Super Castlevania IV
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''Super Castlevania IV'' is a 1991
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed and published by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. Released originally for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
, it has been re-released multiple times, including for the
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
. ''Super Castlevania IV'' features expanded play control,
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graphics featuring Super NES's
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, and a soundtrack featuring new pieces and arrangements based on previous ''Castlevania'' music. Following the same setting as ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' on the NES, the game takes place in 1691
Transylvania Transylvania ( ro, Ardeal or ; hu, Erdély; german: Siebenbürgen) is a historical and cultural region in Central Europe, encompassing central Romania. To the east and south its natural border is the Carpathian Mountains, and to the west the Ap ...
, where the vampire hunter
Simon Belmont is a fictional character who serves as the first protagonist to appear in the '' Castlevania'' series. He appears in '' Castlevania'', ''Vampire Killer'', '' Haunted Castle'', '' Castlevania II: Simon's Quest'', '' Super Castlevania IV'', and '' ...
must defeat the vampire Dracula. The game received critical acclaim with some calling it one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
.


Gameplay

''Super Castlevania IV'' is a side-scrolling platform game where the player takes control of Simon through eleven
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. Players begin the game with five
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, and it ends in a game over once they have lost them all. The player will lose a life if all of Simon's health gauge is depleted, fall into a hole or if they do not finish the level within the time limit. The health gauge can be restored through food items that can be dropped from candles and breakable blocks, or with the Magic Crystal, which is received after defeating the
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at the end of each level. A
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
can be entered to continue the game. With Simon's whip, players can attack enemies in eight directions with the use of the control pad. By holding down the attack button, the whip will go limp and can be waved around with the control pad, which can be used to block projectiles. The length and power of the whip can be increased up to two levels by collecting an item called the Morning Star. The whip is used for fighting and for latching onto rings to swing over areas that are too wide or dangerous for the player to jump across. In addition to jumping, the player can control Simon to move while crouching. Like its predecessors, players can use secondary weapons that consume Simon's "Hearts", which are dropped from candles and enemies. The secondary weapons include an axe which can be thrown in an arc, a watch which stops all enemy motion and a dagger that can be thrown across the screen. Collecting the items known as the Double and Triple Shots allows the player to throw secondary weapons up to three times in a row.


Development and release

''Super Castlevania IV'' was directed by Masahiro Ueno (credited in the game as Jun Furano since Konami did not allow the use of real names at the time), who was also the main programmer. His first 16-bit game, Ueno's team possibly started development on it during 1989. Ueno liked the original ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
the most and wanted to make a pure action game that was similar to it. Ueno only considers ''Super Castlevania IV'' a remake of the original ''Castlevania'' to some extent. Early design documents depict the player-character in modern attire, since the setting was not decided at the time. Many features in ''Super Castlevania IV'' were introduced to make it a less frustrating game for players, such as giving them more control over Simon when he walked up stairs. Due to the team being small, everyone was involved with the design and some ideas came from the creative artists and others by the programmers' experiments. The team drew maps on paper and a lot was changed as the game was worked on. Branching stages, previously seen in '' Castlevania III: Dracula's Curse'', were once considered but not included in ''Super Castlevania IV''. Mitsuru Yaida (credited as Yaipon) programmed Simon and also implemented the game's whip system, which was to introduce some new gameplay that was not possible on the NES. This idea was once planned for the original ''Castlevania'' game. As the enemy and boss programmer, Ueno conceived some rough ideas and additional programmers would implement more detailed boss patterns. Earlier bosses were designed to be easier so that players could discover weak points and effective weapons without retrying. Ueno worked on both the Japanese and English versions of the game, with the latter featuring some instances of censorship. He was asked to alter the color palette in the English version in order to remove some depictions of blood in stage eight. The packaging artwork for the North American and European versions was created by Tom Dubois, who designed the packaging for many other Konami titles outside Japan. The game was released in Japan on October 31, 1991 for the Super Famicom. It was released in North America in December 1991. The game sold a little over 500,000 copies worldwide.
Factor 5 Factor 5 GmbH is an Independent business, independent software and video game developer. The company was co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name. In ...
created a short demo of the game running on the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
and presented it to Konami. Konami was impressed but ultimately chose to keep all Mega Drive development in-house, and did not pursue porting the game to the system. The game has been re-released on several platforms over the years. It was re-released on the
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in 2006 for the
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, in 2013 for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, and in 2016 for the
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
. In September 2017, it was included on Nintendo's
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
, a miniature replica of the Super NES featuring many built-in games. The game is included in ''Castlevania Anniversary Collection'', a compilation of past ''Castlevania'' installments released on May 17, 2019 for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
,
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and
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.


Audio

The music for ''Super Castlevania IV'' was composed by Masanori Adachi and Taro Kudo (credited as Masanori Oodachi and Taro respectively). Ueno wanted to make the environment of ''Super Castlevania IV'' more interactive and was proud of how the game's sound effects and music contributed to the atmosphere. It was released on '' Akumajō Dracula Best 2'' in a compilation with '' Castlevania: The Adventure'' and '' Castlevania II: Belmont's Revenge''s music. On June 21, 2017, the game's music was released on
vinyl Vinyl may refer to: Chemistry * Polyvinyl chloride (PVC), a particular vinyl polymer * Vinyl cation, a type of carbocation * Vinyl group, a broad class of organic molecules in chemistry * Vinyl polymer, a group of polymers derived from vinyl m ...
by Mondo.


Reception

Upon ''Super Castlevania IV's'' North American release, the game was acclaimed by critics. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' gave the game four overall scores of 4.0, 4.0, 4.5 and 4.5 out of 5. Among several items, the magazine cited the game's graphics, music, and action sequences as positives. In 1994 the game was reviewed by
Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer. He worked at Chaosium, contributing to the development of ''RuneQuest'' and later creating the acclaimed and influential horror role-playing game ''Call ...
in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #209's "Eye of the Monitor" column. In 1992, ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cul ...
'' wrote, "Vampire noir: dark, earthy colors; ominous, almost subliminal sound effects — and when your hero swings from chandeliers or dispatches monsters with his iron flail, a spine-tingling sense of impending doom." ''Super Castlevania IV'' has been praised in retrospective reviews as well. In a 1997 ''Castlevania'' retrospective, ''GamePro'' said it "is still one of the all-time best games". It was named by ''Nintendo Power'' in a 2006 issue as the 66th best game made on a Nintendo system. It was ranked 27 in the last issue. ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
'' placed the game at 70 on their list of the 100 best Nintendo games ever. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' review opined that it "perfect dthe classic formula" due to its whip and less stiff gameplay. It also praised its use of
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
. In a review for the release on the Wii U's eShop, ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'' wrote "Unlike many of the other 16-bit platformers of the era, the game has a mature and distinguished feel to it", and concluded it was the best of the original ''Castlevania'' installments. In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
listed the game 13th on their "The Best Super Nintendo Games of All Time", writing: "Next to ''Symphony of the Night'', this is the best ''Castlevania'' game of all time. The control is perfect, the progression is perfect, and even the ramping up of the difficulty is flawless, as it gets difficult in all the right spots. Also, it has the best soundtrack ever." In 1996, GamesMaster ranked the game 55th in its "Top 100 Games of All Time". Several publications have lauded it as one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
.Game Informer's Top 200 Games of All Time
, ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'', 2009


Notes


References


External links

* {{Authority control 1991 video games Cancelled Sega Genesis games Castlevania games Super Nintendo Entertainment System games Side-scrolling video games Video games developed in Japan Video games scored by Taro Kudo Virtual Console games Virtual Console games for Wii U Single-player video games