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''Switchblade'' is a 1989 side-scrolling
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
-
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
run and gun
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
originally developed by
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as C ...
and published by
Gremlin Graphics Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in ...
in Europe for the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first per ...
home computers. The first installment in the eponymous two-part series, the game is set in a dystopian
future The future is the time after the past and present. Its arrival is considered inevitable due to the existence of time and the laws of physics. Due to the apparent nature of reality and the unavoidability of the future, everything that current ...
where players assume the role of Hiro from the Blade Knights as he embarks on a
journey Journey or journeying may refer to: * Travel, the movement of people between distant geographical locations ** Day's journey, a measurement of distance ** Road trip, a long-distance journey on the road Animals * Journey (horse), a thoroughbred ra ...
to defeat Havok, the main
antagonist An antagonist is a character in a story who is presented as the chief foe of the protagonist. Etymology The English word antagonist comes from the Greek ἀνταγωνιστής – ''antagonistēs'', "opponent, competitor, villain, enemy, ri ...
who broke free from his imprisonment after the sacred Fireblade was shattered into several pieces. Its
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
consists of run and gun action mixed with platforming and exploration elements, with a main single-button configuration. Heavily drawing inspiration from both Japanese and Western pop culture as well as various games, ''Switchblade'' was solely created by Core Design co-founder and ''
Rick Dangerous ''Rick Dangerous'' is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label ...
''
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
Simon Phipps in his spare time, who took a year and a half to complete it while working alongside on other projects at the company. Initially released for the Atari ST
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
, the title was later
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to other
microcomputer A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PC ...
s and
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
s including the
Amiga Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and sign ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
,
Amstrad GX4000 The GX4000 is a video game console that was manufactured by Amstrad. It was the company's short-lived attempt to enter the games console market. The console was released in Europe in 1990 and was an upgraded design based on the then still-popular ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness W ...
and
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
, each with several changes and additions from the original version. Since its original release on the Atari ST, ''Switchblade'' garnered mostly positive reception from critics who praised multiple aspects such as the
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
-inspired presentation, visuals, sound design and gameplay but others criticized the game's slow pacing, controls and difficulty. Other versions of the game were met with a similarly positive response from reviewers. Its critical success would prompt the development of a sequel eight months later, ''
Switchblade II ''Switchblade II'' is a 1991 side-scrolling action-platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original ''Switchblade'', which was solel ...
'', which was created by a new team at Gremlin Graphics without the involvement of Phipps and garnered a positive reception from the public as with the original title upon its release on Amiga, but was not widely ported to other platforms.


Gameplay

''Switchblade'' is a side-scrolling action-platform game with run and gun elements where players assume the role of Hiro on his quest through a subterranean labyrinth in Undercity, fighting against enemies and avoiding hazards in order to reunite 16 scattered fragments of the sacred Fireblade
sword A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed ti ...
and use it against Havok, an evil entity who broke free from his imprisonment.''Switchblade'' manual (Amstrad GX4000, EU) The player guides Hiro in a flip-screen environment, where unexplored areas of the screen are obscured from view until the player character enters them. Depending on the level of charge, Hiro can use melee attacks against enemies and he can also use weapons that are found in either crates, hidden on certain rooms or suddenly appearing in the area, which are equipped into his cybernetic arm. The player also fights
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
es that are blocking the current path in order to progress further. Players can also collect letters spelling bonus and extra, which grants points and an extra life respectively. All of the actions in the game are performed different depending on the version, with one button and a joystick in the home computer versions, while the
d-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
and two buttons are used in the GX4000 version. Losing a life gives Hiro a brief period of invincibility but once all lives are lost in the playthrough, the game is over, forcing players to restart from the beginning.


Synopsis

''Switchblade'' takes place in a
post-apocalyptic Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; ast ...
future where the Undercity in the Cyberworld of Traxx has been submerged into chaos and slaughtering with the awakening of Havok, an evil entity who broke free from his ten thousand-year-long imprisonment once the sacred Fireblade shattered into pieces and lost its power, along with the death of the Blade Knights order. Hiro, the last of the deceased knight order, embarks on a quest to restore the Fireblade and defeat Havok to end his evil regime.


