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is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
developed by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
and
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and ''Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Research ...
and published by Nintendo for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
in 1994. It is the third installment in the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metro ...
'' series, following the events of the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same tea ...
game '' Metroid II: Return of Samus'' (1991). Players control bounty hunter
Samus Aran is a Character (arts), fictional character and the playable protagonist of the video game series ''Metroid'' by Nintendo. She was created by Japanese video game designer Makoto Kano (video game designer), Makoto Kano. She was introduced as a p ...
, who travels to planet Zebes to retrieve an infant Metroid creature stolen by the
Space Pirate Space pirates are a type of stock character from science fiction. A take on the traditional seafaring pirates of history or the fictional air pirates of the 19th century, space pirates travel through outer space. Where traditional pirates target ...
leader Ridley. Following the established gameplay model of its predecessors, ''Super Metroid'' focuses on exploration, with the player searching for power-ups used to reach previously inaccessible areas. It introduced new concepts to the series, such as the inventory screen, an
automap A mini-map or minimap is a miniature map that is often placed at a screen corner in video games to aid players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details ...
, and the ability to fire in all directions. The development staff from previous ''Metroid'' games—including
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research ...
, Makoto Kano and
Gunpei Yokoi , sometimes transliterated Gumpei Yokoi, was a Japanese video game designer. He was a long-time Nintendo employee, best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the ...
—returned to develop ''Super Metroid'' over the course of two years. The developers wanted to make a true action game, and set the stage for Samus's reappearance. ''Super Metroid'' received acclaim, with praise for its atmosphere, gameplay, music and graphics. It is often cited as one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from diffe ...
. The game sold well and shipped 1.42 million copies worldwide by late 2003. Alongside '' Castlevania: Symphony of the Night'', ''Super Metroid'' is credited for establishing the "
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the ...
" genre, inspiring numerous
indie games An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
and developers. It also became popular among players for
speedrun Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and can exploit gli ...
ning. ''Super Metroid'' was followed in 2002 by ''
Metroid Fusion is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players contr ...
'' and ''
Metroid Prime ''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in the series to use 3D co ...
''. It has been rereleased on several Nintendo consoles and services.


Gameplay

''Super Metroid'' is a 2D side-scrolling
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
, which primarily takes place on the fictional planet Zebes from the original game—a large, open-ended world with areas connected by doors and elevators. The player controls
Samus Aran is a Character (arts), fictional character and the playable protagonist of the video game series ''Metroid'' by Nintendo. She was created by Japanese video game designer Makoto Kano (video game designer), Makoto Kano. She was introduced as a p ...
as she searches the planet for a
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metro ...
that has been stolen by Ridley, the leader of the
Space Pirates Space pirates are a type of stock character from space opera and soft science fiction. The archetype evolved from the air pirate trope popular from the turn of the century until the 1920s. By the 1930s, space pirates were recurring villains in t ...
. Samus can run, jump, crouch, and fire a weapon in eight directions; she can also perform other actions, such as
wall jump This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
ing—jumping from one wall to another in rapid succession to reach higher areas. The "Moon Walk" ability, named after the popular dance move of the same name, allows Samus to walk backwards while firing or charging her weapon. Throughout the course of the game, the player can acquire
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s that enhance Samus's armor and weaponry, as well as grant her special abilities, allowing them to gain access to areas that were previously inaccessible. The Morphing Ball allows Samus to curl into a ball and roll into tight places; while in this form, she can plant bombs once a Bomb power-up is acquired. The Spring Ball adds the ability to jump while in Morphing Ball form. The Speed Booster can be used to run at high speeds and crash into barriers and enemies. The Hi-Jump Boots allow for a higher jump, and the Space Jump allows Samus to jump in midair. The Grapple Beam can be used to swing across open areas. The
X-ray An X-ray, or, much less commonly, X-radiation, is a penetrating form of high-energy electromagnetic radiation. Most X-rays have a wavelength ranging from 10  picometers to 10 nanometers, corresponding to frequencies in the range 30  ...
Scope is used to see items and passages through hidden walls and other surfaces. The
heads-up display A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view inform ...
shows Samus's
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
, the supply mode for Reserve Tanks, icons that represent weapons, and a map display showing her location and its surroundings. The inventory screen allows the player to enable and disable weapons and abilities. While the beam weapons can be combined, the Spazer and Plasma beams cannot be used simultaneously. At the game's end, Samus obtains the Hyper Beam, a powerful weapon generated by the energy given to her by the "super Metroid", the matured version of the larval creature that she seeks over the course of the game. The backup units called Reserve Tanks can be used automatically when Samus's health is depleted. The game also features an
automap A mini-map or minimap is a miniature map that is often placed at a screen corner in video games to aid players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details ...
to help players navigate the different areas of the game. Additionally, the player can use the map computer found in each part of the planet to reveal unexplored areas. To save their progress, the player must find and use one of the save stations scattered around the planet. The game can also be saved at Samus's
gunship A gunship is a military aircraft armed with heavy aircraft guns, primarily intended for attacking ground targets either as airstrike or as close air support. In modern usage the term "gunship" refers to fixed-wing aircraft having laterally-mo ...
, which fully recharges her health and ammunition as well. ''Super Metroid'' has three endings based on the time taken to complete the game, which determine whether Samus poses with or without her suit. The best ending is achieved when the game is completed under three hours. Additionally, an optional task alters the game's end slightly. If the player chooses to rescue the Dachora and the Etecoons, friendly creatures encountered by Samus in the game, they are shown leaving the planet in the distance.


