TAC (video Game)
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''T.A.C.'' (Tactical Armor Command) is a
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tactical combat
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use an ...
published by Avalon Hill in 1983 for
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
,
Atari 8-bit computers The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, and
IBM PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team ...
. The game takes place during the Second World War and simulates clashes involving the United States, the USSR, Germany and the United Kingdom.


Publication history

''TAC'' is a wargame designed by Ralph Bosson of Microcomputer Games, a division of Avalon Hill. The game was originally released for Apple II in 1983. It was later ported to Atari 8-bit, Commodore 64 and IBM PC.


Description and gameplay

''TAC'' simulates, on a tactical scale, armored vehicle combat during the Second World War. It can be played by a single player against the computer at four different difficulty levels, or against another player simultaneously on the same computer.


Scenarios

The game offers five different scenarios: # A standard engagement between the two forces. # An attack against a defensive position that is protected by a minefield which can only be removed by infantry units. # An attack against a defensive position unguarded by mines, where the defender must successfully escape along a given route. # The player faces a continuous stream of Russian tanks and tries to destroy as many as possible. # The two forces are initially separated by a minefield which they must clear in order to engage.


Set-up

Each player chooses which nation to play: United States, Soviet Union, Germany or the United Kingdom. For each nation, eight types of armored vehicles are available. After choosing a scenario, each player is allocated a certain number of points with which to buy different units, including infantry, tanks and anti-tank guns. For example, a player choosing the Americans can choose armored vehicles like the M4 Sherman, the
M10 Wolverine The M10 tank destroyer was an American tank destroyer of World War II. After US entry into World War II and the formation of the Tank Destroyer Force, a suitable vehicle was needed to equip the new battalions. By November 1941, the Army request ...
, the M26 Pershing, the
M3 Lee The M3 Lee, officially Medium Tank, M3, was an American medium tank used during World War II. The turret was produced in two forms, one for US needs and one modified to British requirements to place the radio next to the commander. In British Co ...
or the M8 Greyhound.


Map

The game takes place on a map representing a 1,800 × 2,000 meter section of a plain in northern Germany. The map is divided into fifteen sectors, identified by a letter (for the vertical axis) and a number (for the horizontal axis) and consisting of plain or forest. Each side can control up to eight units via the keyboard. Direction of movement, for example, on the Apple II and Commodore 64 is controlled with keys U, H, J and N, and on the IBM PC with the 8, 6, 2, and 4 keys on the number pad. (On the Atari 8-bit, all input is done with the joystick.)


Movement: Armor

When the movement phase begins, an armored unit advances in a straight line as far as possible, unless the player orders it to turn or turn around.


Movement: Infantry and artillery

Each unit of infantry and artillery units has a transport vehicle. When the unit is loaded on to the transport, it is in transport mode and cannot engage in combat. The unit becomes one with the transport vehicle, and if it is destroyed, the unit is also destroyed. When the infantry or artillery unit is unloaded, it is in combat mode and can fight. The unit is now independent of its transport vehicle and if the transport vehicle is destroyed, the unit can continue to fight. Without a transportation vehicle, infantry units can only move one square per player directional input. Artillery cannot move at all without a transportation vehicle.


Combat

Combat can take five different forms: # Apart from infantry, most units can attempt indirect fire against unseen enemies in suspected locations. # Armored combat vehicles can also overrun infantry or artillery units. # Infantry can storm armored vehicles # Infantry units can engage in a firefight with another infantry unit. # Artillery pieces can aim direct fire at any type of target.


Reception

In the August 1983 edition of '' Softalk'' (Vol. 3, No. 12), Ralph Bosson was impressed by the game, calling the graphics "first rate" and the attention to detail "awe inspiring." He concluded, "''TAC'' is a superb entry from Avalon Hill. It is a carefully researched and designed game of impressive sophistication, yet it's surprisingly easy to play and even a little addicting." In the October 1983 edition of ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', Dick Richards saw it as a fun and relatively realistic simulation of tactical combat between armored vehicles, and thought it retained its replayability over time. He did think that the game could have been even better had it incorporated a greater variety of different terrains, such as roads, rivers and ravines. Richards concluded "My overall reaction to ''TAC'' is positive. The graphics and sound effects are good." A review in the November–December 1983 issue of ''Softline'' highlighted the superior graphics and sound effects of the game as well as its addictive game system. Alex Pournelle, son of Jerry Pournelle of '' BYTE'', reviewed ''TAC'' in February 1984. He stated that it well replicated Avalon Hill board games while adding computer assistance to rules and data. While criticizing the documentation as insufficient and advising Avalon Hill to provide more scenarios, Alex said that ''TAC'' "is fun and refreshingly different". While naming it as his game of the month, the absence of the German
Flak 88 The 8.8 cm Flak 18/36/37/41 is a German 88mm anti-aircraft and anti-tank artillery gun, developed in the 1930s. It was widely used by Germany throughout World War II and is one of the most recognized German weapons of the conflict. Deve ...
disappointed Jerry. In the May 1984 edition of '' Electronic Games'', Neil Shapiro was enthusiastic, calling the game "the best simulation of tank warfare this reviewer has seen on or off a computer screen." He called the sound quality "fantastic" and the quality of the graphics "beautifully executed." His only criticism was the lack of varied terrain, saying, "While the simulated "wooded plain" does have groves of trees in which to hide, such things as gullies and hills would have enriched the contest." Shapiro concluded, "From the high-resolution display of the battlefield to the canny, computer opponent, just about every aspect of both simulation and play is tops."


References

{{reflist 1983 video games Apple II games Commodore 64 games Computer wargames DOS games Microcomputer Games games Multiplayer and single-player video games Tank simulation video games Video games about Nazi Germany Video games developed in the United States World War II video games