''TIS-100'' is a
programming/
puzzle video game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion.
H ...
developed by
Zachtronics Industries. The game has the player develop mock
assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The game was released for
Microsoft Windows,
OS X, and
Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
personal computers in July 2015.
Gameplay
Within ''TIS-100'', the player is said to have come across a malfunctioning TIS-100 computer ("Tessellated Intelligence System") and its manual, based on early computers of the 1980s. The computer is presented to the player as twelve separate processing nodes laid out in a four-by-three grid. Each node has a single
processor register to store a numerical value as well as a backup register. Nodes also hold their own
assembly language program as entered by the user. The assembly language, a simplified version of real-world assembly languages, allows the node to accept external input or a numerical value sent from an adjacent node, perform basic math and logic operations, store and backup the current data value, and then send results to an adjacent node or to the program's output. Later puzzles introduce stack nodes and an output to a simple 5-color graphics display.
The player is presented with a series of puzzles that require them to program the nodes to perform specific actions on a set of numbers from one or more input terminals to produce pre-determined output at other terminals. For example, one task requires the player to double the value of the input at the output terminal. The game presents the list of inputs and the target output values that it is expecting and requires the players to develop the code for each node to match this; if during execution the output nodes receive unexpected outputs, the execution will cease and the player will have to rework their solution. Not all nodes are available in certain puzzles, so the player will need to route around these nodes. The game offers the player the ability to step through the execution of the code and insert
debugging statements to determine logic issues within their code. Once the target output conditions are met, the player is considered to have solved the puzzle. The nodes that are disabled in puzzles contain cryptic messages related to the narrative of the game and which contain more information that can be accessed when the entire game is completed.
As with previous Zachtronics games such as ''
SpaceChem'' and ''
Infinifactory
''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player t ...
'', once the player completes a puzzle, their solution is compared to other players through online leaderboards. The player is ranked based on the number of nodes used, the number of instructions within their code, and the number of
instruction cycle
The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instruction ...
s used. The game allows the player to return to earlier puzzles to better their solution. The game launched in
early access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
in June 2015 with about 25 puzzles within the game, and another 25 were added by the time of its official release the following month.
Computer architecture
A TIS-100 "machine" is made up of 12 interconnected nodes on a grid, either a compute node or a
stack memory module. Each compute node may hold 15 instructions and each memory node may hold 15 values. Nodes at the top or the bottom may be connected to external sources of input or output respectively.
Each TIS-100 compute node has two registers called ACC and BAK. ACC is used by most instructions, while BAK is only accessed by two instructions, one for swapping and one for copying. The instruction set contains 13 documented instructions for arithmetic, basic flow control (conditional jump), no-op, and sending data to adjacent nodes. The game also includes undocumented instructions, with
HCF (reboot game) being the first known undocumented instruction.
The TIS-100 architecture has also been implemented outside of the game in an emulator, intended to be used as an
esoteric programming language
An esoteric programming language (sometimes shortened to esolang) is a programming language designed to test the boundaries of computer programming language design, as a proof of concept, as software art, as a hacking interface to another language ...
.
[
]
Development
''TIS-100'' was based on an idea that Zach Barth, the founder and lead game designer of Zachtronics, had years prior. The concept was named ''The Second Golden Age'', which was set in the Middle East sometime in the near future, in which the player would program nanobots
Nanoid robotics, or for short, nanorobotics or nanobotics, is an emerging technology field creating machines or robots whose components are at or near the scale of a nanometer (10−9 meters). More specifically, nanorobotics (as opposed to mi ...
to be injected into the player-character's blood as to be able to solve various types puzzles akin to ''Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's charact ...
''. One aspect would be the player-character coming across a used electronics store and finding an old computer with corrupted areas, which as they worked to clear up, would discover these corrupted areas contained the core of an artificial intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
. While developing ''Infinifactory
''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player t ...
'', Barth wanted to try to start work on ''The Second Golden Age'' but found the effort, concurrent with ''Infinifactory'', was far too difficult. However, he had completed the assembly-language puzzle aspect, and decided to go ahead and refine only that portion as a full game. To finish off the game, he worked with Keith Holman to write the language's manual inspired by similar computer manuals of the time, and with Matthew Burns to craft a simple story around the game. They used concepts from a ''Mondo 2000
''Mondo 2000'' was a glossy cyberculture magazine published in California during the 1980s and 1990s. It covered cyberpunk topics such as virtual reality and smart drugs. It was a more anarchic and subversive prototype for the later-founded ''Wi ...
'' infographic based on cybertech fashions to write the tongue-in-cheek narrative for the game and manual.
''TIS-100'' was released into Steam Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
on June 1, 2015. Barth stated that he took a similar approach to Early Access as with ''Infinifactory
''Infinifactory'' is a puzzle video game developed and published by Zachtronics, initially released on Microsoft Windows, OS X, and Linux on June 30, 2015. The game was later released on PlayStation 4 in December 2015. In the game, the player t ...
'', providing a game that was nearly complete to gain suggestions and improvements and the ability to add more content before releasing the final product. Barth estimated that the Early Access phase would last 1–2 months. The final version was released on July 20, 2015.
Reception
In its article "Can Videogames Teach You Programming", ''Rock Paper Shotgun'' called the game's technology "relevant" and said "if you can survive its stiff challenge, you’re ready to code".
See also
* ''Core War
''Core War'' is a 1984 programming game created by D. G. Jones and A. K. Dewdney in which two or more battle programs (called "warriors") compete for control of a virtual computer. These battle programs are written in an abstract assembly languag ...
'', a programming game involving assembly language
* Connection Machine
A Connection Machine (CM) is a member of a series of massively parallel supercomputers that grew out of doctoral research on alternatives to the traditional von Neumann architecture of computers by Danny Hillis at Massachusetts Institute of Techno ...
, a real life supercomputer family with a similar architecture
* Transputer
The transputer is a series of pioneering microprocessors from the 1980s, intended for parallel computing. To support this, each transputer had its own integrated memory and serial communication links to exchange data with other transputers. T ...
, a real life CPU with a similar architecture
References
External links
*
{{Zachtronics
2015 video games
Assembly languages
Linux games
MacOS games
Programming games
Puzzle video games
Single-player video games
Indie video games
Video games developed in the United States
Windows games
Early access video games
Zachtronics games