Plot

Samus Aran is a Character (arts), fictional character and the playable protagonist of the video game series ''Metroid'' by Nintendo. She was created by Japanese video game designer Makoto Kano (video game designer), Makoto Kano. She was introduced as a p ...
brings the last
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metro ...
to the Ceres space colony for scientific study. Investigation of the specimen, a
larva A larva (; plural larvae ) is a distinct juvenile form many animals undergo before metamorphosis into adults. Animals with indirect development such as insects, amphibians, or cnidarians typically have a larval phase of their life cycle. Th ...
, reveals that its energy-producing abilities could actually be harnessed for the good of civilization. Shortly after leaving, Samus receives a
distress call A distress signal, also known as a distress call, is an internationally recognized means for obtaining help. Distress signals are communicated by transmitting radio signals, displaying a visually observable item or illumination, or making a soun ...
alerting her to return to the colony immediately. She finds the scientists dead, and the Metroid larva stolen by Ridley, leader of the
Space Pirates Space pirates are a type of stock character from space opera and soft science fiction. The archetype evolved from the air pirate trope popular from the turn of the century until the 1920s. By the 1930s, space pirates were recurring villains in t ...
. Samus escapes from the colony during a
self-destruct A self-destruct is a mechanism that can cause an object to destroy itself or render itself inoperable after a predefined set of circumstances has occurred. Self-destruct mechanisms are typically found on devices and systems where malfunction could ...
sequence and follows Ridley to the planet Zebes. She searches the planet for the Metroid and finds that the Pirates have rebuilt their base there. After defeating four bosses including Ridley in various regions of Zebes, Samus enters Tourian, the heart of the Pirates' base, and fights several Metroids that have somehow reproduced. A single Metroid that has grown to enormous size attacks and nearly destroys Samus, but relents at the last moment. It is the larva that was stolen from Ceres; because Samus was present at its birth on SR388, the Metroid has imprinted on Samus, recognizing her as its "mother". Samus fights Mother Brain, a
biomechanic Biomechanics is the study of the structure, function and motion of the mechanical aspects of biological systems, at any level from whole organisms to organs, cells and cell organelles, using the methods of mechanics. Biomechanics is a branch of ...
al creature that controls the Zebes systems. Mother Brain overpowers Samus and again she is nearly killed, but the Metroid larva intervenes, attacking Mother Brain and healing Samus, confirming the scientists' findings. Mother Brain kills the Metroid, but upon death, it gives Samus the Hyper Beam, a powerful weapon strong enough to kill Mother Brain. Samus escapes Zebes as it self-destructs.


