Suspended (video game)
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''Suspended: A Cryogenic Nightmare'' is an
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
written by
Michael Berlyn Michael Berlyn (born 1949) is an American video game designer and writer. He is best known as an implementer at Infocom, part of the text adventure game design team. Brainwave Creations was a small game programming company started by Michael Ber ...
and published by
Infocom Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called '' Cornerstone''. Infocom was founded o ...
in 1983. Infocom's sixth game, it was released for Amstrad CPC,
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
,
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first per ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness W ...
,
Commodore Plus/4 The Commodore Plus/4 is a home computer released by Commodore International in 1984. The "Plus/4" name refers to the four-application ROM resident office suite (word processor, spreadsheet, database, and graphing); it was billed as "the produ ...
,
IBM PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team ...
(as a
self-booting disk A self-booting disk is a floppy disk for home or personal computers that loads directly into a standalone application when the system is turned on, bypassing the operating system. This was common, even standard, on some computers in the late 197 ...
),
TRS-80 The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of ' ...
, and TI-99/4A. It was later available for
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
,
Amiga Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and sign ...
, and
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first per ...
.


Plot

The player's character has been embedded within a facility that controls vital systems, such as moving public transportation belts and weather control, for an Earth-settled planet called Contra. During the player's five-hundred-year tenure, the player would normally be kept in
stasis Stasis (from Greek στάσις "a standing still") may refer to: * A state in stability theory, in which all forces are equal and opposing, therefore they cancel out each other * Stasis (political history), a period of civil war within an ancient ...
while his sleeping mind serves as the Central Mentality for the largely self-maintaining systems. As the game opens, however, he is awakened by severe error messages; something is going wrong. The facility has suffered catastrophic damage from an
earthquake An earthquake (also known as a quake, tremor or temblor) is the shaking of the surface of the Earth resulting from a sudden release of energy in the Earth's lithosphere that creates seismic waves. Earthquakes can range in intensity, fr ...
, and the Filtering Computers are shutting down or becoming dangerously unstable. The inhabitants of the city assume that the Central Mentality has gone insane and is purposely harming the city, as a previous CM had done. The player's task is to repair the damage and restore the systems to normal states before a crew arrives at the facility to "disconnect" his mind, killing him, to be replaced with a clone.


Gameplay

Rather than being free to move about and interact with the game world directly, the player's character spends the entire game in a state of suspended animation (hence the title) and can only interact by controlling the actions of a number of
robot A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be ...
surrogates. Each robot has its own unique strengths and weaknesses, and describes the same rooms and objects in completely different terms based upon those specializations. The robots are: #Iris - The only robot with visual sensors, Iris can provide visual descriptions of locations and objects. As the game begins, however, Iris has suffered a burnt-out
microchip An integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small flat piece (or "chip") of semiconductor material, usually silicon. Large numbers of tiny ...
and cannot see. Iris is confined to the area surrounding the Central Chamber. #Whiz - The most technical robot, Whiz is used mainly for interfacing with a central library computer for historical and technical information. #Waldo - The most capable physical manipulator, with several limbs for grasping and holding objects, Waldo perceives the world using
sonar Sonar (sound navigation and ranging or sonic navigation and ranging) is a technique that uses sound propagation (usually underwater, as in submarine navigation) to navigate, measure distances (ranging), communicate with or detect objects on o ...
. (The term "
Waldo Waldo may refer to: People * Waldo (given name), a list of people and fictional characters * Waldo (surname), a list of people * Waldo (footballer) (1934-2019), full name Waldo Machado da Silva, Brazilian footballer Places Canada * Waldo, ...
" was originally coined by Robert A. Heinlein to describe teleoperated robots.) #Auda - Auda is equipped with sensitive audio receptors and can provide information on sounds and vibrations. #Poet - A diagnostic robot, Poet can sense the flow of electricity; he tends to communicate in somewhat cryptic language. #Sensa - Sensa is specialized for the detection of magnetic and photon emissions. So, for example, Auda will describe a room primarily in terms of the sounds being generated there, Poet will describe it in terms of diagnostics of the equipment there (and phrase it in amusingly metaphorical language), and Iris will provide a visual description. All six of the robots can be given orders in conjunction, and some of the challenges the player faces require that several of the robots work together to solve them. There is a seventh robot, an all-purpose multifunction repair robot named Fred, who spends the entirety of the game broken and cannot be repaired. ''Suspended'' has six ways to die.


