also for the PlayStation 2, titled ''
We Love Katamari ''We Love Katamari'' is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It is the sequel to the 2004 sleeper hit ''Katamari Damacy''. The player controls a diminutive character named the Prince ...
''. It followed closely in the style of its predecessor, but with new environments and slightly improved physics. A sequel was made in 2006 for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
titled ''
Me & My Katamari ''Me & My Katamari'' is a 2005 third-person puzzle-action video game developed and published by Namco for the PlayStation Portable. It is the third game in the ''Katamari'' series, the first game on a portable system and the first game produced ...
'', which used a different scenario and different gameplay which required players to utilize the d-pad or analog nub and the face buttons in absence of the dual analog sticks used in most ''Katamari'' games. In 2007, the first mobile phone version of ''Katamari'' was released, ''
Katamari Damacy Mobile is a video game developed by Namco Bandai Games for the Mitsubishi P904i series of mobile phones for NTT Docomo. It was released in June 2007 in Japan. It is a spin-off of the ''Katamari Damacy'' series, the second game on a handheld game con ...
''. The phone game utilizes both tilt controls as well as more traditional controls. Another sequel, ''
Beautiful Katamari ''Beautiful Katamari'', released in Japan as , is a video game by Namco Bandai Games for the Xbox 360. ''Beautiful Katamari'' is the fourth game in the Katamari series of games following ''Katamari Damacy'', ''We Love Katamari,'' and ''Me & My K ...
'', marked the first major ''Katamari'' title to be released for a non-
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
console, as well as the first to support high-definition television resolutions of 720p, 1080i and 1080p. While initially planned for both
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, the former version was cancelled. PlayStation 3 gamers had to wait until 2009 for a ''Katamari'' game. ''
Katamari Forever ''Katamari Forever'', known in Japan as , is a video game in the ''Katamari'' series. The game was released for the PlayStation 3 console in Japan on July 23, 2009, on September 22, 2009 in North America, and September 18, 2009 in Europe. A demo o ...
'' was mostly a compilation of levels from previous games, with a new story and a few new levels. ''
Touch My Katamari ''Touch My Katamari'', known in Japan as , is a video game in the ''Katamari'' series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North Ameri ...
'' was released in 2012 exclusively for the PlayStation Vita. ''Tap My Katamari'', a version for mobile devices with iOS or Android, was released in January 2016. ''
Katamari Damacy Reroll () is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco' ...
'' is a remake of ''
Katamari Damacy () is a third-person puzzle-action video game developed and published by Namco for the PlayStation 2. It was released in Japan in March 2004 and in North America in September 2004. Designer Keita Takahashi struggled to pitch the game to Namco' ...
'' for the Nintendo Switch and PC, released on December 7, 2018, and for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on November 20th, 2020.


Notes


References


External links

* {{Bandai Namco franchises Bandai Namco Entertainment franchises Video games with cel-shaded animation Video game franchises Video game franchises introduced in 2004