Development

''Super Metroid'' was developed by
Nintendo R&D1 commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by ...
with a staff of 15 managed by
Gunpei Yokoi , sometimes transliterated Gumpei Yokoi, was a Japanese video game designer. He was a long-time Nintendo employee, best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the original designer of the ...
. It was written and directed by
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research ...
, and produced by Makoto Kano.
Intelligent Systems is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and ''Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Research ...
, who co-developed the original ''Metroid'' with R&D1, handled the programming. The opening was narrated by Dan Owsen, a
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
employee. ''Super Metroid'' was released almost a decade after the original ''Metroid.'' Sakamoto said: "We wanted to wait until a ''true'' action game was needed. ..And also to set the stage for the reappearance of Samus Aran."'''' It took half a year for Nintendo to approve the project, and two further years to develop. The developers' primary goal was to make a "good action game". It is the first ''Metroid'' game to let Samus fire in all directions while moving. It is also among the first open-world games with a map feature, which shows the outlines of rooms and indicates important locations and items. The team wanted to create a large map, but found it difficult to organize the amount of graphic data involved, and so broke it into smaller parts. Areas from previous ''Metroid'' games were included to create a sense of familiarity. Shortly before the game's release, the North American
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
, a self-regulating organization, was formed in response to the increasing violence in games such as ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a v ...
'' (1992). Asked whether he thought the controversy would cause a backlash for ''Super Metroid'', Sakamoto explained that Samus's purpose is to maintain peace in the galaxy, saying: "It's not violence for the sake of violence." The game was demonstrated at the Winter 1994
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
, and was named the best Super NES game at the show by ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''.


Audio

The
music Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect ...
for ''Super Metroid'' was composed by Kenji Yamamoto and Minako Hamano, and uses 16-bit versions of music from previous games. The Super NES's sound hardware allowed the playback of samples simultaneously on eight channels, as opposed to three PSG channels and one noise channel of the NES. Yamamoto decided that rich and expressive sounds, such as a female chorus, would be required to portray the setting realistically. He composed the main theme by humming while riding his motorcycle from work. Yamamoto also served as a sound programmer, and wrote a program that sends sound data to the audio chip. He also created
sound effect A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. Traditi ...
s, including those created for an infant Metroid to convey different emotions. The simultaneous roles as a composer, a sound programmer and a sound effect creator gave Yamamoto ideas to produce a distinct ''Metroid'' soundtrack "with a sound programmer's ear, with a sound effect creator's ear, and with the approach
methodology In its most common sense, methodology is the study of research methods. However, the term can also refer to the methods themselves or to the philosophical discussion of associated background assumptions. A method is a structured procedure for bri ...
and theory of a composer." The
arrangement In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestr ...
s and
remix A remix (or reorchestration) is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, video, poem, or photograph can all be remixes. The o ...
es of the game's themes were used in ''
Metroid Prime ''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in the series to use 3D co ...
'' and its sequels, because Yamamoto wanted to satisfy old ''Metroid'' fans, describing it as a "present" for them. A soundtrack album, ''Super Metroid: Sound in Action'', was published by
Sony Records Sony Records was a record label founded by R&B duo Ike & Tina Turner in 1963. It was not affiliated with Sony Group Corporation. Ike Turner produced singles by members of the Kings of Rhythm and the Ikettes on Sony Records. Records on the label ...
on June 22, 1994. It contains 38 tracks and has a running time of 58:49. It includes the original ''Metroid'' soundtrack by
Hirokazu Tanaka , also known as Chip Tanaka, is a Japanese musician, composer, sound designer, and executive who pioneered chiptune music. He is best known as one of Nintendo's in-house composers during the 8- and 16-bit era of video games. Tanaka also had a role ...
, and additional tracks arranged by Yoshiyuki Ito and Masumi Ito.