Development

''Switchblade'' was solely created by Core Design co-founder Simon Phipps in his spare time and became the first title he wrote for the Atari ST, but due to the nature of its development process, it took approximately eighteen months in reaching completion while he began and finished various other projects at his company, most notably ''Rick Dangerous'', with Phipps stating he desired producing a project that felt similar to
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
and home console titles during this era due to his fascination with Japanese artwork. Several pieces of media from both Japanese and Western pop culture served as sources of inspiration for the project such as '' Akira'', ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick's ...
'', '' Cities of the Red Night'', ''
Mad Max ''Mad Max'' is an Australian post-apocalyptic action film series and media franchise created by George Miller and Byron Kennedy. It began in 1979 with '' Mad Max'', and was followed by three sequels: ''Mad Max 2'' (1981, released in the Unite ...
'' and '' The Wild Boys''
music video A music video is a video of variable duration, that integrates a music song or a music album with imagery that is produced for promotional or musical artistic purposes. Modern music videos are primarily made and used as a music marketing devic ...
, as well as video games like ''
Bubble Bobble is a 1986 platform arcade game developed and published by Taito. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world know ...
'', ''
Ranarama ''Ranarama'' (also ''Rana Rama'') is a top-down '' Gauntlet''-like action game developed by Graftgold and published by Hewson Consultants in 1987. It was released for the Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum home computers. The titl ...
'' and ''
Underwurlde ''Underwurlde'' is a 1984 action-adventure platform video game in the '' Sabreman'' series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and ...
'', which would influence various gameplay mechanics in the final product, in addition to disadvantages with the ST hardware that also affected its design structure. Phipps stated that he enjoyed making the game, as he did not face deadlines and pressure, citing his then-artistic and technical abilities as the project's only limitations. However, Phipps said on his
personal web page Personal web pages are World Wide Web pages created by an individual to contain content of a personal nature rather than content pertaining to a company, organization or institution. Personal web pages are primarily used for informative or enter ...
about the game's development cycle that due to his constantly improving programming experience while working on other titles at Core Design, he regressed back to previously written code for improvement, referring it as the only negative of the project. The music was composed by Ben Daglish.


Release

''Switchblade'' was first released for the Atari ST and later the Amiga in Europe in December 1989, with minimal differences between each one. In 1990, an enhanced
conversion Conversion or convert may refer to: Arts, entertainment, and media * "Conversion" (''Doctor Who'' audio), an episode of the audio drama ''Cyberman'' * "Conversion" (''Stargate Atlantis''), an episode of the television series * "The Conversion" ...
of the game was published by Gremlin Graphics for the Amstrad GX4000 and made use of the system's Mode 1, which allowed a 320x200 resolution display and more
color Color (American English) or colour (British English) is the visual perceptual property deriving from the spectrum of light interacting with the photoreceptor cells of the eyes. Color categories and physical specifications of color are associ ...
s on-screen. It was also ported to the Amstrad CPC, Commodore 64 and ZX Spectrum by Gremlin as well in 1991. Almost all versions of the game would later be re-released as budget titles by GBH, GBH Gold and
Kixx Kixx may refer to: * Kixx (U.S. Gold), a defunct budget video game label associated with former publisher U.S. Gold * KIXX, a radio station broadcasting a Hot AC format serving the Watertown, South Dakota, USA area * Philadelphia KiXX, an America ...
respectively. In 2017,
Piko Interactive Piko Interactive LLC is an American video game publisher based in San Antonio, Texas. Founded in early 2013 by Eli Galindo, the company focuses on physical re-releases of games from older video game consoles and digitally released ports to newer ...
ported and released ''Switchblade'' worldwide to the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and th ...
after acquiring the rights to the title, with a brand-new hand-drawn cover art by Simon Phipps. Based upon the original ST version, this version features music from the Amiga port. A
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
port came in 2019, featuring redrawn visuals and a rearranged soundtrack.


Reception

''Switchblade'' received mostly positive reception since its release across multiple platforms.


Legacy

A sequel, ''
Switchblade II ''Switchblade II'' is a 1991 side-scrolling action-platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original ''Switchblade'', which was solel ...
'', had already been in development by the time ''Switchblade'' was released eight months on the market and garnered critical success that prompted its creation, but Phipps had no direct involvement in its development and was handled by a new team instead. It was released in 1991, the same year that the enhanced Amstrad GX4000 console port of the original was published and received positive reception from critics and the general public.


References


External links


''Switchblade''
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''Switchblade''
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''Switchblade''
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{{DEFAULTSORT:Switchblade (video game) 1989 video games Action games Amiga games Amstrad CPC games Amstrad GX4000 games Atari Jaguar games Atari ST games BlackBerry games Commodore 64 games Core Design games Gremlin Interactive games Piko Interactive games Platform games Run and gun games Science fiction video games Sega Genesis games Side-scrolling platform games Single-player video games Video games scored by Barry Leitch Video games scored by Ben Daglish ZX Spectrum games Video games developed in the United Kingdom