Release

The cover of the original release was a three-dimensional moulded plastic mask, with cut-outs that revealed eyes printed on the game's manual. Reissues of the game had a more conventional cover. Each package included the following physical items: #A map of the facility and small tokens representing each robot. These were intended to allow the player to more easily keep track of each character's whereabouts in the somewhat confusing layout of the facility. Unlike most other text adventure games, the room descriptions of Suspended do not mention the directions of possible exits, which makes the map vital to playing. #''Briefing for the Contra Central Mentality'', a booklet that provides an overview of the facility, the robots, the computer system, and the player character's responsibilities #A letter from the Contra Central Lottery Commission Headquarters explaining that the player has been chosen to serve as Central Mentality for the next 500 years #A Contra Central Mentality Lottery Card


Reception

The game sold 99,956 copies. ''Suspended'' was well received by critics. '' Softline'' praised the feelies as "continued breakthroughs in packaging and merchandising", and noted the game's replayability. The magazine concluded that "''Suspended'' represents another milestone in the continuing evolution of the interactive computer novel." ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' considered each robot to have a unique personality, and praised the use of the library computer as an in-game hint system. The game's parser and time-saving techniques (such as a "follow" command) were similarly praised.
Brian Moriarty Brian Moriarty (born 1956) is an American video game developer who authored three of the original Infocom interactive fiction titles, '' Wishbringer'' (1985), ''Trinity'' (1986), and '' Beyond Zork'' (1987), as well as ''Loom'' (1990) for LucasA ...
of ''
ANALOG Computing ''ANALOG Computing'' (an acronym for Atari Newsletter And Lots Of Games) was an American computer magazine devoted to the Atari 8-bit family of home computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANAL ...
'' also praised the robots' characterization, stating that "a few hours with these electronic personalities will make them your friends" and comparing the experience to that of "a fine novel". He concluded that ''Suspended'' and other Infocom products "are among the finest examples of a new and entertaining means of self-expression which can now be regarded as 'literature' without apology." '' Ahoy!'' wrote that Berlyn "has lavished a good deal of complexity and eccentricity into his game. I recommend it." '' Compute!'s Gazette'' called ''Suspended'' "an exciting, imaginative adventure game that's likely to keep you glued to your keyboard for hours." Although it also noted how the "response time can be somewhat slow" and "some commands require as long as two or more minutes for a response." But the ''Compute!'' review concluded: "If the small inconvenience of a sometimes slow response does not bother you, then I can highly recommend Suspended." ''Hi-Res'' wrote that ''Suspended'' "is an excellent game" and "a worthy successor to the ''Zork'' series." The game received a Certificate of Merit in the category of "1984 Best Science Fiction/Fantasy Computer Game" at the 5th annual
Arkie Awards An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
. Bill Wallace reviewed ''Suspended'' in ''
Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually conside ...
'' No. 68. Wallace commented that "If you do like text adventures - difficult ones - then this game is a must." In 1996, ''Computer Gaming World'' declared ''Suspended'' the 58th-best computer game ever released.


References


External links


Documentation and feelies''Suspended'' overview
(archived)

* {{Infocom games 1980s interactive fiction 1983 video games Adventure games Amiga games Amstrad CPC games Apple II games Atari 8-bit family games Atari ST games Commodore 64 games Cryonics in fiction Cyberpunk video games Infocom games Classic Mac OS games Video games about cloning Video games about mental health Video games about robots Science fiction video games TI-99/4A games Video games developed in the United States Video games set in the future Video games set on fictional planets Single-player video games