Release

The game was released by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
in Japan on March 19, 1994, in North America on April 18, and in Europe on July 28. It was distributed on a 24-
megabit The megabit is a multiple of the unit bit for digital information. The prefix mega (symbol M) is defined in the International System of Units (SI) as a multiplier of 106 (1 million), and therefore :1 megabit = = = 1000 kilobits. The megabit ...
cartridge. It was re-released through the
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
service in Japan on September 30, 1997. ''Super Metroid'' became available as a
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
game in North America on August 20, 2007, in Japan on September 20, and in Europe on October 12. In ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre- E3 2005 press conferen ...
'', it is also one of the trial games available in the "Masterpieces" section, which uses Virtual Console technology to emulate older hardware and have time constraints. The game was later released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. T ...
Virtual Console in May 2013, initially available during the trial campaign for a cheaper price before reverting to its regular price the next month. The
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October ...
-specific Virtual Console also received the release in April 2016. In September 2017, Nintendo released the
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
, which included ''Super Metroid'' among its games. ''Super Metroid'' and other Super NES games were added to the
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Nintend ...
subscription service in September 2019.


Reception

''Super Metroid'' was met with critical acclaim. Chris Slate of the ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' video game magazine thoroughly enjoyed ''Super Metroid'', claiming that it "easily lives up to everyone's high expectations". He was satisfied with how Nintendo mixed complex gameplay with "state-of-the-art" graphics and sound. Slate found the newly added auto-mapping feature something that players really needed, saying that it was the only feature in ''Super Metroid'' that the original ''Metroid'' should have had. Concluding his review, Slate stated, "Action fans can't afford to miss ''Super Metroid''. ..You'll want to play through again and again even after you've beaten it." ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' mentioned that the game "may well be the best action adventure game ever", calling it the "wave of the future". They praised the game's graphics, sound, and controls, while their only negative comment was, "Even 100 megabits of ''Metroid'' wouldn't be enough." ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' gave ''Super Metroid'' their "Game of the Month" award, comparing it favorably to the original ''Metroid'' and applauding the graphics, the many weapons and items available, and the music. Each of the four reviewers gave it scores of nine out of ten. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' criticized that the controls are often awkward or difficult and that many of the power-ups are either lifted from other Super NES games or simple upgrades of other power-ups in the game, but praised the game's massive size along with the auto-mapping feature, saying it "makes a potentially frustrating game accessible to a far wider audience." Andy Robinson of
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and ''Computer ...
was pleased with the game's "phenomenal" soundtrack, complimenting it as "one of the best videogame scores of all time". ''
Super Play ''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were neve ...
'' critic Zy Nicholson said that ''Super Metroid'' was better than his favorite game, ''
Mega Man X is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most ...
'', describing it as "more of an experience than a game". Comparing the game to the 1986 film '' Aliens'', Nicholson felt that the game was best experienced in the dark with the volume turned up. He found the game so compulsive that he was tempted to play "without eating or sleeping". ''Super Play'' critic Tony Mott cited the atmosphere as its best aspect, and described the game as a mixture of ''Aliens'', ''
Turrican ''Turrican'' is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed ''Turrican'' on th ...
'' (1990), ''
Exile Exile is primarily penal expulsion from one's native country, and secondarily expatriation or prolonged absence from one's homeland under either the compulsion of circumstance or the rigors of some high purpose. Usually persons and peoples suf ...
'' (1989), and ''
Nodes of Yesod ''Nodes of Yesod'' is a video game developed and published by Odin Computer Graphics in 1985. The game is similar in style to '' Underwurlde'' by '' Ultimate Play the Game'', which was released a year earlier, and ''Metroid'' which was released a ...
'' (1985). Appreciating the game's controls, Mott applauded the refined gameplay. He concluded his review by calling ''Super Metroid'' "undoubtedly the best game I've played this year so far", predicting that anyone who plays the game would be "playing a game destined for classic status". The third reviewer, James Leach, agreed with Nicholson and Mott that ''Super Metroid'' was what ''Mega Man X'' should have been. Concluding his review, Leach wrote that ''Super Metroid'' contained everything he looked for in a video game: "playability, hidden tricks, powerful weapons and steamingly evil baddies". ''Super Play's'' verdict was, "We all love this game. ''Super Metroid'' is absolutely marvelous and ''you'' should own it." ''Edge'' criticized the graphics and short length, but praised ''Super Metroid'' as "intensely playable" and "full of memorable moments". ''IGN'' called ''Super Metroid''s Virtual Console version a "must-own", commenting that although the game was released nine months after the Wii launched, they felt that it was worth the wait. For players who have never played ''Super Metroid'', IGN claims that they owe themselves as gamers to "finally find out about what you've been missing all these years". In his review for GameSpot, Frank Provo found it "absolutely astonishing that Nintendo let 13 years go by before making ''Super Metroid'' readily available again", but considered the most important thing was that players "can now play this masterpiece without having to track down the original Super Nintendo Entertainment System cartridge or fumble with legally questionable emulators". Despite admitting that the Virtual Console version was essentially "nothing more than a no-frills, emulated version of a 13-year-old SNES game" that was no longer cutting-edge, he was still pleased with it and reiterated his belief that ''Super Metroid'' is "one of the best 2D action adventure games ever produced".


Sales

In Japan, ''Super Metroid'' was the ninth-best-selling video game of 1994, with 531,000 copies sold that year. In North America, despite receiving critical acclaim, Rus McLaughlin of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
said that the ''Metroid'' series "still fell down on the timing, arriving too late in the SNES lifecycle to earn big sales." Robinson similarly noted that, in a series tradition, the game was released "at the wrong place, at the wrong time." With the help of strong marketing from Nintendo, ''Super Metroid'' sold well in North America, topping the Super NES sales chart in May 1994. A year after its release, Nintendo placed it on their
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
marketing label. By late 2003, the game had shipped 1.42 million copies worldwide.


Accolades

''Super Metroid'' received several awards and honors. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' named ''Super Metroid'' a Game of the Month for May 1994, gave it an Editors' Choice award, awarded it as the Best Action Game of 1994, and named it the best game of all time in 2003. IGN ranked ''Super Metroid'' 3rd (2003), 10th (2005) and 7th (2007) in its top 100 games of all time lists. Likewise, IGN readers ranked the game 11th in its top 99 games of all-time list in 2005, and 4th in its top 100 games in 2006. Richard George of IGN also ranked ''Super Metroid'' 3rd in its top 100 SNES games, crediting its "flawless action, impeccable level design, out-of-this-world atmosphere, a totally badass heroine and an enormous overworld to explore."
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and ''Computer ...
named ''Super Metroid'' the best SNES game of all time, while ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' named it the best game in the ''Metroid'' series, beating out ''
Metroid Prime ''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in the series to use 3D co ...
'' and '' Metroid: Zero Mission''. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' listed ''Super Metroid'' as one of the fifteen must-play retro games on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
.
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
placed the game 29th on their top 100 games of all time in 2001. In 2018, Complex listed the game 3rd on their "The Best Super Nintendo Games of All Time." They opined that Super Metroid is "tour de force from Nintendo" and described the gameplay as perfect. In 1995, Total! rated the game 17th on its "Top 100 SNES Games." In 1995,
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ph ...
magazine listed Super Metroid 62nd in their Top 100 Video Games. They praised the game for its challenging gameplay and haunting atmosphere, although they felt that it is too similar to its predecessor.


Legacy

''Super Metroid'' is often regarded as one of the greatest video games of all time. Jeremy Parish of
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
remarked that ''Super Metroid'' is a "kind of game you can return to time and again and always come away with some fresh insight or observation." Andrew Webster of '' Ars Technica'' found the game's atmosphere impressive, and noted that the developers had perfected the aspect on solitude, a concept introduced in the first ''Metroid'' game. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' writer Joe Juba cited the game's ending as "one of the most memorable and empowering moments in gaming history." In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
'' called the game "Challenging, deep and undeniably epic", placing it 24th on a list of the greatest Nintendo games. As ''Super Metroid'' gave players awards based on how quick it took them to complete the game, it has become a popular choice for
speedrun Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and can exploit gli ...
ning, a style of play in which the player intends to complete the game as quickly as possible for the purpose of competition. ''Super Metroid'', alongside
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casin ...
's 1997 game '' Castlevania: Symphony of the Night'', is also credited for establishing the "
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the ...
" genre. It was cited as an influence on other Metroidvania games, including ''
Shadow Complex ''Shadow Complex'' is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009. The game follows Jason and his girlfriend Clair ...
'' and ''
Axiom Verge ''Axiom Verge'' is a metroidvania video game by American indie developer Thomas Happ. The game was originally released in March 2015 in North America and April 2015 in Europe and Australia for PlayStation 4. It was released in May 2015 for Micr ...
''. Several
ROM hack ROM hacking is the process of modifying a ROM image or ROM file of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements. This is usually done by technically inclined video game fans to improve an old game ...
s for ''Super Metroid'' were released by fans, which added new features that are not included in the original game. ''Super Metroid: Redesign'', created by "drewseph" in 2006, features new items, expanded areas and modified physics. In 2011, a Japanese hacker named "SB" released a ROM hack titled ''Metroid: Super Zero Mission'', which intends to combine elements from ''Super Metroid'' and '' Metroid: Zero Mission''.


Sequels

Nintendo did not release another ''Metroid'' game for eight years, as the series did not match the success of the ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
'' and ''
Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-release ...
'' franchises. Yokoi left Nintendo in August 1996, amid the failure of the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
, and died in a car accident in October 1997. Fans eagerly awaited a ''Metroid'' game for the Nintendo 64 (N64). According to Nintendo producer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he i ...
, Nintendo did not develop a ''Metroid'' game for the N64 as they "couldn't come out with any concrete ideas". Sakamoto said he could not imagine how the N64 controller could be used to control Samus. Nintendo approached another company to make an N64 ''Metroid'', but the offer was declined because the developers thought they could not make a game to equal ''Super Metroid''. In late 2002, Nintendo released ''
Metroid Fusion is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players contr ...
,'' a 2D game developed for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
by Nintendo R&D1, and ''
Metroid Prime ''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the ''Metroid'' franchise and the first game in the series to use 3D co ...
'', a first-person game developed for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wi ...
by the American company
Retro Studios Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the ''Metroid Prime'' and ''Donkey Kong Country'' series, and has contributed to several other N ...
, and the first ''Metroid'' game to use
3D graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
. Both ''Fusion'' and ''Prime'' garnered acclaim, with ''Prime'' winning several
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
awards. After ''Metroid Prime'', three more games in the first-person perspective and a
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
spin-off were released, including its sequel, '' Metroid Prime 2: Echoes'' (2004).


References


Notes


Citations


External links


Official Nintendo Japan ''Super Metroid'' website
* {{Authority control 1994 video games Action-adventure games Extinction in fiction Intelligent Systems games Metroid games Metroidvania games New Nintendo 3DS games Nintendo Research & Development 1 games Nintendo Switch Online SNES games Open-world video games Single-player video games Super Nintendo Entertainment System games Video games about genetic engineering Video games developed in Japan Video games featuring female protagonists Video games scored by Kenji Yamamoto (composer, born 1964) Video games set on fictional planets Video games set in outer space Virtual Console games Virtual Console games for Wii U Virtual Console games for Nintendo 3DS